Usagi__ 64 Report post Posted January 23 10 x 75% SL Premium booster is 499 Golden Eagles. 10 x 75% RP booster pays another 499 Golden Eagles. As I am really need of SLs, I decided to try. Outcome was... Not what I expected. First Air Sim battle with A-1H, Canal map. Took 1h 56mins (4 boosters), long distances and lot of 15 minutes full of Useful Actions with zero rewards. Died couple of times while trying to sink enemy carrier. Got it burn, leak, ... but that was never awarded. I guess there's no point of going against carrier if you aren't really sure that it sinks. The damage does not count any more. Result: Booster extra was 28,000 SL and 5,000 RP. Respawns took 26,600SL. Second: A-1H, Denmark map. Only 24 mins (one booster). Didn't die, spawn cost was only 2,600SL. Booster gave 12,400 SL and 1,100RP. Third: A-10A, Port Moresby map Battle took 39mins (2 boosters). Tried to destroy carrier, even Mavericks were useless as it's AA killed me easily when in distance to shoot mavericks. Got lot of hits again, carrier was leaking, burning, engine went out. No rewards from that. Put also couple of another ships in very bad shape. No rewards. Respawns took 38,000SL and booster gave 36,000SL + 3000RP. Fourth: A-10A, Vietnam map. 1h 38mins. Respawns 24,500SL. Extra rewards from booster 132,000SL + 10,700RP. After all, it took 4h 40 minutes of flying. Respawns cost was 91,600SL !! Premium boosters gave total 208,400SL and 19,800RP extra when compared playing without. If I would bought directly SLs with that 499 Golden Eagles, it would had gave something 200,000SL. If I had used 500 Golden Eagles for research boosting, it would had gave 22,000RP! So I lost. Instead of playing almost 5 hours, I could have used those GE for buying SL and boosting research directly and then play what I found fun. Lessons learned: Some maps are just too big for piston engine planes with current economy. It takes easily 15 minutes before you even reach the target. Another lesson learned: No point of just damaging ships. If they does not sink, you got no points, no bomb tonnage, nothing. Usually you just die for AA. Share this post Link to post Share on other sites More sharing options...
_Yoschi_ 688 Report post Posted January 23 1 hour ago, Usagi__ said: 10 x 75% SL Premium booster is 499 Golden Eagles. 10 x 75% RP booster pays another 499 Golden Eagles. As I am really need of SLs, I decided to try. Outcome was... Not what I expected. First Air Sim battle with A-1H, Canal map. Took 1h 56mins (4 boosters), long distances and lot of 15 minutes full of Useful Actions with zero rewards. Died couple of times while trying to sink enemy carrier. Got it burn, leak, ... but that was never awarded. I guess there's no point of going against carrier if you aren't really sure that it sinks. The damage does not count any more. Result: Booster extra was 28,000 SL and 5,000 RP. Respawns took 26,600SL. Second: A-1H, Denmark map. Only 24 mins (one booster). Didn't die, spawn cost was only 2,600SL. Booster gave 12,400 SL and 1,100RP. Third: A-10A, Port Moresby map Battle took 39mins (2 boosters). Tried to destroy carrier, even Mavericks were useless as it's AA killed me easily when in distance to shoot mavericks. Got lot of hits again, carrier was leaking, burning, engine went out. No rewards from that. Put also couple of another ships in very bad shape. No rewards. Respawns took 38,000SL and booster gave 36,000SL + 3000RP. Fourth: A-10A, Vietnam map. 1h 38mins. Respawns 24,500SL. Extra rewards from booster 132,000SL + 10,700RP. After all, it took 4h 40 minutes of flying. Respawns cost was 91,600SL !! Premium boosters gave total 208,400SL and 19,800RP extra when compared playing without. If I would bought directly SLs with that 499 Golden Eagles, it would had gave something 200,000SL. If I had used 500 Golden Eagles for research boosting, it would had gave 22,000RP! So I lost. Instead of playing almost 5 hours, I could have used those GE for buying SL and boosting research directly and then play what I found fun. Lessons learned: Some maps are just too big for piston engine planes with current economy. It takes easily 15 minutes before you even reach the target. Another lesson learned: No point of just damaging ships. If they does not sink, you got no points, no bomb tonnage, nothing. Usually you just die for AA. It's literary no point to play this game at the moment. You can fly for pure enjoyment but suddenly half of the team leave game if it's no farming lobby. It's just better to change to IL2 or DCS at least people playing there and "Front" servers can be very enjoyable and if you dedicated very rewarding 1 Share this post Link to post Share on other sites More sharing options...
DeskoX 25 Report post Posted January 24 So i'm switching to IL2 too. Well done devs, guess that is the point of not giving a f*** at all when it comes to SBs. 1 Share this post Link to post Share on other sites More sharing options...
cpt_nosh 776 Report post Posted February 14 On 23/01/2023 at 22:13, Usagi__ said: So I lost. Instead of playing almost 5 hours, I could have used those GE for buying SL and boosting research directly and then play what I found fun. Are you even surprised at this point? Share this post Link to post Share on other sites More sharing options...
Senior Game Master Schindibee 2,856 Report post Posted February 20 On 23/01/2023 at 22:13, Usagi__ said: ... Lessons learned: Some maps are just too big for piston engine planes with current economy. It takes easily 15 minutes before you even reach the target. Another lesson learned: No point of just damaging ships. If they does not sink, you got no points, no bomb tonnage, nothing. Usually you just die for AA. I think you could have come to both conclusions without experimenting with boosters. Ships are tricky. Never played the Canal map, but play Denmark often, and there 5x Mk.84 from the Intruder sinks the Forrestal within a few minutes, 6x Mk.84 from the Corsair II's kills it immediately. But surviving the bomb run may be depending a lot of luck (most luck I usually have approaching at wave-crest hight, then popping up 200, 300 meters just before and the "walk" a row of bombs along the deck, then immediately break off energically). If you succeed in killing the carrier, it cashes in nice SL and RP rewards, but don't know how much exactly. As to props, well, yes, they take time to reach any target area in sim. And then you tried the Warthog, which is super slow as well! I very rarely fly the Warthog in Sim as it really takes a long time to reach anything, and it really has mediocre at best bombload against bases. I guess it only really excells in the anti-tank role... Take something faster if you're after SL! Already with the still moderately slow A-6 and A-7, you can carry enough bombs to take out 2 bases (or one carrier) reliably, and go to rearm quite quickly! Trick here: carry a mixed load of 6x Mk.63 and 14x Mk.82 on the intruder and 6x Mk.83 and 8x M117 on the Corsair, as only then the ripple quantities will fit to really kill two bases... If it's really SL you're after, consider getting something like the Milan - an easily overlooked aircraft as people often have strong misconceptions about it: It really is difficult to use against other aircraft ( no radar, RWR or countermeasures, and only got AIM-9B's), but it's a fast, easy to fly attacker capable of easily taking out a base each run, and I have very good survivability in it even without RWR and chaff/flares! Just go in fast and low, then pop-up to take out the base! Great: extremely cheap operating costs (5'400 SL!!!), but good premium rewards modifier! Put a booster on whyle flying something like that, and you'll easily get a quite ok rewards inflow. I think theMilan has really the best combination of low repair costs and high rewards at least in my hangar... Just make sure you get those 9.7 jets in bracket rotations which keep you off those apex predators! If it's 9-7-11.7, usuall it's wiser to skip the day for sim EC in 9.7... ;-) Share this post Link to post Share on other sites More sharing options...