Because it is the single hit kill chance on a random location.
The reason you shouldn’t look at specific locations is, that there is no real world empirical evidence to test it against.
Noone ever made that study.
So you look at specific locations… Fine and then?
Lets say you have the WT data gathered. You validate it how exactly? You have no usable evidence on what happened in the real world. So how would you even check if it is correct?
The reason i reiterate random hit locations, is because we actually have that date to compare against.
A single hit, yeah. 12% on a completely random location. Yeah.
So of all p-47 downed that way.
12% would go down immidiately
10.56% needed a second hit
9.29% a third
8.18% a fourth
7.19% a fifth
6.33% a sixth
53.56%
Would be dead after just 6 US 20mm hei shells.
And that is assuming the aircraft is magically repaired after each hit AND(!) i hit random Locations.
With cumulative damage the number should be far higher. And we have cumulative damage in war Thunder (obviously).
Add to that the enourmous hit percentage mouse aim allows you in RB… This is just a short burst.
It also fits my experience. Since i play a lot of sim where hitting a target is far harder, much less of my 20mm hit in a burst and i often need more than one burst on a p47. Still i can assume to hit up to 2 time in a burst that gave me a hit indicator.
Then imagine RB with mouse aim and the rate of fire of most fighters and that a lot of fighters have several 20mm cannons. That P-47 should require just a tap most of the times.