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Update 14.01.2014 (1.37.42.1)

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Update 1: Gift planes are being given out to starting from today, all the players who completed at least 10 tasks will receive their rewards within the next few days!

 

War Thunder update 1.37.42.1

 

General improvements:

  • Improved physics of AI bots (AI physics is now closer to the actual);

  • Fixed ricochet of bombs hitting water surface;

  • Improved controls for mouse-aim mode for several planes;

  • Fixed achievements on take-offs and landings;

  • Visual bugs are fixed for P-40, Yak-3, I-185 M-82, MiG-9, FW-190А-8, Ki-84;

  • Fixed login window bug (in some cases player could not enter the game);

  • Visibility distance on horizon and below is increased for +10% in RB

  • Fixed matchmaking bug when a player was counted as several players to balance the fight

  • The amount of bombs needed to destroy the enemy base in all game modes increased in high level battles (solving the problem of bombers 'rushing' the base). Rewards for destroying the base increased correspondingly.

  • New option in the 'Game options - Interface' menu. Players can choose ammo and temperature to be displayed always.

Interface

  • RP report in the log now shows RP gained for new aircraft, not modifications;

  • Several improvements to radio commands;

  • Devoiced users have their radio commands blocked;

  • Battle rating parameter shows corrects values for RB and SB modes (previously battle rating parameter was shown as for AB mode);

  • Reduced limits of anti-flood filters for radio commands to avoid radio-commands spamming.


Airplanes and Damage Model

  • New special airplanes TB-3 and XF5F “Skyrocket”;

  • Pilots’ and gunners’ damage area is reduced for all planes. The shape of damage area is now close to average man’s shape. Chance to knock the pilot or gunner out is reduced: from the side by 40-50%, from the front and from the rear by 10-15%, from above and from below - by 20-30%.

  • XP-50 moved from rank II to rank III, XP-55 moved from rank III to rank II

  • 77 aircraft have their Battle Rating changed, full list will be released later (you can always see the current Battle Rating of any aircraft in the Research menu)

Flight Model

  • B7A2 — turn time and basic aircraft control fixed;

  • Yak-9U/UT/P - turn time and basic aircraft control fixed;

  • Yak-3 - turn time and basic aircraft control fixed;

  • Nimrod Mk.I — fm fixed according to data sheet;

  • Nimrod Mk.II — fm fixed according to data sheet;

  • Fury I — fm fixed according to data sheet;

  • Fury II — fm fixed according to data sheet;

  • Ki-84 - turn time and basic aircraft control fixed;

  • Lа-5 — fm fixed according to data sheet;

  • I-16 (both modifications)  - nose down issue fixed.

  • '150 Octane Fuel' modification parameters adjusted, resulting in Spitfire F.Mk XVI, Spitfire LF.Mk IX, Tempest Mk V, Tempest Mk V (Vickers P) and Spitfire Mk IX flight models becoming more accurate.

 

Weapons

  • MG-131 AP-I ammo added;

  • MG-131 stealth ammo added;

  • Fire rate for Ho-5 20mm cannon has been increased from 600 to 800 shots per minute, one-second burst mass increased accordingly in the data;

  • Piercing and damage fixed for German 15mm AP shell.

 

Research

  • RP requirements changed to unlock new aircraft

 

1st rank - amount of RP needed is increased by 0-14%

2nd rank - amount of RP needed is increased by 3-10%

3rd rank - amount of RP needed changed between +4% and -8%

4th rank - amount of RP needed is reduced by 14-20%

5th rank - amount of RP needed is reduced by 20%

 

  • RP reward reduced for destroying ground targets for bombers

  • RP rewards in Realisctic and Simulator Battles all increased by 20%

 

Economy

  • Repair costs are changed according to new statistics data. Most planes have their repair costs decreased, especially in AB but the difference is not very significant.

  • Silver Lions rewards for destroying ground targets in AB is increased by 30%

  • Silver Lions rewards for air kills is reduced in RB (by 25%) and SB (by 17%)


Miscellaneous Improvements

  • Several crashes fixed

  • Improved connection stability.

TB-3 and XF5F are being given out starting from today, all players who completed at least 10 tasks will receive their rewards within the next few days.

 

 

UPDATED:

  • The amount of bombs needed to destroy the enemy base in all game modes increased in high level battles (solving the problem of bombers 'rushing' the base). Rewards for destroying the base increased correspondingly.
  • RP requirements to unlock new rank III aircraft changed between +4% and -8%
  • New option in the 'Game options - Interface' menu. Players can choose ammo and temperature to be displayed always.
  • XP-50 moved from rank II to rank III, XP-55 moved from rank III to rank II
  • 77 aircraft have their Battle Rating changed, full list will be released later (you can always see the current Battle Rating of any aircraft in the Research menu)
  • '150 Octane Fuel' modification parameters adjusted, resulting in Spitfire F.Mk XVI, Spitfire LF.Mk IX, Tempest Mk V, Tempest Mk V (Vickers P) and Spitfire Mk IX flight models becoming more accurate.

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  • RP requirements changed to unlock new aircraft

 

1st rank - amount of RP needed is increased by 0-14%

2nd rank - amount of RP needed is increased by 3-10%

3rd rank - amount of RP needed is reduced by 0-16%  

4th rank - amount of RP needed is reduced by 14-20%

5th rank - amount of RP needed is reduced by 20%

*Sheds manly tear* this is all we could ask for,

Thank you Gaijin

The RP fix is here, well, I hope so.

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REDUCTION IN RP NEEDED FOR T3-T5

 

Thank you based Gaijin.

 

It's still not (completely) what we want, but at least now we know that you guys read the forums.

Edited by SantaBB

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That RP economy tweaked? That's news to me but I'll see what it does. If it is good, then they have earned my money. 

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Jesus.

This is gonna be one of the best patch I've seen.

Decreased repair bill and RP requirment for high tier planes

 

 

[spoiler]7e9.gif

6c3.gif[/spoiler]

 

 

Wait.

RP reward decreased?

Not good...not good

Because this is on first page so I came here to edit it. People always read the first page.

 

 

RP is increased.

So don't worry people.

Your grinding will be faster. But not 3 times faster

Edited by Elika_

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Faith reinstated, thank you everyone at Gaijin!

It's wonderful to see the community can influence the game!

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Doesn't this say that it's increased?! I hope that I'm too drunk to understand this properly, but if this is increased I'm deleting this game right now.

 

Increased  for 1st & 2nd ranks, reduced for 3rd, 4th & 5th.

Edited by Moolius

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finally thank you this is what people wanted the most I told everyone they were goina be doing something about the RP Gian but no one listened to me

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Update 1: Gift planes are being given out to starting from today, all the players who completed at least 10 tasks will receive their rewards within the next few days! :)

 

War Thunder update 1.37.42.1

 

General improvements:

  • Improved physics of AI bots (AI physics is now closer to the actual); finally.

  • Fixed ricochet of bombs hitting water surface; ok :)

  • Improved controls for mouse-aim mode for several planes; ok :)

  • Fixed achievements on take-offs and landings; good :)

  • Visual bugs are fixed for P-40, Yak-3, I-185 M-82, MiG-9, FW-190А-8, Ki-84; um...ok.

  • Fixed login window bug (in some cases player could not enter the game); ok.

  • Visibility distance on horizon and below is increased for +10% in RB Good :)

  • Fixed matchmaking bug when a player was counted as several players to balance the fight GOOD :D

  • The amount of bombs needed to destroy the enemy base in all game modes increased in high level battles (solving the problem of bombers 'rushing' the base). Rewards for destroying the base increased correspondingly. Great, AB players will be happy :)

  • New option in the 'Game options - Interface' menu. Players can choose ammo and temperature to be displayed always. Awesome for HB.

Interface

  • RP report in the log now shows RP gained for new aircraft, not modifications; ..um..ok?

  • Several improvements to radio commands; ok?

  • Devoiced users have their radio commands blocked; ok :)

  • Battle rating parameter shows corrects values for RB and SB modes (previously battle rating parameter was shown as for AB mode); good :)

  • Reduced limits of anti-flood filters for radio commands to avoid radio-commands spamming. Good :D

 

Airplanes and Damage Model

  • New special airplanes TB-3 and XF5F “Skyrocket”; Great ;)

  • Pilots’ and gunners’ damage area is reduced for all planes. The shape of damage area is now close to average man’s shape. Chance to knock the pilot or gunner out is reduced: from the side by 40-50%, from the front and from the rear by 10-15%, from above and from below - by 20-30%. Good for most planes ... :)

  • XP-50 moved from rank II to rank III, XP-55 moved from rank III to rank II .um...ok

  • 77 aircraft have their Battle Rating changed, full list will be released later (you can always see the current Battle Rating of any aircraft in the Research menu) ok

Flight Model Ok :)

  • B7A2 — turn time and basic aircraft control fixed; 

  • Yak-9U/UT/P - turn time and basic aircraft control fixed; 

  • Yak-3 - turn time and basic aircraft control fixed; 

  • Nimrod Mk.I — fm fixed according to data sheet;

  • Nimrod Mk.II — fm fixed according to data sheet; 

  • Fury I — fm fixed according to data sheet; 

  • Fury II — fm fixed according to data sheet; 

  • Ki-84 - turn time and basic aircraft control fixed;  :D

  • Lа-5 — fm fixed according to data sheet; 

  • I-16 (both modifications)  - nose down issue fixed.  :D

 

Weapons

  • MG-131 AP-I ammo added; nice :)

  • MG-131 stealth ammo added; nice :)

  • Fire rate for Ho-5 20mm cannon has been increased from 600 to 800 shots per minute, one-second burst mass increased accordingly in the data; Good :)

  • Piercing and damage fixed for German 15mm AP shell. Good :)

 

Research

  • RP requirements changed to unlock new aircraft Awesome, great :D

 

1st rank - amount of RP needed is increased by 0-14%

2nd rank - amount of RP needed is increased by 3-10%

3rd rank - amount of RP needed changed between +4% and -8%

4th rank - amount of RP needed is reduced by 14-20% :D

5th rank - amount of RP needed is reduced by 20% :D

 

  • RP reward reduced for destroying ground targets for bombers ...ok :/

  • RP rewards in Realisctic and Simulator Battles all increased by 20% Great :D

 

Economy

  • Repair costs are changed according to new statistics data. Most planes have their repair costs decreased, especially in AB but the difference is not very significant. ok

  • Silver Lions rewards for destroying ground targets in AB is increased by 30% good.

  • Silver Lions rewards for air kills is reduced in RB (by 25%) and SB (by 17%) ...ok :(

  • .

 

Miscellaneous Improvements good

  • Several crashes fixed

  • Improved connection stability.

TB-3 and XF5F are being given out starting from today, all players who completed at least 10 tasks will receive their rewards within the next few days. nice :)

 

 

UPDATED:

  • The amount of bombs needed to destroy the enemy base in all game modes increased in high level battles (solving the problem of bombers 'rushing' the base). Rewards for destroying the base increased correspondingly. Finally :D
  • RP requirements to unlock new rank III aircraft changed between +4% and -8% ok :)
  • New option in the 'Game options - Interface' menu. Players can choose ammo and temperature to be displayed always. good
  • XP-50 moved from rank II to rank III, XP-55 moved from rank III to rank II..ok...xp-55 is gonna be a pretty good plane at rank II.
  • 77 aircraft have their Battle Rating changed, full list will be released later (you can always see the current Battle Rating of any aircraft in the Research menu) OK
  •  

 Original post got updated and typos got fixed so I edited this post :)

Edited by Demolman

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Research

  • RP requirements changed to unlock new aircraft

 

1st rank - amount of RP needed is increased by 0-14%

2nd rank - amount of RP needed is increased by 3-10%

3rd rank - amount of RP needed is reduced by 0-16%  

4th rank - amount of RP needed is reduced by 14-20%

5th rank - amount of RP needed is reduced by 20%

 

  • RP reward reduced insignificantly for destroying ground targets for bombers

 

Economy

  • Repair costs are changed according to new statistics data. Most planes have their repair costs decreased, especially in AB but the difference is not very significant.

  • Awards for destroying ground targets in AB is increased by 30%

  • Awards for air kills is reduced in RB (by 25%) and SB (by 17%)

actually this means more grind, since most xp come from killing enemy planes :/

Edited by LeRag

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  • RP requirements changed to unlock new aircraft

 

1st rank - amount of RP needed is increased by 0-14%

2nd rank - amount of RP needed is increased by 3-10%

3rd rank - amount of RP needed is reduced by 0-16%  

4th rank - amount of RP needed is reduced by 14-20%

5th rank - amount of RP needed is reduced by 20%

*Sheds manly tear* this is all we could ask for,

Thank you Gaijin

The RP fix is here, well, I hope so.

 

A nice start!! It said something about MM too ,though i didn't get it what it is exactly...

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Awards for air kills is reduced in RB (by 25%) and SB (by 17%)

True that, now, what's the point playing RB if you get less reward than arcade while putting so much more effort? Can you explain the logic behind your actions?

The RP change is just for the amount you need to unlock the plane, the RP gain itself is remain the same and even decreased in RB & SB, gaijin it is then. Edited by MikelT

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