Community Update No.13: What’s Coming Up!

Still waiting for october BR change

@Stona_WT hey sorry for the ping but i was wondering if you also get the freezes for the streak you are already on. So for example that if you already have a long running stream that you get the freezes you would have gotten over time, or if you start from 0 no matter what

Interesting. Very interesting.
I will not elaborate on why this is significant for the BMPT-62 community. The signs are there. (There is absolutely no evidence to support this claim, but I choose to believe)

already got the krupp one and the other ones arent gonna be much different. If anything its gonna be worse as its even more exposed. Glass cannon railguns can be fun tho.
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Jagdtiger is sticking out like an sore thumb as it didnt get tarted up like the normal ones did. an SLA one also fixes the endless crying about the 70 ton piece of crap that lost ww2 not being as agile as a late 1940s MBT. Thats why im betting on it

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(for reference, the last few winter events have had 4 vehicles ^^)

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After the backlash from the T72 and T90 base ones ruining high tier, i could see it being added as another “screw top tier casual players” addition.

I mean, I’m pretty sure you can definitely UFP the T-62 chassis at any realistic BR its added to.

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It’s entirely different, it’s just a T-62 hull with the BMP-2M turret

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I belive the Waffenträger we have in the game as of current is the Steyr-Krupp version, there were 3 more which include the Ardelt-Rheinmetall, Ardelt-Krupp and Rheimetall-Borsig.

All were built with 7 of the Ardelt-Krupp versions being delivered in Feburary and March 1945

actually yea nvm, thats gepard food lmao
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youre right. Im tired and was thinking of a T-64 hull with a splitbarrel turret for some reason.

the concept of another BMPT like that is sickening for what damage another would do to this game

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I’m concerned about even more helicopter additions without proper balancing. Just simply increasing the BR isn’t sufficient. While I do think these need to be in the game they are currently extremely broken with high accuracy, little counters, and quick reloads. If you’re intent on fixing the issues with helicopter LMUR/F&F spam I suggest the following:

Flight Height limits on firing these weapons giving enemy SPAA a chance to directly engage the helicopter which currently can fire all 8-16 missiles then duck behind a mountain and reload. Even if the SPAAs counter each one the helicopter reloads faster and can reload more than the ground based SPAAs can.

Require Man in the Loop functionality to be maintained through targeting view. If the gunner camera view can’t maintain visuals it shouldn’t function.

Limit reload amounts, increase reload time, or prevent these weapons from being reloaded at all to address the unmitigated spam when someone gets into these vehicles.

I must spend $99.99 to get it on the first day

Have you head about the Gas Turbine Jagdtiger? XD

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Wdym it would obviously be 20.0 because it can cast ghost shells on others and its shell is made of Russian bias reinforced stalinium and can make enemies mysteriously explode with unexplainable shell bounces off of its own shell

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never mind. screw the questionably real SLA, turbine jagdtiger for 7.3 will be goated.

1000hp its gonna drive like its arcade mode, exactly what HL230 complainers want.

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first rank X premium is Mr Snail

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Id rather take the jagdanther G2 or jagdtiger 8.8cm if gaijin decides to add it, over a slightly faster jagdtiger

slightly? It’s got 40% more horsepower mate.

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Sorry if someone else asked this and I just missed it - but I’d like some clarification on the wording. Is it a ‘Maximum of 30’ as in 30 and you never get any more, or is it that ‘you can get up to a cap of 30’, and then you earn more back to the cap of 30? Also - is each ‘freeze’ one day, or is it that a freeze starts when you don’t log in, and only 1 is consumed once you do log back in? I ask considering a couple years back during the Su-25 event I ended up in the hospital for emergency surgery, and because they had to do the more medieval version of the surgery that was way more invasive I got out beginning of September, but it wasn’t till closer to late November-early December I was really able to sit at a computer again. An extreme case obviously, but crazy things can happen so the exact way it works is kinda key to know how they are used considering you basically have to go a year without missing anything to hit that 30.

Please tell me that these are additions to the B7A line and that there’s maybe a jet in there to at least get it back to having Rank 5 aircraft after the R2Y removal.

Will they be able to also damage bases in air battles? As mainly an Arcade player I like having new things to use, but the problem is like with some of the ARMs even if I have a use for them (cause some of the AA’s don’t seem to have radar or don’t have the right bands) it might be extremely limited to say 5 targets and then I have dead weight. Points where an ability to swap out weapons on the airfield during rearming would be nice.

- Schneller intensifies- (for any that don’t know it’s the name of a music piece in the film ‘Das Boot’ when the sub gets a report of a convoy and rushes to find it).

Though, I am hoping that A: we will have boats with deck guns, B: their spotting is better balanced than what current warships have in game (I get realistically a Destroyer would be instant spotted on maps these sizes, but it seriously needs to be tweaked to a more ‘practical realism’ that shorter/smaller ships were harder to spot at a distance compared to their larger counterparts), and C: they aren’t balanced like that other game I left in part cause of it where basically they operate like nuclear subs that are submerged all the time with active guided torpedoes. Which is part of why I hope the spotting balance is better so they can run on the surface as intended, and that any homing torpedoes are passive homers like reality.

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