Battle Pass Vehicles: Kungstiger

We have Better Germany and Worse Germany on Planet Snail.

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plus Swedish has Strv122 and VL Pyörremyrsky

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MF germany has the best KV-1 does that make them “better russia”?
Of course it doesn’t. Sweden has the current best tank ingame, who gives (pardon my french) a damn. They have a leo-based tank that is good, and a copy paste heavy. That does not mean they are better germany. They get 1 vehicle per update, but boo hoo they’re good right now. Forget that they were stuck with an 11.3 as their top jet fighting MiG-29s and F-16Cs

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The battle pass is becoming horribly boring the more season we have… copy paste everything…
Remember when we used to have actually interesting BP… like first 3 (not only by vehices)

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for sim? Not with the camo it has (especially the tiger stripes). well i have seen kingtigers “mistaken” for t54s (and the other way around) or even french oscillating tanks for german ones, so maybe you’re right.

Sweden gets too much foreign tech. Its just too much.

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Id love too see this tiger II with custom skin in game.

They get foreign tech, mostly because their homebrew designs aren’t really liked by their MoD. The Strv 103 was the last designed MBT Sweden had. They had Centureons before, and Leopards after.

yes new free kill and copy paste tang very good nice gaijin

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erm, what about prototypes, like a certain sweden version of the surbaissé/surblindé (and there are many, many more possible to add)? That’s just gaijin being lazy and selling popular vehicles on another nation (and justifying remaking the model, tiger II P here, that we most likely see updated in the german tree next update).

god it’s pathetic!! :(

The Kranvagn, Aka: Emil, was a prototype tank, produced in the late 40’s early 50’s, which was under development, by order of the MoD, because Britain wouldn’t sell Sweden any centureon tanks, eventually, right before the end of the project, Britain decided to not be salty bitch and sell them Centureons, nullifying the project all-together. The last true Swedish MBT, or tank period, was the Stridsvagn 103 C, or D if you consider it existent or not.

The KRV got a weight test, and a gun system test platform to test the viability of the Strv 103. I would love to see it, but it would be in the 7.0-8.0 range because of its armor.

Hull:
image

Stridsvagn 103 testbed:
image

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The Kranvagn would honestly be so nice to see in the tree, one can only hope it pops up

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It is passed to devs, just hope they do something with it.

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Yeah, but no.

American nation doesn’t need an other Heavy tanks.

Rather than copy paste, I wish they focused on the unique vehicles of other nations

I’d rather have unique vehicles researchable in the tech tree and common vehicles with premium perks as rewards for these events.

I’ve also been waiting for gaijin to add the FCM F1. In my opinion vehicles that at least got complete/finished blueprints, wooden mock ups or partly built stages should be added to the game. Just saying what i think

But the way to implement the FCM F1 is going to be interesting and amazing. Because it would make a great rank 2 to 3 vehicle, yes it has a lot of armor like 100mm to 120mm everywhere, And the FCM f1 has the same front plate as theARL-44. The 47mm is going to be fine, But the main gun, a 90mm, is going to be lackluster. Having to my knowledge no type of any ap or aphe rounds, (wouldn’t mind gaijin adding them if need be). But we do have both armaments in game, the 90 mm L/50 Model 1926 is on the Emile Bertin French navy, the 47 mm SA37 model 1937 anti-tank gun is on the Lorraine 37L French army. So it’s going to be somewhat of a nightmare to balance.

The other thing is how to play. First off is the speed, it’s going to go as fast as 20km/h or 12.5mph so Maus speed and the size of it is bigger than the Maus. So lower tier Maus that’s bigger and roughly the same speed, with the turret layout of the SMK (i would recommend playing the SMK to get a feel of the multi-turret layout)

In the way of playing, Be on the frontline, but be behind other player’s, don’t go at it alone, it’s going to need some type of support from other players.

Optional modifications are going to be mandatory for it, like add-on armor, optional aphe for the 90mm if possible, smoke grenades,(For laughs I would give it artillery to fend off enemies)

All and all, in my opinion it’s going to be fun to play. Big, slow, dumb looking, great armor, ok guns and its french, what’s not to love about this tank?

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Hmm…currently doing Thor’s hammer.
I have finished the light and the medium bomb tasks.

For the heavy bomb task, I got two kills with the FAB-5000 and one with the SC-1000.

The kill with the SC-1000 did not count towards the task, even though the carrier vehicle was rank IV and the bomb has a total mass of 1000 kg (the requirement states that it can’t be under 1000 kg).

So what am I missing here? Is 1000 kg less than 1000 kg for the game? It doesn’t say that the explosive mass needs to be 1000 kg or higher. It explicitely says that the total mass of the bomb is not allowed to be below 1000 kg.

I think it’s just a wording thing, it prolly should have said OVER 1000kg bomb. I think I got one with a US 2000lb in Tank AB, but it’s hard to verify if that’s what counted or not. But I managed the other 2 using a Tu-2S which can carry 3x “1000kg” bombs, but if you look at them in the Secondary weapons thing, hovering over them it shows a “mass” of . . 1077Kgs, and they worked easily. It’s prolly just a little translation thing, but numbers are important/specific when it comes to doing any kind of tasks. I would suggest just finding some bombs with a stated mass over the 1000kg “limit” and finish it that way . . . oh and that 2000lb US bomb has a mass of 2196.4 lbs . . . just under the 2200+lbs the Challenge is asking for . . and German bombs are exact . . if it says 250kgs, that’s also the “mass weight” . . . good luck