the Japanese Mod.go has quite a bit of public information about the F-2A and its ability to use HMD+AAM-4B
It has been bug reported but gaijin put it as “not enough info” and refuses to let people put more info
the Japanese Mod.go has quite a bit of public information about the F-2A and its ability to use HMD+AAM-4B
It has been bug reported but gaijin put it as “not enough info” and refuses to let people put more info
AAM-4 is already AIM-120C equivalent, especially with any further fixes.
AAM-4B is AIM-120C8+ equivalent which isn’t coming to the game.
120 countermeasures is not low.
F-15E does not carry 10 missiles.
it does not have 120 countermasures, it has 60 total. AAM-4 in game is quite literally worse for BVR than 120B with only positive going off rail quicker.
it has 120
i think the countermeasures is a bug tho, there is a bug report for it last i remember.
This is correct, it has 120 not 60
Didn’t see the bug report then, my apologies
https://community.gaijin.net/issues/p/warthunder/i/hQX9V3yYZmc1
Also while we are here, ASM-2 is incorrect also on dev its ARH-IOG when its actually IR-IOG (with proof from jp mod.go public info)
I think its explosive mass is also wrong? its like 70kg explosive for a 600kg missile
the F-2A’s in their current state is just plain wrong
idk how gaijin managed to fuck it up despite DMM being right there
Correct, it was accepted quickly and there were multiple bug reports on the matter.
And right now against a target 15 - 40km away the AAM-4 gets there sooner compared to AIM-120C-5 @AAM-3
Against a 20km target, both AAM-4 and AIM-120B get to the target at about the same time.
C-5 has a longer range because it lofts more, which slows it down. Even with a more powerful motor it will get to targets in a similar amount of time.
The seeker improvements of AAM-4B/AIM-120C8 [possibly C7 and C6 as well] are currently not necessities when AAM-4 still has some issues left to fix, even if C5 has inaccuracies.
@かがり
DEV IS NOT THE LIVE CLIENT!
Claiming placeholder things are wrong is just duh, they’re placeholder; they’re working on the code for the finished product for the placeholder stuff.
Gaijin knows the ASM-2 is IR guided, they’re finishing the code…
Then gaijin should know the F-2A thats currently being added has AAM-4B as well as HMD, Sniper TGP, and if they “know” why havent they corrected it before? or even Just put a “Accepted” tag on the bug report for it?
sometimes not being a corpo bootlicker can make you realise how many mistakes they make
I couldn’t find them but what are the remaining issues for the AAM-4? If i may ask
The pic you have shown with the 63-8501, the pilot is not wearing any HMD but a FHG-2 helmet
F-15J pilot with JHMCS HMD helmet
Never knew 501 changed number
@かがり
Sniper targeting pod is coming to the game.
HMD is not present on F-2A on dev.
And AAM-4B model would be a general inaccuracy. Sometimes missiles are coded correctly but given the wrong model. AIM-9s have had this occur, PL-8s have, and apparently AAM-4. It’s a general mistake.
well AAM-4 is in the game for how long now? still uses the AAM-4B model
at this point its just neglect
The first ever bug report for wrong model was made 1 day ago by @AAM-3
Thank you for making the bug report, AAM-3.
no problem :D i just wanna know if theres anything that could affect the performance of the missile in BVR? Thanks in advance
Gaijin themselves could have noticed this
turns out they dont even double check their own work