I noticed that the sWaTrgInf doesnt get its Auto Tracker when stock which is weird because it should have it right away…
Ye, its connected to the LRF mod
I created 2 Reports regarding the ROSY Smoke Launchers which is seen on the KF41 and the Boxer.
ROSY Smoke Launchers incorrect Range
ROSY Smoke Launcher incorrect Number of launches
Yeah I made a report, nothing has been said. It doesn’t even reduce the cone, and yes to observations it appears to be MAKING more spall.
I really do not know why they are choosing to ignore this.
Also they modeled the bottom of the basket as damagable, so spall that isn’t lethal kills your turret drive.
I honestly dont know how they managed to fumble this badly with the Spall Liners even though with many Vehicles with Spall Liners doesnt have these kind of issues. Its like an Anti Spall Liner
None of this matters anyways as long as the BMPT is below 12.0
This thing is literally unplayable otherwise, it has 0 chance of killing one.
Who said it has 0 Chance of killing one? You can easily kill/disable a BMPT if you know how to approach the situation. I mean i managed to kill a few BMPTs with the Boxer with both its ATGMs And 30mm. The thing with the Boxer is, its Not a Brawler like the BMPT so of course in close quarters the BMPT is gonna win most of time. (Unless the BMPT player misses vital areas and you can disable or kill him).
Now i do admit, the Boxer sWaTrgInf in its current form isnt good but you can work with what it has but it (and the BMPT) are missing a few things. In the BMPTs case the Ammo that leads outside should be straight up a one shot (similarly to the Marder or the BTR). On the Boxer itself the Things that are either missing or incorrect are:
Its Armor is really underperforming (It should be STANAG 4569 Level 6 but behaves like Level 4-5)
The Spikes are underperforming aswell with missing Loft and AoA
The Lance Turret armor aswell is Underperforming (Should be aswell STANAG 4569 Level 6 but behaves as Level 4-5)
The Spall Liners right now are Anti Spall Liner (meaning it creates More Spall than it should) and its still missing Spall Liners in the Interior
The Boxer should be able to Skid Steer (Makes its Turning Circle half of what it is which is 7.5m)
Its missing Ammo (though we do not know right now how much it can carry but the entire Rear Interior is just racks for probably additional 30mm and Spikes)
The Boxer´s ATGM Launcher isnt moving.
Update on 2 Reports i made regarding the ROSY Smoke Launchers.
ROSY Smoke Launcher incorrect Number of launches → Not a Bug
ROSY Smoke Launchers incorrect Range → Not a Bug
Will I agree on not a bug as the multiple Launches are better for the Gameplay, I dont agree on that answer of the Mod “but a game convention.”
Looks at the T-72M2 Moderna who has 22 Smokes in total, who can fire 2 salvos each (à 11 Smokes) covering 180° of the front
Also, this Rosy change would effect multiple Vehicles, M1A2 Sep V2, sWaTrgInf/ KF41
(When Option to switch the Smoke type?)
Fair enough on the Launches as it would mean you would have basically only 2 effective pops of Smoke charges (as 1 Row fires 5 meaning you would fire 10 with just one press of a button) so i can understand why that report is less liked.
Also It would be a cool Option If you had the Ability to choose how many Smokes are fired, similarly to Flare releases.
Or just double launch/11 for 180° cover
I just tested on the Moderna, it has even Launcher for above the tank xD
