Community Update No.13: What’s Coming Up!

How are you suppost to know that a jet through that at you? When do I smoke? When i got hit by it?

thats a contribution to your team if no one picks spaa, then you should pick an spaa, thats the whole point if no one contribute to the win then you should if not then youre the same as the entire team and just lose the game get half the rp and stuff one little thing can win the game

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I wonder if the same people that never would dream of spawning in a SPAA also complain about CAS and at the same time harass SPAA players by pushing them around and annoying them with friendly fire… = /

im best with SPAA ok?

Will the BP be released today🥺?

no, sorry

I think the coastal vessel will be slightly more unique than a variation of something we already have. No matter what “a ww2 coastal boat for Germany” is such a vague term, it could be nearly anything.

Bro, are you okay??

thats definitelly right the most people who complain about cas, most of the time not even think about spawning in an spaa dying 3 times then leaving the game spaa untouched

No. Only info about BP.

Any plans for the current F-104S or ASA? There’s been old posts that mentioned some missing components in-game, like a whole 500kgf of missing Thrust, IRST, and EEGS?
These posts are pretty old, would be nice to get a follow up! even if there are no plans for these changes yet.
Though would be a nice little treat for us Italy players to get the F-104’s missing features added soon :)

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also uh, raises hand… as somebody who plays the F-104 a LOT in nuclear escalation, I would love to get some fuel tanks, Playing the F-104.ASA is a lot of running around waiting for the perfect opportunity, you burn quite a bit of fuel to stay fast!

I assume they were artificially holding back the F-104S and ASA in order to release the F-104.ASA/M with all the additional components together, to give it more reason of grinding for or being in-game
I still think that may be the plan, though if they do end up adding F-104.ASA/M a year or few down the road with not much changed it’ll be a huge dissapointment

No i should not be forced to play AA. You are wrong.

You arent. You can also let 2 enemy jets farm your whole team and lose like the other weaklings. Its ofc also an option.
It is a team game and the worse team, usually the one that simply ignores important threats, doesnt care about the objectives, loses the match.

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Well if people insist on playing Paper-Scissors-Rock with rock only, we can’t really help them…

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If this was a SIM maybe. but it just isn’t. No one has predetermined roles. Let’s just keep the OP helis with FnF missles that cannot be hit by 12.7 AA anyway. Let’s just keep the jets that need 0 skill.

hdym keep?

This is the main problem together with lots of spaa also having a very hard time dealing with mass launched ordinance from jets and the jets themselves.

But SPAA could be absolute doom for every cas vehicle, if people dont play them, their team will lose.
To then complain about losing to cas, in a game and gamemode where cas simply plays an undeniably strong role, thats kinda ironic.

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You aren’t forced to play AA, but it is a solution to your problem. If you don’t take the available solution, the problem is now on you.

You can decide not to play SPAA, that is perfectly valid, but it’s a conscious decision to accept the risks that brings. Sometimes your team might cover the air for you anyways, but if they don’t then you are still neglecting your team the same amount as they neglect you, and take the same blame as your teammates.

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they need to have the doppler effect modelled for their rotors so they can be hit by fox 3s in the state they usually are in most of the time: hovering or almost static.
Most top tier spaas use fox 3 missiles that rely on doppler return of a jet/heli to be able to hit.

another thing youre not forced to. if you dont want to discuss stuff with other people, the forum is a really strange place to not do that.

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