Ah, now you can help them in their search, how kind of you to return after your tantrum.
gaijin has been given enough data files documents signed from the sec. of defense ot the U.S President to fix the abrams they refuse to.
Yes.
That’s what I was saying.
There are those special angles which create 0 spall on t series tanks, its as if the matrix itself says " no spalling allowed "
Shouldn’t do that, show me the spall liner there gaijin.
youre hitting the 25 mm a reinforcement on the front and back, thats why i shot at it on the sides…
Those are not present on the challenger 1.
or on the sides of the ammo bulkheads on the challengers 2
its not the only weakspot though? and its not small.
Not at all… The point of M829A3 was to implement a round capable of defeating 4S22 and 4S24.
You can list them off or you can’t, it doesn’t change the fact that ERA is a universal term for a MYRIAD of differing systems.
ARAT and Relikt work in ENTIRELY different ways. Quite possibly the only thing I can think of as a similarity is that they both feature explosive elements… Hence the name of the very vague term ERA.
Can you tell me why they SHOULDN’T have as good of KE protection as they do?
Not sure how that’s different than what I said. M829A2 could take out Kontakt-5 under 1.5km from pure brute force, meanwhile M829A3 could do so more efficiently (and against more advanced rounds).
Leclerc ERA: Should stop 30mm AP rounds, which in game would be ~120mm. Currently, it stops 10mm. It also should have 260mm of CE protection, too.
Challenger 2 TES and OES ERA: Should stop 25mm rounds at 500m on a 30 degree angle, which in game would be ~95mm. Currently, it stops 5mm.
AMX-30B2 BRENUS ERA: Should have >100mm of KE protection, currently it stops 5mm.
ARAT ERA: Should stop 30mm AP rounds, which in game would be ~120mm. Currently, it stops 5mm.
I mean, the literal only NATO ERA that might have accurate KE protection is the M60A1/3’s Passive ERA.
Yeah, its woeful. I think someone did the math, and the current ERA on the side of the TES wouldnt stop an RPG.
So you are going to tell me that a ARAT brick, which has 32mm of RHA within the brick should provide on average 5mm of armor.
Aight cool.
There are questions to be raised about the use of insensitive explosives in some Modern systems and if they would activate when hit by KE, not that it would have no additional protective qualities, but it likely only serves as applique armor, as they are designed to provide enhanced protection to the sides against CE threats.
See how the “Operation” section doesn’t mention KE threats at all, but only lists HEAT jets.
Though it is worth noting that the above brochure covers only the M19 tiles, not M32 tiles or the combined configuration.
Compared to Ariete, which is an entire weakspot… CHally weakspots are 1 shot dead cause they have ammo in the hull.
Is this for the stuff in the turret side or on the AZUR?
AZUR is supposed to be passive armor, so it’d be a small upgrade if so.
oh youre forgetting the most important part, every single nato package(which are meant to work on CE rounds and Autocannon rounds) has Drastically inaccurate CE protection. i already made a post pointing out the absurdity a few months ago so im not going to rewrite it but keep that in mind. Western Era, nera and composites armor packages seem to be horrible ineffective all around. and some people actually try to justify it
Turret side, although from what I gather there is still some debate on whether the turret side armor is ERA or NERA.
True
Oh look, same shotgun blast.
And as shown, what you experienced is a general bug of unknown proportions.
Insensitive or not, the block only registers as 5mm of structural steel in game when there is physically more material within the brick, it matters not if the brick ends up detonating in this regard.