If I understand you correctly, I actually like realism, but it would be difficult, because if that were the case, one of the main nations, and I think the one Gaijin cares most about, would be seriously affected. The more realistic the better, but I don’t see it as possible without Gaijin changing their overall stance. Even considering the Long Range, it would be brutal to see something with that level of realism.
I’ll tentatively vote yes, but the stats definitely need to be tweaked for the missiles according to IRL data.
AIM-7F and E were almost incapable of actually doing look down attacks, R-27R and ER should share seekers (last I checked they were the same missile in terms of seeker just one with big booster), AIM-54C basically should ignore multipath with the gigantic warhead and directional fuse, and so on.
AIM-7F is one missile that would take a very significant nerf with realistic multipath, apparently there are reports of it encountering MP reflections at altitudes above 500 meters. Which is actually good, there’s basically no point in using a Phantom with Skyflash missiles when the AIM-7F is just outright superior in all applications.
Just to clarify, it was not due to MP. It was set there to prevent missile proximity fuze from triggering on something that might have been on the ground. Its MP limit was lower than that.
It is understood, in reality this is tentative and really if Gaijin were to accept it it would have to be reviewed in more detail and tested, in a realistic but fair way so that it is not something that could totally ruin the experience for everyone.
If you mean my poll BR Decompression in Air RB (POLL) has an approval 93% , the problem is …28 voters?? No one cares. 28 voters isn’t a number that someone will take seriously.
Not to mention , some people payed more attention to 15.0 than the decompression.
In fact i made it in a rush , when i was at work and i didn’t fix that (with a 3d option that just says decompression or something) , because i saw the attendance was horrific.
And i can’t change the poll (i tried) . So if you want make another one. It’ll be a meme if i start making 10 polls for the same thing!
Also, it’s not agressive if you think that , the 1 BR diffrence to the max limit … is at top tier. I propsed it specifically to make space for the tiers below.
There are entire BRs which are nearly unplayabe for some vehicles , so the limit has to go up to create some space for them. It doesn’t affect ^top tier^ .
Global MP is more than a game limitation rather than a particular rule for every missile AFAIK, so if its the case, they need to develop the proper code and mechanic to allow missiles to have custom MPs
I really like this idea, but some changes, stuff like aim120c5 and r77-1 honestly shouldn’t go lower than 30m, even tho It won’t be realistic, it would atleast stillmake multipathing viable, as even with 50m multipath, there’s a good chance that the missiles connects, it would also be nice if we get varying multipath effect for different surfaces, like multipath effect would be less above sea, but much higher at uneven terrain, urban areas and above trees.
Also, shouldn’t arh missiles have a bit more multipathing effect than sarh? The missiles has its own radar, while it’s beamwidth is smaller, side lobes also exist and near the ground they might effect it a bit?
That proposal would definitely get all the players off the ground. I play a lot of SIM, and the AIM-120 and R-77-1 players are the only ones who go up to spawn these missiles; they always average 2 to 3 kills. The problem is precisely that defensive options are limited, and dogfights would be reduced.
No thanks. Radar missiles already take away game fun. I’d even like to see generic multipath level of 250m. Game would profit from it. Currently far too many radar missile kills, like 90%. No dogfights, no IR missiles…just green lock boxes and jets slinging radar missile from high alt. Ground gameplay impossible. I want Top Gun movie gameplay, not that BS we currently have ingame. Shooting at green brackets is just not fun.
i’d rather instead of “late” and “early” MP heights, but to actually model realistic MP heights, iirc Skyflash should outperform R-27ER and other Sparrows in this remit by a hefty margin
Indeed. I always never make it to bomb bases anymore. MP is set too low. In 4/5 matches I get radar missiled from above before I drop on any base. Thats why corrections are needed. There should be a safe space above the ground for players going for objectives. Right now radar bs is too opressive. I fly as low as even possible. Often below tree top level (if possible). But I don’t make it anymore. Its depressing, its almost not possible to make some SL with bases.