USS Nimitz CVN-68, RIP (it’s currently on its last deployment, sadly), but also the USS Saipan (cause harriers)
Just did something stupid. Maybe they could add airship tender like USS Patoka (AO–9) into the game first?

Bearn
There were some minor code changes in WTM recently which could be related to carriers, so I’ll record them here:
Some revision to the UI for displaying damage taken by the player-controlled ship while in the menu for directing aircraft:
Moved the internal location of the button which returns player control from the aircraft to it 's launch ship( does not seem to have changed the actual functionality ):
I hope we get playable aircraft carriers before subs.
As someone who supports both but came from the submarine forum first, then here. I’d be lying if I said I didn’t want submarines first. Ideally, we’d have them both at the same time, the update could be called “above and below the waves” (this would make it warthunders longest major update name at five words). Considering we’ve had what, 2? 3? Submarine tests, what will most likely happen is we get submarines first.
Id honestly call the update peril from below if it was a submarine update but i really don’t want subs or carriers personally
Some changes related to Aircraft Carriers in Air RB in the newest dev server changelog:
I had no idea that destroying the aircraft carrier on certain maps gave the team a win
it was probably a bug
I hope for both at the same time, however it seems unlikely that we get ACs first considering the fact that aircraft carriers are very hard to balance in a game that tries to capture realism. Not to mention the models for many submarines have already been made. It’s possible that we will have to wait for more modern ships to arrive (like missile carriers and things of the sort).
Also, why can’t they make it so that when playing naval battles there is an aircraft carrier behind the spawn or something for more experienced players to rearm?
That would make sense
HMS Habbakuk XDDDDD
They probably forgot about them. Remember then (and still on low rank) the destruction of enemy airfield in air modes grand you victory? Probably the same deal, but, as mentioned, Snail forgot about carriers
Lol
Is it just me or do others see the way this new UI elements for SAMs could be applied to Carriers controlling squadrons.
You aren’t the only one :)
I was seeing more as a use for ship launched anti shipping missiles. Ofc replace the radar screen with a map and allow for drawing flight paths and you could totally apply it to carriers, although I worry that’s a little bit sea power, naval warfare in the missile age.
I can see that too. But I kinda hope that won’t be the case. Not too keen on staring at a map the entire time