BMPT/72 BR Topic

oh and here we go again, BMPT without electronics and FCS firing missiels and guns while bursting in flames after “EXTERNAL” ammo cook off while BOXER overpressured by AMMO COOK OFF IN EXTRNAL BINS OUTSIDE TURRET!!! no RUSSIAN BIAS

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Of course, nothing can change your biases stemming from IRL.

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IMG_8289

I know, the truth hurts.

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So your barrel on EVERY tank NEVER gets destroyed from someone shooting it with apfsds?

It gets destroyed and you take no damage.

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Yes, but the joke about the video is I shot it and the barrel was not destroyed and actually ate my shot.

I am going crazy, my type 90s are getting shredded every game, dont have the time to shoot the hatch nor the lower plate.
I wish it gets moved higher with apfsds belts.

Doesn’t need APFSDS belts to go higher. And it might go higher in the next br patch coming soon. We will see. For now play the type 90 cautiously, use the fast reload to disable the BMPT.

I hope to see that soon.
Most of the time i hit the belt on the turret and that puts the bmpt on fire, but shouldnt that fire get inside the tank and kill the crew with a chain reaction?

forgot to mention that every time i hit the belt i always get killed by theirs missiles, so i really dont know what to do when i face one.

Gaijin has labeled the belt as external. The whole war thunder community disagrees saying it is internal. For now Gaijin is trying to buff the BMPT to justify its increase in br to 11.3. For not, only shoot the LFP and sides. It won’t guarantee kills so if it sees you after shooting just reverse. If a BMPT sees you first, just back out, its hard to one shot. You need a group of teammates to take out the BMPT reliably every time.

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Thanks for the advice, really appreciated.

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Just shoot the missile, it pops all missiles on both sides least on tt version of it , and also belts.
Lower plate little left or right, instead dead middle also most of the times pops ammo from inside.
Side shooting , aim little bit infront of turret to minimizing risk just shooting its engine,

So no, you dont need friends if you see lonely bmpt , and dont panic and forget to aim.
If it is coming behind a hill, aim on missiles, aim on missiles and yet again aim on missiles. You get it thoothless long enough to land another shot

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It is now on 11.3 and still has a 65% win rate. The average player manages 65% win rate; let that sink in. Why in the name of Russian bias does the ammo belt not ammorack the vehicle, even though it goes from the hull into the turret? Why do the Marders blow up when you hit the ammo but not the BMPT ? As if it is a surprise that these vehicles still perform way too good, these tanks easily outclass any other vehicle in the game. You could move it to 12.7 and it would still dominate.

Nerf the armor and/or make it so that any shot that destroys ammo, kills the tank.

This vehicle goes to show how incompetent gaijin really is at managing their own game. Shameful and utterly disappointing.

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And it shows proof you shouldn’t take everything defines in the game as gospel, such as defining what blow out panels do. Or adding vehicles that weren’t finished with things because they “had the ability”

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The vehicle went up BR yesterday and you think the WR will decrease overnight? Naive, I’d say.

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It wont, but I really doubt it will drop a lot. Will stay 60%+ anyway.

well the site I use tracks winrate by br and by day so even at 11.3 they have a 65% winrate…

on WarThunder Data Project it’s 80% at 10.7 btw