as stated this was a first it happen cause I went to play wip after an update that disable soundmods with sound mod turned on still now unless you have sound mod on and didn’t crash oh well it happens something else was the cause or the mod conflicted with the game who knows
“As soon as we have more information on this matter, we’ll share it with you. Our current plan at the moment is to re-integrate them into the game with the next Open Dev server.”
Does this mean re-enabling them on the dev server or re-enabling them on the live servers when the dev server opens?
Dev server
I suppose i can wait 2-3 more weeks if they truly are ironing out the last issues
Me when nuclear thunder
so NOMADS is not foldered, isnt 1.6mil research a bit too much to reach NASAMS?
979.000 to reach lvkv at rank 7 then another 1.6 mil just to get last rank 8 spaa

So we went from summer event three years ago, to F-14, to F-106 to… “A Soviet ship.”
Bold move, Cotton. Nice to have more time for barbecuing this August though.
Never, at this point their ratings would be complex numbers if they didn’t compensate for the review bombings
I see that basically the iTO didn’t get any kind of fix that makes a difference at all! How does having the iTO turn the E Band SRC radar on only when you cross the NO ESCAPE zone for a 1500 m/s 50G Ai controlled missile MAKE ANY SENSE AT ALL DEVS! :/ Lord Love a Duck! Also ya probably should push the BUK back…JUST A LITTLE, Man Alive!
We want this game mode to be as good as we KNOW it can be…it will get there I know :/ grumpy rant over
I’ve heard enough nerf swedish SPAA again
lol Nerf??? No, just make them work how they do when players use them, simple. No shooting on the move, make the SRC Radar detectable at more then point blank range.
told u
Officials, could you please reveal rank for the July event vehicle?
Who on Gods Green Earth though it would be a good Idea to make the Depots Respawn??? Them respawning makes it so you can’t push back the enemy line…you take out a bunch of Depots and AA to clear a path then fly back and rearm…just to have them all start respawning on you second trip back to rearm WTHF!!! This is some Elementary level Common Sense we are at atm :/
If this mode launches with these things NOT fixed it’s going to be played for a week and then be DEAD!!! and that’s the OPPOSITE of what I want…such amazing POTENTIAL with this mode!
Snail…get it Done!


The aim54C media thrust should be improved
Well Gaijin i hope you are happy , as always you managed expectations because we knew that you will find a way to completly annihilate a very good event and make it borderline useless.
I think we all here understand the problems that come with implement new events and modes.
The Base idea was to have this event being a testbed for anti radiation missiles.
However in its current itiration it turned into a Ace Combat missile evade simulator except the Ai is so powerful and accurate there is no evading it.
- Mulitpathing doesnt work 95% of the time
- Pre Chaff and Nothing doesnt work because there are manually guided missiles as well and the Ai has a perfect track.
- destroyed Ai and depos respawn to quickly
-Also getting pilot sniped by ai Ground Vehicles like IFV’s at 4-5km range ( yes i was flying straight at it at about 2500m ) didnt expect that though.
and after all that comes the PVP part with players constantly spamming missiles at each other.
Yeah in short the way the event is setup in the DEV right now it wont last long and will get a lot of hate.
My suggestion ease up on ai and reduce the player count for each side, this is 13.0-14.7 , thats a lot of ordanace even if you make a 8v8 match
not a bug
unless you want that tornado to be at a higher BR
I could see the F.3 getting c-5’s (or better) if Gaijin adds a Tornado F.3 AOP, presumably with ASRAAM as well, but until then, its not necessary