Furthermore, I prefer a BMPT that can fire both cannons simultaneously; the current BMPT is neither fun nor realistic.
both of their armour profiles are close enough that they ought to be the same BR
besides the tech tree one has teo more crew to keep you alive much longer
easy 11.3 with them
Yes one big issue for me is when your been shot in the face you can no longer see from sparks and dust that your unable to target anywhere, and since they just spam your gun, you either take a random shot and hope for the best or never get to fire again before your sent back to the hanger
The TT one has poor armour around the AGS launchers with ammo behind, can they be OS ammo racked if shot through there? Does anyone know?
Hey I give credit where credit is due. He did play A LOT of the other trees to top tier and has good stats for most of them. His focus IS russian-ish, but he definitely played badly in US top tier.
Everything but MBT’s and the BMPT is easy delt with by the Ajax. MBT’s go down well with side shots, but the BMPT has 12.7 levels of armour 11.3 levels of firepower and sits at 10.3 and will kill you 100% of the time in a 1v1 situation.
My advice is if you see one of these, just leave as quckly as you can and hope your MBT’s can deal with it because you don’t stand a hope in hells chance
I’ve only met 1 BMPT-90 ( the TT ) and it shredded me so quickly I didn’t have time to even test firing at it
Kinda like how they modeled the 2s38 so badly certain components couldnt be damaged on release.
Like I said, its intentional, this isnt incompetence. These are design choices they make intentionally to drive A. Profit and B. Emotionally abuse other nations? Idk, cater to their preferred player base? Who knows.
Either way, it’s frustrating to the rest of us and will take months if not years for them to fix unleas there is a repwat of that… big hit to their public image that happened a few years ago.
Not gonna lie every new update I feel that both are true. And after that Q&A I feel that it will not change
I need to buy some premium vehicle, probably the clickbait one. Every time I went to buy ObRoOms gaijin added something cool and I ended up buying something else. I’ll buy it and finish the rest of the US line.
Right. It’s understandable to take a few instances and say… yeah its probably not bias.
But when you look at the big picture, like if someone could go back and take records with gameplay stats… i think it would paint a really serious picture. Numbers don’t lie.
I get it, there are plenty of folks who are just bad at the game, but stuff like this. The 2s38 indestructible breach and is screwed uo damage model on release, the hidden armor plates on some russian vehicles that had to be data mined, the high end missiles that are untouchable by land based AA, the rolling out of spall liners for them first, etc etc etc.
Its a long list, and it goes beyond incompetence. If they had the decency to at least be honest, they probably wouldnt lose any players, but that would defeat the point.
Also, i had the theory they are actually an intelligence gathering group collecting “classified” details by leveraginf basic psychology to frustrate western players (who are of course weak willed enough to risk treason to get their dopamine hit). You make interesting connections when you study psy-op warefare and intellence work.
Go for it. Just be prepared to be annoyed with every hit knocking out your turret lol.
This post was flagged by the community and is temporarily hidden.
Well I dont want to believe that theres a bias but theres a lot of coincidences that make it more believable you can see that in some bug reports or game mechanics, and I always had theory that they used some classified documentatio but its only a theory. This could be resolved if they revealed the sources in the dev blogs, this would at least make the additions more believable and since they are “public” it would not be a problem, but that would probably reveal some trutch that the community wouldnt like
I mean, that was a big problem especially with the germans.
I do think a better option was to slow the turret traverse instead of fully disable. That, or implement the same thing on russian tankes so they cant rotate either.
Also, not every hit… even from small caliber shouldnt do that. The traverse drives are easier to disable than the autoloader basket. Now full caliber rounds should black both out.
Ye it should be like that, but I dont know why when I shoot a T-series tank the autoloaders eats everything, the ammo doesnt detonate, the autoloader is disabled but the tank can still aim and shoot while most of the nato tanks get the turret basket disabled by a mosquito and cant aim because most shots will disable the engine too. Why not lower the horizontal speed when the turret basket is taken out ?? Why a guy can disable my horizontal aim and miss the next 3-4 shots and I cant do anything because Im repairing for 1/3 of the match time ? Why is the turret baskets still not implemented in more than half of the top tier tanks ? Because they have an Autoloader ??
We can add that to the pile of probably bias at this point. Again, too many items for it to be incompetence.
I don’t think they care, i left a comment on the update, its been deleted twice now or something, guess I must not be pleasing em with not praising this flop of an Major Update.
and ill get flamed for it, dont care, im not praising the op russian bias.
Any self-respecting Serie T player like me, carries a maximum of 15 to 17 rounds of ammunition.