I think the time will be too short to have a second server dev, usually the update comes out on the Friday before Christmas and there is about a week between the closing of the server dev and the release.
We will see but I am skeptical about a second dev server
Nice! But one thing I really want and find important is having two different sounds to differentiate between an incoming radar-guided missile and an infrared-guided missile, since the Rafale carries a limited number of flares.
Working with Wareta on the IR channel of the OSF. It appears that the IR channel was removed because it just did not work properly. It was then added back with newer capabilities in the new OSF-IRST system with the F4.1 standard.
I have no idea. Wareta has not yet sent it to devs, and then it will be up to them to decide. I’m not aware of what’s going on behind the scene.
I still find a few inconsistencies. Some mention that there was still an IR detector usable on the F3, I guess there might be an IR channel in the TV sensor. However that would surprise me since there appear to be only one sensor on the TV system, meaning it should only be a visible spectrum sensor
Do people just not bother to conserve ammunition? I was flying it on dev when the fire rate change went through, and if you’re not holding down the trigger and only firing once you’re lined up it’ll take at most 10 rounds to knock out the target.
Depending on the distance, I am not good enough to use a no tracer gun and kill the enemy with only 10 shots.
It is even more difficult when there are only 125 rounds of ammunition and the firing rate is 2500 RPM.