Dassault Rafale - Variants, Characteristics, Armament and Performance

I think I saw someone showing Rafale top speed was too low in-game. It should retain mach 2 capability;
image
Source

5 Likes

Maneuverability can be assessed indirectly. 0.56M 5.6-5.8G

5 Likes

Towards the end it appears, ~21.8 deg/s sustained

7 Likes

Seems like those configurations existed at one time sad they didn’d retained it
Capture d'écran 2024-12-14 210557
Capture d'écran 2024-12-14 210548

2 Likes

Rafale A is a larger aircraft, the Rafale production models were downsized considerably. The two centerline MICA could not be stored there now.

2 Likes

That’s Rafale A. It’s structurally completely different from other Rafales

1 Like

I know that is why i didn’t pretended the C variant could still do it

they really like to give the pilot and the airframe a run for their money in these shows it looks like :

image

2 Likes

So even AASM-500 and AASM-1000 have same rocket engine? I thought it would be bigger and stronger, like PGM-2000 has 2x of PGM-500 rocket engines.

AASM-500 does not exist, at least not in service. AASM-1000 definitely has a larger engine, but I am not aware of its performance at the moment. My previous comment was entirely related to the variants we are currently getting.

1 Like

Nah they all have different engines to achieve a same level of performances. Worth noting though that so far only the AASM 250 and AASM 1000 exist, the others are only prototypes/proposals

1 Like

Thats not how missiles work in warthunder.

TV/IR will lock on ground and when if its “allowed” to track targets it will switch when a vehicle enters fov.

The thing that isnt working is actually inertial guidance on TV/IR and when someone smokes in place it will lock the ground in front of smoke, and when smoke disapears will not relock

Enjoy trying to found about 3500 secondary sources, to post 5300 bug-reports as the F.3R currently in Devserver is missing approximatively 75% of what it can carry, 50% of how current systems works,

Not even accounting for Flight model or even Tested/possible/unused IRL capabilities.

And all of that to have those fix coming in 3 years, when aircraft would be Dead due to F-22/F-35/Su-57 and other freak show of 5th gen.

And on a Personnal Note: a Rafale F.2.2 correctly implemented would have been a Top Dog for current 14.0/14.3 and wouldn’t need much tweaks with close-by future weaponary (MICA-IR mostly)

This could have been lately completed by:
F.3.3
F.3R
F.4
Variants,… be it C / M / B models.

And a Premium M.F1

Or the lazy solution is to bring 3 Rafale in Game(one for each M/C/B models), make it whatever in term of Standards and Tweaks them all when new attachements become available,…
(Like this Mirage 2000-5F would be the only grinding aircraft around 14.0/15.0 when everything get added to F.4 standards → those going to sit at a future 16.7 minimal)
For premium/squadron adding some Exported ones, such as QATAR or INDIA

7 Likes

Can Rafale OSF IRST also provide MICA EM launches?

1 Like

Oh, okay. It is just that AASM-500 is currently in the files and has copy paste engine from AASM-250 and AASM-1000 is possible if we get F.4.1 in the end.

These datamine names mean nothing. The guy named these vehicles himself for whatever reason. Stop overreacting

Rafale F4.1 ~ F4.3 standard minimum battle rating 14.7, 15.3 minimal it might Rafale F5

I suppose it maybe Rafale M F1 (Early) for pre-order premium for france someday

Rafale M F2 Late (F2.2 standard), my guess

I think battle rating 14.3

I don’t know Rafale B located to strike aircraft or bomber line

But Rafale B F3 Early or Rafale B F3 (Late) (F3.2 or F3.3 standard) ?

Someone on here said that MICA EM cannot be launched without a radar lock, it would work for MICA IR though i believe but obviously we don’t have that.

Honestly a MICA with placeholder accurate Magic 2 IRCCM would be quite nice fake as it is. Absolutely a menace for everyone else though.

2 Likes

Ate Chuet mentionned in one of its videos that firing a MICA or a Meteor was possible with IRST only. Afaik the thing has a laser built in, so it probably can do ranging

That’s was exactly my point. In reality such capability exist but it’s not present in the game, thus invalidating the theory according to which some features were removed only in NATO disadvantage .