BMPT/72 BR Topic

For real 10.3 is joke both terminators should go to 10.7 even 11.0 to make lineup for t-90A (yes they can handle 11.0 dont cry) also the entire 10.3 prem lineup should go up to 10.7 (except like T72 TURMST)

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Are you actually trying to justify the bmpt being as broken as it is? If so you’re one of 2 things, delusional or malicious. Don’t act a fool

and just had a pair of BMPTs in an 11.7 match clear out half our team.

So clearly being 11.7 would barely scratch its performance

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I’m curious, can you actually post a list of ussr vehicles that is just as long? I doubt it. He’s not exactly wrong that this is not unique to ussr

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It’s pretty obvious at LEAST from the post you quoted (I have not read higher yet) that he is explicitly NOT doing that.

These also got buffed with one of the recent hotfixes. Maybe its just me, but R-77-1 appear far more often @ Air RB killfeed than it used to be.

Also, you can add the BUK system to that list. Unlike other they got a superfast SAM slapped on it. Mach5 hypersonic, huge payload, covering the whole ground RB map. Such a huge detonation that its almost impossible to MP. There would have been other additions, which would have been a bit more in line with the others. Also the special rule that the launcher units are able to exist without Radar unit, while other systems despawn when the radar got hit… Means rus BUK is far more difficult to take out, too. Always special rules.

R-77-1 is well suited for the current ARB meta, couple with just have a lot of them and the new radar on the SU-30SM2. Its a powerful combo

I did. Must be somewhere here.

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what yak9?

this is a stretch

this was not overpowered at any point

at what point in time

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At the beginning of the new air meta, R-77 family was not that strong. One of the weaker missile imho. Now its ofc changed into the opposite. Can’t have something bad :) Patchnote stated something like "updated flight path logic’ … whatever that means. Probably removed drag or something^^

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Yak9k ofc

With the 30mm it was. Literally bmp2 cannon. But now people seem to dont bother from it.

Mobile anti tank vehicle woth fast firing 57mm. Not very spoke as very op, but still kinda powerful.

Cant tell exactly since when, but even now pz 4 facing kv1, when they have difficulty to pen it.

Forgot to mention object 292

The naval issue. SKR-7 coastal ruined naval for ages, before they considered its DM a bit off and changed it a bit. Just one example. Long story short: The nation with minimal irl high seas navy got the strongest one ingame.

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No. Wasn’t overpowered on release. 30mm is a gimmick. It had other qualities which ranged from mid to poor.

Strong sure, annoying sure, not overpowered.

KV1 has not been overpowered since it was raised BR from 3.3. The later ones were never overpowered. Having effective armor means you have effective armor and nothing more. It is not some auto-overpowered mechanic.

Is 2S38 and T-80BVM still an issue to you ? DRICM that almost everyone got now only issue is Soviets got one got it. Double Rack come when there was only R-77. Oh well people still think that R-27ER can go 5.8 mach.

So you just going to make up stuff huh ?

Yes, in hull down it still shreds just like ever before. Could easily be 10.7 or 11.0. Definetly outperforms IFVs like the Puma and Ajax.

Soviets got it first and the LMURs was and probably still is way stronger than any other FnF ATGM at the moment

And were totally ahistorical.

also both the Su-30SM and Su-30SM2 have them which again, are likely ahistorical

It still absolutely seal clubs any other SARH missile in game and 12.0s and probably most 12.3s should never be seeing them

ECRS Mk2 primary docs put it at a scan rate of 560+ deg/sec (source states more than 8x that of CAPTOR-M which is 70 deg/sec at its slowest) in game its set to 190 deg/sec because gaijin doesnt beleive said primary sources.

The Su-30M2 has something like 230 deg/sec scan rate.

I really dont know anything about naval. But heard things about Soyus.

Ok even if we delete these 3. USSR still have more than any other nation.

I don’t disagree, but the problem specifically that people actually have issue with is that USSR gets to have this happen to them more often than other nations, and not that the other 9 nations dont have it happen. (And they do)

It shouldn’t happen AT ALL but people here aren’t even trying to tackle that issue.

I hate that ship and the fact that it can have 28 s reloading time, while it wasn’t even built, but I should suffer with 45 s with aced crew using my Littorio class, because of naval devs own preferences. Why can’t I get theoretical 28 s for Roma and Italia as well?
They refuse to read through the bug report with explanation about practical RoF, they refuse to give it theoretical RoF. It absolutely sucks even according to their favorite statistics…
Add to that worse accuracy.

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