No SP complications. Just make it such that a spectating squad member can request to “join crew” and the pilot can accept or deny such request.
That would be pretty fun actually. Especially in sim. Gunners in helicopters can guide weapons while the pilot avoids SPAA and fighters and copilots in planes can spot enemy players, help with navigation and use guided air to ground weapons. Aircraft with 2 seats would become way more effective.
I have an idea on how split rewards for this and how maybe both players can enjoy with little limits.
Idea:
Only 1 player needs to own the aircraft that both are flying in. The owner of the aircraft get 55-60% of the total reward for each objective or kill the crew get together.
The owner has to invite the other player to a squad to fly in the same plane, then the owner can go to the rear or stay in the front seat. Similar to how its done in DCS.
The RIO/WSO (this is now for when using weaponry on rank 6+ jets) would also now have control and viewing of things like radar if he is the only one that can control that IRL (like early F-14s or Phantoms, even Sea Vixen as it was one of the first to do this)
I think that solves most of the issue of multicrew in the game, at least for 2 seater higher tier jets and helicopters
I have to say this would be fun for things like bombers 1 player fly’s it the other handles the guns.
Interesting concept. Could also be helpful in later tiers too when some of the weapon suites and radar systems is operated by the other crew member. Particularly in RB but especially in SB.
Also means that the pilot has less tasks to do.
they should make it a requirement for sim and something you can do with your low tier buddy
It shouldn’t be mandatory for sim. Just an option for those who want to play coop.
What about having twin seat vehicles have a more useful AI instead of just “a co-pilot if your pilot dies”?
In my opinion this will be an amazing addon for air simulator battles and it can make 2 seater aircrafts more unique and fun, but for other gamemodes I dont see it helping, But as I said I think this will be a great mechanic to air simulator battles.
It will be very hard to balance and model it in other gamemodes without making the gamemode unplayable for standalone players, Sim is the only way it can work and work really good
Yeah but should not be mandatory.
Of course
wow this thread’s aged like wine. now that they have a multitargeting system that’s almost too much for a single player having a WSO would be really helpful
Imagine BF-110 g-4 or P-61C in Simulator.
One flies the plane and the other has acess to the radar screen.

Would be fun to put your friend on the baby cage (Firefly observer seat)
"Most 2 seaters:
even sell them gaijin , we buy to play together
I think it would be for dead squadmates (or any teammate if you turn that on) so while it wouldn’t be a kill to disable the gunners nor would the gunners themselves get the kill, the gunners and enemy planes would get partial kills for killing each other while the bomber pilot would collect kills like they do off the ai now and the enemy would still have to destroy the bomber or kill all pilots to get the kill credit.
Something close to this was already passed to the devs :)
that is AI voices this is Co-op would be funny seeing YouTubers like Bo Time Gaming squad freaking out going fire the missile!!! Team work only works if the team works.
Nostalgia hit me
