BR decompression suggestion of capital ships on realistic

Now I had over 20 battles in Hood since last Friday, still 0 death. To play in her with proper tactics you’re almost impossible to die unless you’re extremely unlucky or you just do something stupid. I even know someone who has over 100 K/D ratio in Hood.

Also had some battles in Amagi, her firepower is brutal in eliminating enemy capital ships but she’s also quite vulnerable to flooding from diving shells even if you angle the ship properly. In addition she can’t tank any shell if you dare to show your broadside for the slightest. Yesterday I had a battle where I killed two enemy Amagis in a row because they showed their broadside for a brief moment and got instantly busted.

Scharnhorst is a newbie friendly ship because you can play it well in some brain free tasks like killing cruisers and bots, even if you don’t know much about the game mechanics. However when facing experienced enemies she’s not going to have a great time. Her guns are way too weak to counter tough targets and her weakness of armour cannot be overcome by angling. An experienced player in Hood/Amagi/Mutsu or even Iron Duke/Marlborough/PK/Marat will beat the shit out of her.

No, if someone knows all the ship’s weak points , Scharnhost will be a more powerful ship , and since she release , Scharnhost always overpowered. The best way used to sink Scharnhost is not exist , flooding machinery was fixed , shells ingore armor was fixed too, now the only way to sink Scharnhost is to use high penetration rate shells to attack the place between her turret 1 and turret 2 , or just disable her turret to grind her crew.
For hood , I disagree Ken’s 100K/D ratio in hood is representative , this player only know in long range like 15km or even more for battle. When under water shell machinery was fixed , hood’s deeply mag has the best protect in games , her 15in cannon also has pretty well penetration rate. And her SAP has the second long fuse delay in battleship’s SAP, it means can cause deeper damage behind the armor.So I think Hood in 8.0 is suitable for now .
For Amagi , her armor like all Japanese battleships , when someone show her broadside means time to explosion her mag. But Amagi seems has some bugs in her flooding meachinary , even a little damage on her compartment like front engine room can cause sinking.

Im not even convicned that works anymore.

Just had a match and nailed the spot with 50+ odd rounds in the Barham and then the Hood. Nothing, barely even scratched the paint work. A mix of APC and SAP. Even a couple dozen rounds fired at less than 4km into that spot

Okay , I remembered you on Midway mission few hours ago , I played Tennessee in that game. About Scharnhost , I think the right place is a bit high of the waterline, hit that place again and again can cause damage on mag’s hit points , But the key point is again and again.

You know it’s a different story between knowing the weakness of enemy ships and being able to deliver damage to it. The 28cm guns are just too weak especially against angled targets. All ships have weakness but lots of them can hide their weakness by angling the ship. Scharnhorst can’t because the barbette is cylinder shaped.

It has never been “fixed”, this is a gameplay mechanics that has been always there. I still see many Scharnhorsts sunk from HE spamming nowadays.

British 15" is actually one of the best guns in this regard thanks to its large bursting charge. Normally it takes about 3-4 penetrations of the barbette to blow up Scharnhorst:

Spoiler

For other ships it would have take more penetrations

I mean , flooding machinery is in 2021or 2022 , useing few SAP ammo can cause the huge flooding for it , and at that time , most of Scharnhost players only know flk ahead , and that cause it sinking .

For its cannon , even the ap damage was nerfed today , Scharnhost still has G7a torpedo. Then cannon was nerf but the torpedo is still strong enough to sink other player’s battleship , especially when Scharnhost player rush to a range of 6km. That’s the point , other battleship or battlecruisers don’t both have this kind of high speed , strong armor and a pretty good torpedo.So I think 8.0 is a suitable BR for Scharnhost.

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I never disagree that Scharnhorst should be at the top BR. I just want to make the point that it’s not as powerful as some ppl think as stomping anything else. Scharnhorst is afraid of ships having both strong firepower and good survivability (Amagi, Mutsu, Hood etc.) or ships with big HE (Iron Duke, Marat, etc.) whilst she is good at hunting down ships with not so good armour (Kronshtadt, Alaska, etc.)

She’s a strong ship and can do some jobs pretty well whilst NOT being good at something too just like other powerful ships in the game.

To the other side , the best way to balance it is give every country least 1 ship which have high TNT tnt equipment HE or high penetration rate AP. For the larger nations , US have 14inch mk.16 , USSR have 305mm 1928 HE, Japanese have 41cm NO.5, British have 15inch APC , but for the few nations , they don’t have strong enough weapon to against Scharnhost. That’s the real problem.

But for 8.0 there is another problem, really have such enough player in top BR match ? if it is 8.0, it means AI player should have least 1 7.0 ship , but all 7.0 ship are battleship or battlecruiser. So for AI player’s battleship is another way to need to balance.

rather than decompress BR would it be better say if they added ships tonnage to the match make e.g you have a Battle cruiser thats what 16-18000 tons i say it should only see ships that are either between a certain tonnage of its own or close enough to it. What do you think of the idea?

I think you might be able to do that if you also tied it to era. The problem you run into otherwise is you will have something like a Ticonderoga claw cruiser at 9600 tons facing a Southampton class cruiser at 11,500 tons. While similar tonnage, the Southampton would lose 100% of its fights.

im gonna pitch the idea to gaijin as soon as i find the correct section in these forms…these new forms aren’t the best to find thing unlike the old one.

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Okay. I’ve been last week trying my IJN Amagi again, and decide to put her on 8.0 with Scharnhorst and Hood.
If she could turn better so able to kite well than now, I’ll consider her superior than Hood and Scharnhorst. But for now, definitely not. She’s much more fragile than those two, and unable to utilize the full strength of 410mm cannons.

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Update Storm Warning is here and now we have three more battleship to consider, HMS Rodney, Erstatz Yorck, and Archangelsk. Though it will be not in this list soon as Rodney and Archangelsk is WIP status. And currently the battle is full of British and German only, which will clearly distort the impression and statistics. So rating will be done in the future, maybe in 2025.

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Also there are another news that might could bring big change to this suggestion. Developers were knowing that most of AP shell velocity(except for HMS Rodney and French ships) are currently bugged since June 2024, and will be reverted to historical velocity in the future. This will clearly affect ‘every’ capital ships performance as every AP shells’(again, except for Rodney’s and French’s) penetration will decrease about 50 ~ 80 mm at 10 km from now. For example, Hood’s penetration at 10 km was originally 422 mm and Scharnhorst’s was 380 mm at same range.

This is for now. Have a good day and good battle fellows.

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Rodney is too unfinished, and too handicapped for top BR imo. Yes she has good armour though it isn’t finished, and yes she has AA, but the guns are not that good for their calibre, also she is vulnerable to HE spam currently, she also has issues with the torpedo’s being not too hard to detonate. Finally the main issue is her absolutely shocking reload with also poor dispersion.

She doesn’t have game presence and she cannot do loads of damage, with fixes and reload buff to 30-35 seconds, i’d say 8.0. Currently? At best 7.7 due to DPM.

I don’t know too much, IRL this is what inspired Hood to a degree, but the layout is not nearly as good. Reload is faster and shells are good enough. I’d say 7.7 is fair, with Barham being there also they are fairly evenly matched probably 7.3.

Arkhangelsk I think is slightly worse than Barham and correct with Bayern due to the choice of the worse shell which is not APCBC, Bayern class will have weaker armour slightly, but better reload and shells are similar, in return Arkhangelsk gets some weak AA. I could see Arkhangelsk also being 7.7 but i’m not sure if she is closer to QE class or Bayern class? I think 7.3 would not be problematic.

I would say though, I think your placement of the Gangut’s is too low and they should be 7.3. Fast reload, punchy shells, very tanky armour scheme even if the armour itself is not good they survive a lot of damage, some AA also and loads of guns.

It is due to Gaijin’s mess with ballistic that Rodney gun’s penetration is not that good for now. In historical velocity which we have before June 1 2024, it is actually Rodney’s gun that have best penetration among all naval guns in games. That’s why I mentioned

Definitely no. Sevastopol class is still Dreadnought. Their gun is too low penetration to match against current ‘top’ BR 7.0 capital ships, and their armour scheme lose its shine as now sharpnel that makes from casemate can damage her boiler room and magazine.

Actually, if ballistic goes historical as it was, I would consider lowering BR of them even more.