oh your talking about the belts.
btw the video was from yesterday
oh your talking about the belts.
btw the video was from yesterday
sorry i didnt record the full kill cam that why the ammo detonation part is missing. you can also know its ammo because i had 3 crew left in the kill cam
As far as I am aware only the Belt from the Magazine to the Gun, the Ammo rack below is an normal ammo rack which makes boom
Oh thank god. I was under impression that even the ammo on which the crew sits is “external”.
Edited the comment.

i dont know if its the skill of the player or the tank itself ( took only 6 shot to know where is the weak spot)
Though it feels incredibly inconsistant. Though. So do regular T-series tanks
I still have no idea how 1) how it survived, 2) it was able to rotate its turret and 3) how it was still able to fire just fine
and has the nerve to say that he sees no problem with the vehicle, which literally received four shots to the side and one to the rear to be finished off.
A mix of both maybe
Id be interested in seeing this from your POW lol
show me where i said that mister.
act crazy with another, Mr.Russet
Well, stuff being incosistent is another topic which goes across all tanks:)
True, but it feels like soviet tanks are more inconsistant than most
let me record a replay where i got a nuke with only 4 kill at 12.0.
in this clip you will that :
I have no problem, with the BMPT / 72 being 12.7
I have now both BMPT´s and its really easy to get nukes, even at Top Tier.
A big factor is on what Map you play and what nations you fighting.
You can kill light Tanks, Abrams, Typ10/90 with the gun without any problems frontally.
Leo´s and T tanks are Hard to crack, without Missiles but you have 4 of them.
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The only problem i see for the future is, that when it gets dart ammo, there is no reason that it stays at 10.7. It has to be atleast at 12.0!
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by your logic fox was fine as 6.7 because the whole scout car is a weakspot, should have gone down to 2.7 even…
your funny acting like this.