Well, i hope that this sentence hints at that :)
I think anything below ~20 km (or there around, don’t remember if there is an exact figure) is considered short range in terms of anti air capabilities.
Edit:
Since i keep getting answers to this post misunderstanding it i feel like i have to clarify:
I mean that as the real life designation of anti air which then transfers into War Thunder.
Even if they added an anti air vehicle with a range of 30km it would be the longest range in the game but still only designated medium range as that would be the real life designation.
Yes this is very much a short-range missile. Maybe not in terms if war thunder since the map is not that big but irl it is a short-range missile
yeah that would make sense
hope it’s not another ‘Chinese-flavored’ vehicle—like the newly released “powerful MBT” VT5, and isn’t the FB10A supposed to have dual-mode guidance (infrared and semi-active radar)?
Wait, are these missiles guided by IR or radar?
The vt5 is a light tank not an mbt. But if they dont give it dual guidance its gonna be very disappointing and unrealistic
Both ir and radar guided
It’s so cool that new SPAA are being given to the nations that needed them the most xdd
Who’s next - ussr?
Israel hopefully
This kind of comment was already addressed
when?
Mid flight DL+terminal IR
Read the replies and youll find it
Don’t know what that means tbh
Radar slaving IR missile?
When the missile is fired, it receives target position updates from the launch platform untill it gets within seeker range. Then it enables it’s seeker and tracks using it.
The same way ARH missiles work in game.
So something like pantsir’s automatic lead mode?
No.
You aquire a target and you fire a missile
Let’s say missile seeker range is 6km, but target is 11km away. For the first 5km missile gets update of target position from your platform, and when it gets within the 6km seeker range it stops receiving DL and uses its own seeker.
Ah, I see. Thank you