No one likes to die. Why, I am sure players who use aircraft in Ground RB, having to avoid AA fire from players rather than intentionally inaccurate AI, and avoiding enemy fighters that actually have a brain behind them do not like it much either. After all, they too spent months or years learning how to play a plane, just to die to a well-placed shot from a little SPAA or another fighter.
Besides, stalemates happen. I, and I am sure you too, have been in some battles where a position is literally swarming with extremely good enemy players, sniping off anyone who dares show his face, but, thanks to air support, the stalemate was broken and our team was able to advance again.
How so? Said position would have to be known by the artillery operators, it would have to be mostly clear of obstacles, like trees, that could set off the shells’ sensitive fuses, and it would likely take several shots with extremely slow-firing artillery pieces to knock out just one light tank in the targeted area. All you have to do is move a bit, since hitting a moving target with this mechanic would be nothing short of luck.
Nah, it is not a problem. We have all been there, but for me, such annoyance, at most, lasts a few battles, so I am afraid I cannot relate. But then again, I am playing WT because I love learning about military vehicles, or even just seeing them, so being able to use them (digitally) in some capacity, even if it is a bit inaccurate, is extraordinarily enjoyable for me. (Even if it means dying to a bomb, since the end result is the same as dying from a shell, or from drowning my vehicle in a deep body of water.)