Well, this system is explained pretty well, just most players don’t read or don’t understand what they read (I don’t know what’s worse).
It depends from the situation, but in many cases it’s a big nerf.
Even now, I just played a battle on the event server, and this new mechanics is simply hilarious.
For example, I destroyed the wing of the enemy (he would already be dead with the old system):
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But with the new system he is still alive. And because there were 3 teammates behind me, guess what they all tried to do?
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This is ridiculous! They all are wasting their ammo, trying to finish this guy. But to finish him, they need to destroy his pilot or tear off his tail. Both these conditions are not that easy, especially at low BRs, where guns are pretty weak.
Believe it or not, but they continue to shoot this guy for the next 30 seconds! He is all on fire, his plane has more holes than metal parts left and they just can’t finish him.
How hilarious is this? Imagine the frustration of these guys, because they see red nameplate, want to kill the guy, keep shooting at him and nothing happens.
You know what’s even funnier? A bit later in this battle one of my teammates couldn’t finish the enemy, so he… collided with him. He didn’t even receive a kill (because collisions don’t give kills nowadays).
I only played a few battles on the event server, and I don’t even want to play there more. This new mechanics is absolutely crazy and I can already see it will cause so many problems.