Bug reports being rejected arbitrarily- Abrams and Leopard turret baskets

to be honest I’m not sure, but from what I could see it’s not 100% whether the abrams has spall liners or not, that’s why I put it like “this”, but my point was, even if it’s “historically wrong”, it would be better to try asking the community to help to implement this anyway than asking for the interior modules because:

The problem is how gaijin implement it, in real life they only go kaput when hit, not creating more spall or cripple the entire tank like the turret basket in devs server
in real life the abrams turret basket in particular provide protection to a certain degree, when it is hit it does not cripple the function of turret traverse in this case. But ingame it just cripple the entire tank while creating more spall, which it should NOT.
The way gaijin implement things are horrendous or questionable at best, tho this occurs mostly on non-russian tank, which is “what a suprise” moment

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why? It makes sense to me that a rod flying at mach jesus if it penetrates the tank it would already cause spall and if it continues passing through the tank and ends up hitting the turret basket it would also generate more spall since that thing is made of metals right? (btw, i agree that it shouldnt cripple the ENTIRE tank, but for sure the turret basket would generate more spall)

but the turret basket being one with the turret ring isn’t something for all vehicles in wt that have the turret basket modeled? even if its wrong, it should be expected to come similar to other vehicles that already have that…thats why i said that it should be better to add the supposed “historically wrong spall liners” for the abrams than having another weaknesses that causes more spall

Thin sheets of metal do not generate spall; turret baskets are thin sheets of aluminum. This is even modelled in War Thunder already.

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i’m going to take your word for it because tbh i don’t know how it works lol ​​I’m just assuming it would also generate more shrapnel since it’s made of metal

Just shoot the autoloader cassette of a T series tank, they are under 8mm of thickness and do not produce additional spall.

would it be like shooting a bmp or something like that? the metal so thin that it cannot produce spall when hit by sabot rounds?

you are kinda uneducated on the turret basket thing but in short, there are certain amount armor thickness that when hit do not generate more spall, it is because its too thin to deformed or break the round apart to generate what you call “spall”
The turret basket material act like thin spall liner but is not a spall liner, it is because it act like it, direct hit on the turret basket will not create more spall but prevent from creating spalling simply because there isnt enough thickness to make the round falls apart
A round going at Mach Jesus will turn into jelly, and thin metal sheet isnt gonna make a temporarily jelly shape like object deformed and “spall”

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An example of this is take a needle and punch a hole in a paper, the needle still keep it shape
Now force that needle into a wall and see it deformed trying to poke a hole in a wall

Apfsds going at mach Jesus, turns jelly-like object, go through a 1-20mm thick alluminum will keep it shape without further damage
Same Apfsds going at mach Jesus, turns jelly-like object, when hit at a 500mm RHA equivalent walls will deformed its way to penetrate through

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i see i see, well, the only thing left is to convince gaijin that the turret basket doesnt generate more spall then.

another question, if the turret basket doesn’t provide any “protection” like a spall liner then the turret basket would also be useless against the first “wave” of spall generated by sabot penetration, right?

It should have some effect on the light weight & low velocity (lower energy) class of spalling fragments that are generated.

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maybe, maybe not, because spalling in the game is super janky so in scenarios like shoot abrams front plate with dm33 the turret basket would catch the spall, but not the projectile itself
sometimes the spall go through, sometimes it doesnt, its super inconsistence

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that seems complicated to model D:
cause the devs will be like (or this turret basket will stop everything or it wont stop nothing) lol

but what about idk, a shot from the side/neck/lfp with a 3bm60 or even faster/better rounds? would still stop the fragmentation?

Depend on where you place the shot in those area, because of how gaijin code/model the things it super hard to determine
dead on 0 degree side shot 3bm60 would spall because side armor is thick enough to generate spall but there would be a certain amount of spall that would be catch by the turret basket

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There is nothing “conspicuous” about not having a thread for a couple minor patch notes bullet points among hundreds; nothing gets its own dev-created thread other than the new maps.

This is exactly the sort of topic that gets made by the players choosing to bring it up, entirely par for the course.

Being about top-tier Ground does not, in fact, make vehicle model/gameplay adjustments any more special/noteworthy than all the other changes in the same category. There’s, like, a dozen or several dozen things in the notes more worthy of a dev-created discussion thread than this.

yeah, it will take some work to fix these things for sure, i feel kinda bad for the US tt, it already has a LOT of low lvl players at top tier and thats make me hate when im with them on my team, also the abrams isnt exactly a “super strong” tank (90% of the times i aim for the neck which end up killing at least 2 and that also breaks the breech, so pretty much = dead abrams) and now 1 shot that is penetrated is generating a lot of fragmentation because of the new turret basket lol, things arent looking good ngl

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all of them are bug report manager #1
tho cant confirm whos behind the screen, likely got order from Gaijin

Gaijin really should talk to mr bug report manager #1 as he isn’t very good at his job as he seems to think highly detailed bug reports with actual declassified documents are as fake as little timmy german/american main claiming the sherman or tiger is underperforming as its killable

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Infact we should know who is behind the screen so we can give feedback

Petition to stop playing the Abrams and Leopards if the devs intend to not fix this issue.

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