2S14 - Deadly Stinger

Would you like to see this in-game?
  • Yes as tech tree vehicle
  • Yes as event or premium
  • No
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2S14


2S14

  • History:
    The history of the 2S14 “Stinger S” project can be traced back to research in the mid-1960s. During this period, the research department of the Soviet Ministry of National Defense was working hard to promote the development of missile and artillery force systems to adapt to the use of modern advanced weapons. Among other matters, suggestions were also made to resume the production of anti tank guns. The weapons of powerful countries already have effective means to counter the established concentrated energy warhead weapons, so a new approach is needed to combat them. Therefore, some people proposed to re-examine the development of anti tank guns.
    In the early 1970s, experts from the Central Design and Research Institute of “Burevestnik” studied existing possibilities and designed a prototype of a new 85mm gun. In order to test the main ideas and solutions, a towed gun with the code name KM-33 was manufactured. After obtaining the sample gun, some performance indicators were determined and necessary modifications to the design were determined. The plan is to use the experience gained from simulation experiments to further develop the Stinger artillery project. In addition, utilizing the KM-33 artillery, the Mechanical Engineering Research Institute(НИМИ) We were able to develop a complete set of advanced 85mm ammunition.


    While improving the artillery design, chassis design work was also carried out. According to the military’s requirements, a promising self-propelled vehicle has been formed. The self-propelled artillery differs greatly from the mass-produced self-propelled artillery designs in the Soviet Union at the time, mainly in the type of chassis. It is recommended that the self-propelled artillery be based on wheeled armored vehicles rather than traditional tracked chassis, that is, use the redesigned BTR-70 armored personnel carrier chassis as the chassis of the self-propelled anti tank gun “Stinger S”. The vehicle has removed BTR standard weapons and equipment and replaced it with a combat compartment with a rotating turret. Therefore, considering the specific structure and tasks undertaken, from a modern perspective, battalion level self-propelled anti tank guns can be classified as so-called wheeled tanks.

    The 2S14 powertrain is the same as the BTR-70, consisting of two 120 horsepower ZMZ-4905 gasoline engines, with the transmission system retained. Four pairs of wheels equipped with a central tire inflation system retain the water jet propulsion system and have amphibious capabilities
    There is a 2A62 gun installed on the turret. The armor thickness of the turret is 6 millimeters, consisting of several steel plates of different shapes welded together to form a simple shape. There is a command tower on the turret, with a ejection window at the rear for ejecting shells.
    The main weapon of the Stinger S self-propelled gun is the 2A62 85mm smoothbore gun, which was improved from the 2A55 towed gun. Its gun can fire 3BM31 APFSDS shells.
    3BM31
    The 2S14 Stinger S self-propelled anti tank gun prototype was manufactured in 1975 and sent for testing. After factory testing and minor improvements, the prototype was handed over to the military for testing. The military’s testing was conducted at the Rzhevsky Artillery Range and the Kubinka Armored Vehicle Research Institute. The prototype underwent various driving and firepower tests until the late 1970s.
    In 1980, the committee analyzed the collected data and summarized the project results. In long-term testing, the overall evaluation of 2S14 “Stinger S” is positive, but it does not mean that there are no serious shortcomings. During the development of 2A55 and 2A62, there were already the emergence and upgrades of gun launched missiles, and the power of the 85mm gun could no longer meet the anti tank requirements at that time. Therefore, due to comprehensive technical and tactical reasons, the 2S14 self-propelled anti tank gun was not in service. The car is now stored in the Kubinka Museum.
    2S14

  • In game:
    The vehicle has excellent mobility and can quickly enter combat positions to deliver a fatal blow to the enemy. Its artillery has an automatic loading machine and the ability to fire APFSDS, resulting in excellent damage. It is an excellent tank fighter vehicle. The car can be folded and placed with object 906 on 9.3

  • Specifications:

    • Crew:3
    • Main weapon:85mm 2A62 cannon(40 rounds)
    • Fire rate:20-25 rounds per minute with automatic loading machine
    • Secondary weapon:7.62 PKT machine gun
    • Cannons do not have stabilizers
    • Ammo:APFSDS、HEAT-FS、APCR
    • Engine:2xZMZ-4905 gasoline engines(each 120hp)
    • Max speed:80km/h
    • Ammor:6-10mm
    • The speed in water is 10km/h
    • Weight:12.5t
    • Wheel layout:8×8
    • Auxiliary equipment: NVD
Pictures

2S14
2S14
2С14
Zhalo-s
Жало-С
OIP-C (1)
OIP-C (2)


NiTQ2UK

1321668274_2

Sources
5 Likes

That’s a huge cannon and in a wheeled vehicle this thing should bounce even stationary, loved it, I love challenging vehicles!

9 Likes

Cool to see some more BTR variants.

Edit: Anyone got any info on the ammunition it used?

2 Likes

Puzzles me that the Zhalo isn’t in-game already. +1

4 Likes

20-25 rounds a minute, this one will be a fun one for sure, 8.3- 8.7 should be perfect since it’s not stabilized. +1

2 Likes

Thanks to this snail will make it into an overprised “oops we made it too low BR” premium. >xD

2 Likes

IIRC the penetration here is low.

1 Like

2.4 to 3 seconds reload then. Very similar to the italian vcc90/60, but not stabilized and more mobile. 9.0 at least, 7.7 should never have to encounter this.

4 Likes

I agree

Rounds this would have:

HEFS

s23739333
Total weight: 8,7 kg
Weight of the projectile: 2,7 kg
Weight of filler: ?
Filler:?
Muzzle velocity: 800 m/s

HEAT-FS

s73954282 (1)
Total weight: 6 kg
Weight of projectile: 3,6 kg
Weight of filler: ?
Filler: Pressed okfol.
Muzzle velocity: 1060 m/s

APDSFST

3UBM12 (shot)
3BM31 (round)
s04516870 (1)
Weight of projectile (APDSFS itself): 4,6 kg
Muzzle velocity: 1520 m/s
Alloy or material: Unknown, probably steel.

Rough estimate of penetration (sources state penetration was 1,5 times lower than 2A46 (of the time)
Taking 3BM22 (1976) as reference, programm ended in 1980 for too low penetration reason.
425 (WT pen) / 1,5 = 283,(3) mm at 0 m, 90°

All muzzle velocity is mentioned at conditions: +15°C

The weight would be 12,5 tons, resulting in 19,5 hp/t ratio.

4 Likes

+1 though I think despite its disadvantages, the ~2.5s reload (twice as fast as most other autoloaded light tanks) warrants a slightly higher BR than 8.7, probably 9.0-9.3. Judging by the absolute length of that boi the 85mm APFSDS is likely extremely potent, more powerful than any 100mm shell and probably similar to a 115mm dart, though not quite as good as even 3BM9.

1 Like

This would be a doubt. around 283mm pen is not that good. and the spalls created by 85mm rounds would be much worse than others.

2 Likes

I think 283mm is a pretty massive underestimation, at least in-game. If the 3BM31 is 4.6kg and 1520m/s it has 5313 kJ of muzzle energy.
The 100mm 3BM25 for comparison is both slower and lighter at 3.4kg and 1410m/s for 3380kJ.
A more close comparison is the 115mm 3BM4, with 4kg at 1615m/s for 5216kJ.

Now if either of those numbers are significantly off then that changes things, of course.

1 Like

And where does this weight come from? Its a tiny short-rod steel shell, I highly doubt its weight comes even close to 120/125mm monobloc tungsten rods.

I doubt its even half that weight.

The monobloc tungsten 76mm M464 round is only 1.63kg for comparison, and that’s all tungsten alloy, not a short rod steel one.

1 Like

take Chinese 85mm apfsds in ZTS-63 as an example, it’s 2.1kg, 1290m/s, 227mm at 0m. Though I think gaijin made up part of these data, it still can be an example.

2 Likes

Looks neat and fun to play and fight unlike the 2S38. +1 from me.

1 Like

+1 for fond memories of Wargame ALB/RD. I’d like to see it in the TT so I get more HESH targets.

2 Likes

Suggestion passed to the developers for consideration.

1 Like