Dassault Rafale - Variants, Characteristics, Armament and Performance

i am noticing that, i dont think thats how AESA radars work

there were datamines for fix so hopefully soon

It is low speed where the issue becomes obvious.

Odd, because Rafale feels WAY worse right now at slow speeds compared to dev. Maybe its engines got nerfed ?

2000 at 20mins turns like crazy at all speeds below 1000, even at 250. Rafale is brick below 400 significantly worse than 2000… it should be significantly better. It is not.

ah i usually can get around it i use full real controls a lot

This is the only FM change to the Rafale. No changes to the engine.
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And to me the Rafale feels great, not Eurofighter great but still really good. You have a 27 degree AOA
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then maybe Eurofighter got buffed even more even though it already had a UFO-like FM in the dev server, because it feels worse than the EF compared to dev server right now

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sadly, unlike the 2K no RDR range number on the HUD :(

No range, no DLZ at radar or hud, no target on HMD…

I am honestly jealous of Eurofighter’s HMD, looks much better than what Rafale has rn

EFT either needs toning down, or Rafale needs to be brought up in the areas that the design is known to outperform EFT

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I don’t think that will ever happen, judging from the Leclercs

Probably won’t. Still ought to

Just won against a Eurofighter in my Mirage 2K5F in a turn fight (with about 4-5 turns)… How ? How is the Mirage better than both EF and Rafale at low speeds ?

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it felt so good on the dev server. first day, stock i had a 1v1 fight with a eurofighter and won. ive just had 3 matches where it looses speed so fast im crashing into the ground. AND to top it off, i go to fire a mica and its stuck in the track IR and wont let me change mode or fire the mica. this is the worst experience ive had in a top tier jet on release day. so disapointed

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These are the Eurofighter FM changes:


They dont look like a bufff to me!

that’s… weird… EF feels much better than Rafale rn at low speeds

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Well yeah it is but that was already the case on the dev server. Or it was when I tested in 1v1 dogfights with a friend of mine.