Me:
->> I just wanted to see whats going on here since last time i reading this thread.
I guess whatever was here is gone now
Me:
->> I just wanted to see whats going on here since last time i reading this thread.
I guess whatever was here is gone now
yeah idk what the issue was
they were talking about a french single seater delta wing, with 2 engines, a single rudder and that was made by Dassault
happy 405
clearly its the rafale then
Tf happened here bruh
Was just off topic discussion on another twin engine French delta canard, sigh
It seems that the Rafale gets spawned on maps with airspawns at subsonic speeds while other aircrafts (not all of them but appears to be most) get to spawn in at supersonic speeds, but there’s nothing in the datamines regarding different aircrafts spawn speeds so I cannot confirm it.
i know the Su-33 and F/A-18C get supersonic spawns but F-15A and apparently Rafale dont. it feels pretty random what planes get picked for them
It would be nice to have some transparency regarding this even if the choices are decided for “fairness” or whatnot.
i kind of doubt it, hornet cant even hold the speeds you spawn at it just immediately decelerates even on full burner
F-20 also suffers from same issue.
It’s a consistent problem.
I think it’s fair tbh, the airspawn would help slower aircraft, although I think the better compromise is to split more the “Air Spawn” not just flatten them up from 10.7+
Most 13.7+ Aircraft have good top speed now. Only several aircraft that are slow in that BR.
Airspawn was a mistake from the first place.
Like we’re playing top tier, let us take off actually.
Top tier becomin more and more arcade, barely EC maps and 90 percent of the time CQC engagements.
SpawnSpeed
in the FM?
The mentioned Rafale and F-15A are 1150, but F/A-18s are 1513.
that’s personnal attack,…
and yet DS is right because the MICA currently is a nothing but a MICA,…
the Current MICA still is restricted to 50km (IRL 70 with ease - 80km advertised)
so yes! the MICA needs buffs, to match IRL one (and that’s about range, and other capabilities from the player Rafale - i’m currently excluding the L.16 ability to launch a MICA-EM onto the guy that is trying to gun you down while being in your 6))
it can reach 80km ingame
but just not at sea level launched at mach 0.9
please show me a source that says that it is able to reach 80km at sea level
it does not it is perfectly able to reach 80km if launched in the right conditions
Show me video of MICA-EM in game reaching 80km, without self-exploding at 50.6km? (the 0.6km extra being due to the sequence of selfdestruct implemented in game)
Videos were made before, from the game, and missile always was self-destructing at 50.6km, whatever the altitude of launch was.
which makes MICA-EM to have a range similar of AIM-7D within the game at lower altitudes. (about 37-45km)
PS: you can ask for proofs, so am i.
you wanna say i’m wrong? go in-game and prove it can reach 80km
i’ve tested it multiple times from Mirage 2000-5F, since the missile is in-game, and i never seen the missile reach more than 50.6km, even from 14km altitude Mach 1.8 launch
pretty sure its hard limited to 50.6 km
MICA suffers.
first of all when they say 80km range then it means it is able to hit a target when launched at 80km away
and iam pretty sure that is exactly what was claimed
but sure iam gonna give you a vid of me firing a missile at a target 80km away
pretty sure what is claimed is traveled distance:
http://www.ffaa.net/weapons/mica/mica_fr.htm
all those sources are stating more than 60km (60km being the max-range of MICA-IR, different due to PID and Nose aerodynamics)>
so even gaijin should have set the MICA-EM Range to 60km not 50km (as a minimal)