its not boring if you enjoy relaxing out on the grass looking at the clouds and shooting down a plane every half an hour
Pretty muchy yeah
even pantsir gameplay is just “tapping the lock button” for 5 minutes till i finally J-out and leave out of boredom
“You are the vocal minority, everybody I knows enjoyed playing SPAAs, my brother, step brothers, stepsisters and frens all enjoy fighting planes in ground battles, they won’t play ground battles if there is no planes for them to shoot down”
~CAS mains
As I said, the whole idea of FnF is flawed and ideally those weapons shouldn’t be existing in the first place but here we are. I’ll bet that you can fire off your whole load of FnFs before a plane with Laser guided bombs can guide in even two of those in. This is an inherent problem that heavily decreases plane’s exposure time, which makes them far too strong in the current state of the game, at least in my opinion.
Same can be said for FnF helicopters as they can simply pop out for a few seconds, lock, fire their missile and go back to hiding. On plenty of maps they’re virtually untouchable from the ground when played right.
This FnF craze can only be (partially) mitigated by giving AAs FnF ability of their own, as LoS missiles are prehistoric tech at this point.
You still don’t realize that the game itself is contradicting you. SM3 sits at 11.7 in ARB while SU-34 is at 13.3, which implies both struggle a lot against 14.0s.
This is even before the fact that in ARB you have 15 other teammates that you can bait and play off of, while in GRB you’ll get much more attention from the start.
So, saying that those two don’t struggle against CAP is foolish at best.
Yeah sounds like typical skill issue of KH-38 slinger pilot Gripen this Rafale that EFT those jeez do all of them have single braincell? well maybe it is since having lot of luxury still aren’t enough braincell to use them will then die like they deserve and do tanker community a favor if they are suck that much.
Classic killchat on tops. About 2-3 minutes and hell begins.
I’m waiting for SU-30 and SU-34 to fly to 13.0 and I’ll be able to play on 11.7 and even on 12.0.
I gave you arguments of why both me and the game itself think those two planes are seriously underpowered in a fight against 14.0 CAP. Meanwhile your only reply to this is “HA! skill issue”, which basically tells me you have nothing else of value to add.
Should I feel pity for them for intention of try to get free ground target kill?
hell no
if they don’t know what to do against CAP then die due to skill issue then
simple as that don’t blame Rafale and sht
Even if they know what to do against CAP they’re still at a disadvantage and a pretty big one. You seem unable to accept this fact.
I’m not blaming anything, I’m just telling you those two planes are inferior and should be pretty easy to kill. You on the other hand are throwing a tantrum about skill issues without presenting anything else of value.
SM3 can’t hold a candle to 14.0 CAP ? Noooo it can, skill issue.
SU-34 is inferior to 14.0 CAP ? Noooo, skill issue.
The concept of FnF is flawed because the potential of what it can do. Keyword Potential. The Kh38 is quite close to reaching that potential where as the rest of agms are no where near as potent as the Kh38.
This is the same reason why we don’t have the Aim-9x in the game right now. It is way too powerful and has no counter. By your prior argument, this would be fine as all IR A2A missiles are inherently FnF.
This wouldn’t be a problem if agms can be countered directly. Hiding yourself from the enemy only means something if the agms you launched actually hits. Otherwise, the only meaningful thing you did was distracted and used up the enemy’s resources.
Don’t disagree with you there, all nations need better spaa. Some more than others.
Because that’s what balance is? You get the single most powerful agm in the game so of course it needs to have a inferior A2A platform (ignoring the Su30).
This is one of the reasons why the kh-38 needs to be removed or at the very least needs to be removed from the SM3. It’s such a meta changing weapon that whoever you give it, it must have it’s GRB BR raised extremely high.
should I? do those tanks can fight back against those KH-38 slinger? not even a god damn chance
but CAS plane and fight CAP back? yes, and with nation with best SPAA covering their a*s? absolutely yes
with Pantsir cover thier a*s and still can’t do anything about CAP
yes skills issue if it is case for SU-30SM + pantsir and still can’t do anything about CAP? they don’t even deserve to play top tier at all since they only have on aspect to worry about which is air (that can’t even gain altitude advantage and vertical maneuver) and most CAP against Russia need to worry about both air and ground threat
I’d say it’s also the ease of use that make them flawed in the current state of the game. The fact their biggest counter from the ground is in a shape of LoS missiles, which we all know have some really big flaws that seriously limit the power of AAs.
I don’t know the specifics of 9X, but if it’s an IIR missile then flares as a mechanic should be reworked before it’s introduced.
On the other hand, IR + IOG guidance exists outside of just KH-38s.
I know and this is what I was trying to explain him. Asymmetrical balance is a thing in this game.
Why SM3 though ?
Sadly tanks can’t fight against any CAS. Fixing this without TO isn’t possible.
30SM shouldn’t have KH-38 to begin with.
Because it’s 12.7 in GRB. It’ll be going against F-16C, F-15E, and other 12.7 aircrafts. It’s a death sentence if you spawn in the SM3 when there’s other aircrafts actively targeting you. But the reason why it’s 12.7, is solely because it has the Kh-38. If the Kh-38s get removed the BR will be most likely reduced to 11.3 or 11.7. If it gets a thermal variant of the Kh-29 or Kh-25 it would be a solid 12.0 CAS aircraft.
Same thing would apply at 12.0 as it uses the same 10.0 airframe but has two IRCCM missiles. On such a bus I’d say 9M is infinitely better than R-73, especially in a GRB setting.
I wouldn’t like that as RU already has a couple of SUs at that BR.
I thought those came only as Laser or TV.
At 12.0 you wouldn’t face a lot of Fox 3 slingers which imo, are a much bigger threat than fox 2. Fox 2s are mainly used for ambushing unaware enemies which both the r73 and aim9ms are good at.
That’s assuming nothing gets replaced if the kh38 gets removed. Even then they both will have two different playstyles as the SM3 is more orientated towards longer range launches where as the 25T/39 is a jack of all trades master of none
The one variants we have in game, yes. But there are thermal variants that exist IRL. I’m not too sure about the IR Kh29 as it’s only mentioned in the wiki but there’s good amount of information on the IR kh25.
I believe it has a 20km range which makes it a good 12.0 candidate.
Sorry but I don’t think you really need ARHs on your 12.0 CAP to defeat what’s basically a 10.0 airframe.
That thing going against ARH fighters is pure filth if you ask me.
In my opinion the 30SM losing KH-38s would be a much better idea. Someone could spawn his SM3, launch his 4 missiles and either die or go rearm which would take much longer time due to it’s subsonic nature.
Also, air spawns being so close to the battlefield definitely increase the effectiveness of SM3, as otherwise it could be intercepted much easier, which could make it go down in BR with your treatment.
If it has the same seeker as other IR missiles it would mean it still can lock moving targets at 10km and above, which would upset many 11.0 players.
I’m a mainly tank player and FnF AGMs are frustrating at whatever BR you play. This is why I said their implementation is far from good.
Fox 3s act as area denial which hinders a lot of CAS aircrafts from doing their jobs. They’ll be forced to hug the ground. This prevents any of them from gaining altitude to launch agms. In GRB, Fox 1s come into play when you catch someone off guard, it doesn’t matter if it’s R-73 and Aim-9m, both are employed the same way. Sure dogfights exists but it’s rare in this context.
There was no reason to add the Kh-38 and I haven’t seen any reasonable justification when there were more balanced options available. It doesn’t matter if it’ll take longer to re-arm or if the aircraft that carries is subsonic, whenever it is launched, there are little to no counter it. I still don’t understand why people fight tooth and nail for agms that they know themselves are overpowered.
This is exactly why there was an uproar when the A-10C was 11.3 in ARB. No aircraft could ever counter it. Like I said before, it didn’t matter if it was on a terrible platform, once launched, there’s little you could do to counter it.
Fortunately, it can be moved up in br where more planes are capable of countering it (imo it should be a bit higher) but you can’t say the same for aircraft that carries Kh-38s. They are already facing top tier Spaa and aircrafts. What’s moving it up going to do? You’ll still be facing spaa that has no way of countering it.
Yes it would but it can be said for almost all other CAS aircraft at that BR (there are some exceptions of course). The SM3 with 4 kh25 (IR) is much more balanced than it with 4 Kh38s.