Did you even read it? Because there’s a reason that they can’t be interacted with.
I think he’s going off the point that the infantry in the ww1 event can be interacted with
yeah probably, he just doesn’t realize that it only works because its a limited time event and not a permanent part of the game
Yes i have read your post.
But i suggest that player should be able to interreact with them in the future update.
And btw i think infantry in WW1 event can kill your tank with anti tank grenade if you get too close to them as someone mention that in others topic.
From my email reply.
Tbh the “pegi rating” thingy are a bit redundant to me as there are plenty of things that (already in game) that could be the problem. For example you are able to shoot and kill tank crew that are exposed due to vehicle being open top like SPAA and such. There also Field artillery piece with crew on it (it actually a recoilless gun) that player can shoot and kill in helicopter PVE . Once they are dead there are no gore or blood being show as they’ll just act like they’re unconscious or just disappear entirely.
Also i don’t think infantry alone would cause unbalanced for certain vehicle than the map could. As most already have weapons that will keep them at bay which is HMG , LMG given Gaijin could alway add suppressive fire mechanic that will stun infantry Ai and force them to stay in cover / stay prone. HE and howitzer would outright delete them if use right.
And the Anti tank weapon they carry wouldn’t be more lethal than AP,HEAT that tank shoot. Not to mention they would also have a hard time hitting moving target beyond 200-500m let alone penetrated medium and heavy tank from the front.
One thing I noticed during my first time playing the event is that the infantry seems immune to MG fire, except the ones in the MG nests
You don’t know PEGI then.
It comes off as being that any occupant of the crew is falling asleep, and that the individual person isn’t targetted directly, independently of the vehicles crew.
With actual troops, this becomes an issue, as they’re being directly targetted.
The difference in rating from enlisted to war thunder shows the difference.
Before I say anything else I know there wouldn’t be an issue with the ESRB since it’s rated T which definitely allows for shooting and killing people as long as it isn’t graphic (i.e. splattering blood, gore, dismemberment, etc), but I’ll cop to not being as informed on the PEGI system. As it stands you can deliberately target specific exposed crew and they do slump over and stop moving. I’m not gonna make too many claims about PEGI but I would think as long as it didn’t look realistic it would be okay. They couldn’t bleed let alone anything more graphic, and it would probably be best if they just fell over when “defeated” rather than any even remotely realistic death animations or being blown through the air etc. I know you can definitely do worse with an ESRB T, but I’m not going to pretend I can authoritatively say where the line for PEGI is on violence and death of human and human like characters being “unrealistic.” It does explicitly allow for horror elements like graphic injuries and realistic violence against non-humans, so I feel like bloodlessly falling over stiffly in a very unrealistic manner might pass.
As far as the suggestion itself I would love this, so long as infantry was AI. I don’t want it to become infantry focused for players, as that’s what Enlisted (which also has its charms) is for. I think it shouldn’t even just be pure infantry, things like field guns we’ve seen in World War maps would be cool too, and logistics and transport AI vehicles too like cargo ships in naval. We’d need appropriate infantry and support weapons by BR though.
I still miss the days when Air RB, or Historical Battles as it was then, were longer and were actually operations where you were supporting an overall battle. There were issues of course, but I think ditching it to cater to fighter-exclusive players who wanted quick, arcade team deathmatch without admitting they play arcade was beyond throwing out the baby with the bath water. I wish they’d built upon it, and then the pieces would have been there to have that in GRB too. There’s be objectives like taking out artillery batteries (that could even influence the ability or performance of artillery strikes) or supporting/stopping an offensive. Not just IFVs, but tanks were often designed to attack infantry and fortified installations more than other armor. You’d have a reason to carry some HE, or even shrapnel rounds. This lets these vehicles actually fulfill more of the job they were built for.
You’d still need to outplay other players who would be the tanks on the map, but keeping people invested in a game like this instead of maximizing churn means making sure all levels of player can feel like they had fun. Note I’m not saying get carried. Even good players (and I’m under no pretense I am one) know how frustrating even a very short streak of being killed by a guy you didn’t see without accomplishing anything and going back to hangar can be. Lots of games have ways to keep them engaged without it meaning skill doesn’t pay off to win matches. It’s not like random lobbies need to have e-sports rules.
yeah and besides thats not even what would cause the age rating to increase if infantry could be killed its the fact that you could mow them down with a machine gun and that alone would cause its agr rating to increase according to the ESRB and they work with Pegi as far as I know to have age ratings be the same worldwide
“the individual person isn’t targetted directly” But you still can aim directly at the crew and not the vehicles itself though. To me that doesn’t make it any differrent from shooting at plain infantry holding a gun. That why i said they’re a bit redundant and doesn’t make much sense.
So unless there are blood and gore being show. Those things doesn’t make any differrent to me tbh.
Beside that i think Gaijin could very well adjust / change Pegi rating if they really have to.
But that makes it so that only 16+ can play the game, which could cause a lot of problems considering the age-marker of the raging players that I’m constantly seeing now when they have trouble with the enemy getting them.
I’m sure school has been let out somewhere with the consistency of the rage.
Welp it is what it is. You win some, you lose some.
But maybe just maybe they could tolerate having infantry being shot at to be Pegi13 just without any blood or gore. (they just become tired and sleep on the floor just like tank crew)
Also there are a lot of Pegi12 game that feature people being shot at as well. fortnite being 1 example
It’s Pegi 12, to Pegi 16, there is no Pegi 13.
we wish, unfortunately gore isnt the issue, its the pure fact that you are using military weaponry to gun down a group of soldiers in a “realistic” fashion. or at least it can be interpreted as that
ik just typo thingy
Somehow Armored Warfare with infantry has Pegi 7 rating lmao
Welp we would have to see what Gaijin choose. after all they’re the one who make decision.
Also i have heard that infantry trailer was not april fool joke
In my opinion, this just doesn’t fit in the game. It sounds somewhat fun but it would be probably pretty buggy and not make sense to a lot of people. If they do nothing at all, why add them? If they kinda just run around, they would feel pretty annoying to deal with and with how fast paced the game is, it would be hard for their movements to be realistic, as they would have to be able to move significantly fast. And no offense, but I don’t get the immersion point. If players can run into the infantry, shoot the infantry, do all sorts of stuff to the infantry but they do not die, what point is it to have them run mindlessly?
Sorry for the delay, but Armored Warfare looks to be more of an arcade game (never played it so cant say for sure, but I do know the publisher cause they made Warface) compared to War Thunder, so likely it was just overlooked when they added it or not realistic enough of a game to fall under the category. if it was overlooked, I don’t think the same would happen to War Thunder, considering its… publicity… and being a more popular game.
Welp tbh that doesn’t make much sense that they’ll just overlooked them because they’re not as popular as WT that like “double standard” .
Also as for realistism. when infantry in Armored Warfare get hit there also no blood and gore they just lie down
You should also suggest MG nests and Pillboxes. If a player chooses to destroy them they’ll get some points like if you destroy A.I jets.
Static AT weapons could also be suggested. However, I fear if they make them too inaccurate or too weak, it’ll be unrealistic.
I agree that its a double standard but its necessary, better safe than sorry, as the saying goes