BMPT/72 BR Topic

“Major” and “Minor” are just words that mean nothing here.
Skilled players flocked to Soviets from USA.
I know because I was playing the game when that happened.
Sweden was the most powerful nation in the game at the time and had no playerbase, and the little playerbase it had wasn’t notably skilled. “Minor” nation.

Being a “major” or “minor” nation is irrelevant, in reality they don’t exist. They’re fictions.

France players aren’t notably more skilled than other tech trees, yet that myth has persisted into the Statshark era that disproves that myth.

This has never been the case. Statshark also disproves that wild claim.

Win rates are only ever an indicator of team skill. And CAS cannot positively impact win rates for the CAS side.

When USSR had the alleged 70% win rate, they had no CAS options. None. USA had OP CAS, Germany had nothing, and Britain just got a Harrier GR7.

In-fact, CAS spawning has caused teams to lose the vast majority of matches due to what’s known as spawn point drain + no pressure on the ground.

If I am a player and there are 5 CAS players up, and 5 ground players, and there are 10 ground players on my team. I know for a fact my team can control the entire map and get into hidden positions that CAS can’t see. CAS has been OP individually, but for a team CAS reliance is a loss sentence.

Edit:
To further drive CAS saturation ruins the team playing CAS.
USA had super high skill performance with no good top BR CAS options same as everyone else really from 2019 - 2021.
The T-80BVM gets added, and for the first year nothing interesting happens. But when USA gets OP CAS, and when the skilled players flock to Soviets… a ruined win rate occurs.

I don’t bring fixed wing CAS to top BR anymore. I stopped before it got balanced because I was burnt out after the achievement, and I was bored of never dying to SPAA. Then I decided to act on my knowledge.
Spending 900SP, or 600SP on 4 - 6 frags per sortie, especially now that it’s not guaranteed.
That 200 - 300SP 2nd spawn tank is just objectively better in every situation.

CAS is cool, CAS use to be OP, and even when CAS was OP it didn’t increase win-rates and there’s at least some evidence that CAS reduced win rates.

Ok so we agree that winrates are affected in a big way by the teams ability to respawn tanks and thats why one death leavers are such an issue for winrates, right? So how would a CAS vehicle that, on paper, is able to destroy multiple tank easily and therefore drains SP and respawns from the enemy team not positively affect winrate if its good enough?

zenturion best CC

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You can do the same exact lethality in a tank [let alone 2 tanks] for a fraction of the cost.
I will tell you this now, CAS has won the team in my matches less than half, by far. It’s not even close to the teams that lose by bringing CAS.

I have been wrong exactly once on a loss prediction upon spotting too much CAS, and that’s because my team brought too much CAS after the enemy team did.

CAS is a spawn point negative, especially in the guided weapons BRs.

Tech trees that get OP CAS have all reduced win rates, without exception.
Of course, in USA’s case it was CAS + skilled players moving to Soviets and probably Italy or Japan at the time.
But in USSR’s case, it was primarily Su-34 being introduced that reduced its own win rates. Of course skilled players moved to other tech trees as well, but not as large of a migration.

New SPAA was introduced which caused less people to bring Su-34s, Soviet win rates increase slightly.

It’s not as large of an impact as skilled players migrating to different tech trees.


Why do you think win rates are increasing at 10.7 Soviets? It’s not because the CAS is good, cause it’s trash.
It’s cause the BMPT is OP and has attracted skilled players and general meta chasers alike.
A tank, not a plane. And a tank with decent MBT options as more lethal options for winning matches.

It should just go to (at least) 12.0, because if it 'd be 11.7, 10.7 would still be unplayable since its in the uptier range, and looking at how much of players use the bmpt - 10.7 would mean 11.7 every match

Thats entirely dependent on the strenght of said CAS and the skill of the player. Getting 4 kills in one live with modern CAS is trivial and much faster compared to doing the same with tanks.

Even if that was true then the drainage of respawns is enough to make a positive impact.

With all due respect, thats just not true. You can perfectly see the increase in USSR winrate going up in tandem with the winrate and performance of the MI28NM after the respective update. IF the theory of the skilled players was true then the same should have happened for china and the US instantly but it didnt. Not even mentioning that skilled players migrating being mainly responsible for the winrate swings is extremely unlikely simply because its mathematically improbable. Im not saying that theres always a 1to1 relation between winrate and CAS additions but the claim that CAS has no positive impact on winrates is just unlikely to be true.

BMPT has special treatment and its once again something to do with Russian Bias…everything in comes to help Russia even more even tho making it the worst way possible

BMPT : Impossible to kill most of the times cause if you expose yourself too much to hit the so called “weak spot” you will get obliterated into oblivious by BMPT ammo that one taps even MBTs frontally btw

Meanwhile every other nonmaned turret APC from other nations : Has no protection,even the slightest hit will force you to repair since even the slightest bump from a shell will kill your electronics…ammo that can get detonated from other tanks making it impossible to play

Why does the BMPT has to be “poorly” made?I know its not poorly made by mistake,its just russian bias as always

It doesnt fit at 10.7,should be insanely higher by at least 1.7+ br if not 2.0 and you cannot really say it shouldnt

EDIT : To not talk about the matchmaking being absolutely ruined cause of this tank and its not cause its new but cause its so broken everyone wants to play it

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If your theory was true, the same would’ve happened for China and USA, but it didn’t. Disproving your theory that Statshark is wrong, and your theory that CAS increases win rates.

Statshark has disproved your theory countless times, and it was disproved by the fact claims of T-80BVM’s win rates were only high when USSR had trash CAS, and after USA got OP CAS.

i just want the BMPT to go to 11.0 BUT IT MUST GET APFSDS before that up-teir. and if it moves to 11.3, it must get the ATGM it’s SUPPOSED to have, 11.7/12.0 it should get the extra ERA blocks it can be fitted with (like on the T90M/T80BVM/T72B3)

the last stretch guys
image

No need

Allready has

Tell Russia to built it that way, aka No

it could go to 12.3 and be just as good, its more survivable t90m with 4 atgms and a 2a72

Agreed.

It’s better for a single vehicle to struggle even a tiny bit than wrecking an entire BR range. An entire br range wrecked, queue times through the roof and gaijin are still silent and inactive.

I would like the play the new boxer and finish spading the Ajax but I just don’t have the energy to fight this thing every game to do it.

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the BMPT 72 IMO shouldnt get that ammo if they dont properly model the whole tank
Its a nonmaned turret,anything that hits you should knocked the electronics out (Like the other APC/IFVs)

T-90M has better ERA coverage than BMPT, and BMPT has the same angled and side weakspots.

Of course, people hitting the tracks or roof armor isn’t helping their pen rates.

Advice: Aim between the top track and the bottom of the hull as close to the middle as possible, and you’ll hit the exploding ammo every time.

Tell that my Spike xD

This is still sometimes a “bad shot” due to the nature of the BMPT

And how many times are you able to do such precise thing or shoot the lower hull without getting absolutely obliterated from oblivion?

Hey now…
In my defense, my advice was for MBTs. XD

If your theory was true then it should have happened for China and the USA, if new additions bring experienced players into a tree facilitating positive winrate changes then why would the USSR tree be the only one profiting from it? My theory still works if the USSR CAS is just blatantly better (or more accessible) than the competition.

Actually it didnt. If anything its disproven your theory, because there is simply no significant “player migration” visible. The 6.3% winrate rise for the USSR from September to October happens with only 100.000 more games for the T80BVM, im gonna let you do the math how good those additional gamers musts be to increase the overall winrate

Edit: You also seem to be wrong with your statement regarding the SU34 https://www.reddit.com/r/Warthunder/comments/1mfbdo1/someone_made_a_post_commenting_on_why_the_russian/
@AlvisWisla