BMPT/72 BR Topic

The BMPT is most problematic when its sat on an objective or a choke point, points are ticking down etc
Your advice is to just, do nothing?

Or the awful scenario of having one abusing ground forces god awful spawns - sat with its turret poking over a hill into your spawn, now what? any other vehicle you use your spawn protection to disable them and push out

Good luck disabling a BMPT enough to try make a difference

The BMPT is toxic in a vacuum, nevermind when you consider what nation its a part of - I’ve said it a few times now, the most powerful thing it can and does do is be such a distraction that the rest of its team can do whatever the hell they want

I respect the argument An Pigeon, but letting them come to me doesn’t work in Domination

There’s seems to be this common talking point ‘muh skill issue, just aim here’,

This statement can be applied to almost any Russian vehicle - I’m sure most have killed them when they’re trundling along in the open (insert comment about German mains playing Tigers)
If the BMPT player engages their frontal lobe, they’re a nightmare because they can return fire pretty much regardless of what you hit them with while a small elevation of terrain provides cover for their weakspots - the fact they can pretty much sit in one spot and be unkillable is what throws matches in their favour

The entire turret should be considerably more susceptible to rounds hitting it, its volumetric nonsense that either eats darts of they pass right through - or if you yeet a HESH at it, it does nothing

Even if the ammo is modelled correctly and is no longer bluetooth, good luck hitting a 30mm wide strip at a kilometre

Maybe the missiles should explode like they do on other tanks/spaa… but I honestly don’t know enough to comment on that

I might start bringing the AS90 in to battles to lob HE at them, see what happens

My advice is to not push it frontally which is quite easily done in these games. As well as that, allow it to push out from objectives itself, as they often do, or bait it out. Yes the vehicles model is broken like I said, it’s not indestructible.

  • 1 learn to use explosive rounds E.G HESH or HE
  • secondly, if you’re pushed into that position it’s not gonna matter if it’s a BMPT, Abrams, Leoopard 2A7 or whatever. You’re done for.

I’ve had moderate to good success with lobbing HE or Proxy rounds at thier turrets, sure they can repair but it mitages the onsaught somewhat.

The nation is sidefact, the thing being this broken is what is the main issue.
The ammo belts being apart on the BMPT but not the naimer for example.

Works for me just fine mate, bait them out and make them push. Or push flanks around them.

That’s just people being people mate, but I’m giving you genuine options which can help manage dealing wth the BMPt.

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The problem comes from some nations being shredded by its 30mm frontally before even having the time to aim for its weak spots. France, Italy… all have terrible armor even frontally and just can’t* play aggressively against BMPTs. Even when playing defensively you just need to be a bit late trying to aim at a weak spot or just have your shot eaten by the incredible damage model of the BMPT and you are cooked. Because he just has to aim somewhere towards you and hold left mouse button to blind and kill you while you have to take some time to ensure a kill at the first shot on a very well armored vehicle

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Believe me, I’ve had my fair share of combat with BMPTs in my arietes, like I said, do not rush them front on and out play them.
The DM53 and 5 second reload allows you to do so.

The mobility is also fairly good on the ariete, leclerc, I can’t speak for right now, i’ve nto given it a fair use for a while.

Don’t mistake me giving some general tips and tricks as saying that the BMPT is not still BS and should be completely reworked.
They are still a pain in the hole to kill, but if you don’t play into their advantages then it’s a little less frustrating.

You are speaking of top tier. I was more thinking of lower tier. 11.0-12.0 MSC, challenger and other. Those tanks usually don’t have armor or good shells. Mobility on the Leclerc (and MSC) is pretty good but I don’t think it matters that much if you have to face a BMPT frontally.
While it is possible to stand your ground against a rushing BMPT, it’s often just Russian roulette (pun intended). I usually prefer not bothering with them and retreating to somewhere else.
Well, tbf, I just stopped playing the game mostly because of that, so no need to face these things

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Probably the best course of action. Gaijin won’t balance that thing as it is their new cash cow after the 2S38.

Avoid anything above 10.3 if you want to play a reasonably balanced game. Or join the russian side.

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This is good advice.

The game ends at 10.3 for me at the moment.

Been trying to spade the sky sabre recently and it’s just a shit show.

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I’m playing a lot of other games, including nuclear option. It’s the game gaijin shamelessly copied basically 1:1 but worse for Nuclear Thunder. The game is much better overall and isn’t lock behind a year long grind to reach the best vehicles. If you enjoyed Nuclear Thunder, this game is great ;)

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Windrose for me 10.3 and lower when I get an urge to blow a vehicle up

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CR1 at least has L26 but you’re absolutely right it’s completley different when you’re not armed with a really good shell.

from Imgflip Meme Generator

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Oh I thought that was a big reported years ago and gaijin acknowledged it way back?

Just as they acknowledged the bmpt ammo belt.
Buffing NATO and nerfing Russia is gaijin’s kryptonite.

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Apparently they renamed it to Spiridon
https://x.com/MrFrantarelli/status/2061718557075902795?s=20

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Yes, we are

They can rename it to the Flower-Arranger-5000 or ‘Dave’ for all the good it’ll do.

Had to stifle a giggle at the Babushka applying automotive vinyl lettering to the side… that tells you it’s probably a parade queen (another one to keep the other Wunderwaffe company on their annual drive-past?).

Meanwhile - IN-GAME - it remains stupidly robust to most things bar (ironically) KH-38s. You don’t even have to get kills in it - you can just park it somewhere suitably awkward (overwatch a cap for example) and just track/barrel/ATGM people in the face. Occasionally you might even lose a crew member amidst the darts and helo ATGMs hurled at you.

I’ve using mine totally recklessly trying to get into people’s faces - it is obscene how much fire and how many enemies often have to gang up just to stop you. Then you jump in the backup and do it all over again…

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Tbh there are a lot of problems with bmpt

No ammo explosion
Extreme survability
If u destroy one gun it has another and also dont forget it does also have atgm’s
There is no ammo in game able to eassily pen the t90 hull (irl NATO does have better ammo than russia, but russia does have larger caliber)
Unfair br, it is supposed to fight the top top tier
Volumetric fails doesnt help
Even if u shoot the lfp that wont kill the bmpt
Russian 30mm precision irl is mediocre
Real tank fights are at long distances but in war thunder mostly all the maps are short so that means another advantage for the bmpt
Idk, i feel that bmpt could have been added, but in some years, the game was not prepared for it, also it makes sense how bmpt and bmpt72 are at the same br while the bmpt72 is worse

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Why the glazing? It’s not mediocre. It’s hitrate is “one round per log while” at best

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I mean,I misspoke; it does its job in real life since it’s a weapon designed to take down infantry. It has absolutely no accuracy, which is precisely what makes it good, but in War Thunder, its accuracy is fake, Also, the accuracy of weapons like the AH-64 or the Bradley is false, since it has been seen in real life that the accuracy is simply incredible even in long bursts, but in War Thunder the shots they are very scattered for some reason. My solution for bmpt would be to leave bmpt72 where it is, make the bmpt t90 full top tier and maybe give it the twin fire but just if they add the real poor accuracy of the russian 30mm, dont add apfsds and the new atgm’s until there is ammo capable to pen the t90 eassily like irl and add more larger maps for top tier so the mbt’s have better chances to fight back just like irl

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Sorry - to pull you up on a sentence of yours.

“It has absolutely no accuracy, which is precisely what makes it good”

I’m not sure I’d want to be in an Army using heavy weapons with no accuracy… What happens if, you know - you’re shooting at someone who happens to be in the same Post Code as friendly infantry?

That’s like saying ‘My Guard Dog is brilliant - he bites EVERYBODY, even me!’

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