Okay that makes sense, I was surprised that it was so close to the other engines despite it being essentially a f404 clone but lighter
From NATO publications:
https://publications.sto.nato.int/publications/STO%20Meeting%20Proceedings/RTO-MP-HFM-123/MP-HFM-123-23.pdf
so it’s said that TopSight from Thales were used on Rafale, for experimentals at Istres.
those experiments were conducted in 2005 (Rafale F.2 service time), through the RTO-MP-HFM-123 Program, improving the Audio alerts for pilots.
But at the difference of the actual HMD on-board in game Rafale, TopSight only gets a 20° Off-Boresight angle (versus approximative 70° in game), which would reduce the HOBS launch of MICA within dogfight, by quite a margin
I thought he was talking about the Mitsubishi F-2
lmao
oh, yeah, for the Mitsubishi F-2 variants, only the proposed F-2 Super Kai would have been getting one, but F-35’s won the deal.
Ah yes, we were on about the Rafale standards. Visibly only Rafale A and F1 variants never tested them
Didn’t know it was that restricted, that’s very interesting to note
actually, i may have over-interprated what i’ve seen so far,… it’s 20° FOV for the pilot, but there is nothing known about tracking limitation.
Is that due to external sensors in the cockpit tracking the position of the helmet in 3D space limiting the angle at which it can aim around ?
that’s the visor that is in front of the right eye - the Topsight HMD is only giving 20° in his FOV.
but the tracking ability is unknown,… i miss-interprated that FOV with Trakcing ability.
it seems that similar tracking and locking ability is possible with Topsight (by default), as the Scorpion HMD is able to.
the problem might come from the IRST/Radar ability, more than HMS/D
the pilot with a TopSight or Scorpion can turn his head to angle over 90° (with loose straps).
they’re simple indicators for IRST & Radar to check on the pointed area.
to be more explicit:
when you’re in cockpit view:
TopSight FOV (20x20°) in Yellow
Scorpion FOV (26x20°) in Red
[PaintSkill - Level Up]
Ahhh I see. I thought you were talking about the ability to look around and that the aiming systems would follow were you looked
that’s what i thought at first. but i realized my mistake