Aircraft Carriers - WT Discussion

Mostly from the dataminers and their archival projects, also from comments made by the devs in their streams and elsewhere.

Which Dataminers if you don’t mind me asking?

I was playing a Naval EC match last night, I had the most fun I had in WT in a long time. I think this mode is also perfect for player controlled carriers.

It would also promote playing together to utilize anti air.

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I think something like in Battlestations Pacific.

You control the ship as normal obviously.

You can launch various types of planes, depending on what your ship has.

You can direct them to a target via a map.

You can either order them to attack a target, search for planes, or take direct control of the lead plane in the flight and the AI in the flight follow you.

But that’s just my primitive cup of tea.

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Also a good area for submarines too

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Yeah, totally

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might be a great concept where you could set a point in naval and your ship Auto-piloted there giving you all the energy to focus on shooting. Though you can input emergency control input if a torpedo runs your way or something.

That’s also very useful. I believe a system like that is also on the “other ship game”

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Having been harassed by a single Tu-2 in my most recent match, and my AA being completely useless (both automatic and manual), I cant wait for playable carriers where players can put a flight of fighters on Combat Air Patrol over their friendly fleet.

Well guys i don’t know if yall saw but gaijin is adding subs to the game . Now if we continue on our war path we can soon and hop fully expect aircraft carriers next .

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Yeah, lol

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Imo the question is also if Missiles cruisers will come before or after Carriers (as much as the argument can be made that MCs can’t effectively engage BBs (because they weren’t created for that), that’s the only way forward me thinks (plus Mobile is getting them for a while)

(If you ask me they will come first, but we will have a taste for carriers thanks to Soviet duel purpose)

With submarines being extremely likely now, there is another interesting use for player aircraft carriers; the CVE (escort cariers, often used in hunter killer groups to hunt subs)

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In all likelihood we’ll probably see battlecarriers first. Since the snail has changed their rule about having multiple of the same ship just in different retrofits. Ise and hyuga in their a battle-carrier form are contenders of being added. With the player controlling a squadron of floatplanes.

How many options are there? I know of Ise and Hyuga, and some Japanese cruisers

Let’s see there is

BBV
Ise and Hyuga

Heavy Aviation Cruisers (CAV)

Tone and Chikuma

Mogami

Light aviation cruisers (CLV)

Ōyodo

These are the ones I can think of at the top of my head

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It’s has beeny personal opinion that for carriers to ever work in WT, they’d be CVE/CVL types an by extension MAC’s & Heavy/ Aviation Cruisers ( three/four currently in game Tone, Ōyodo, Baku, Kuznetsov).

A MAC would easily work as a test ship for the concept, MAC: Merchant Aircraft Carrier, a British conversion of bulk/oil carriers which still carried cargo but the deck was flush flat, it had a small island, it had guns, it had a small flight of sworfish & on some it had a singular Martlet (Wildcat) fighter, but they were still Merchant ships at days end, so they were slow.

After a MAC they could easily extend to a CVE of any type imo, but like I said in the beginning, you couldn’t go to far before their size would be to be for the mode to be effective.

Heh Baku, now you would be absolutely fun the Project 1143.4, an carry some Yak-38 & Ka-29 with just bombs & rockets. But Baku with its two 100 mm, eight CIWS, RBU-6000, ten 21" torpedoes, so many SAM’s…

Carriers won’t be in the pipeline until a april fools event happens. This is not something you can just cram in.

Carriers are not in the game cause they will die before any planes could be launched into the air from them. One map where they are could be barely playable is EC Denmark.

Confirmed a while back actually, as a wip of course