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Battle Pass: season 10: discussion, help & advice thread (January 25th — April 26th)


Bruce_R1
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From a naval perspective...

 

Pr183 is locked behind the paywall. Me109 is free but of dubious value in a mode where attackers are more valued, plus doesn't really offer anything the Italian fighters don't (incendiaries won't helo). AMX50 is irrelevant for Naval, it'll be judged elsewhere no doubt. 

 

Decals lack any naval connection. Plenty of ship crests past and present associated with Royals, none are included. 

 

Ship decoration is a Guard Post! Why? Saw plenty of tables and weather protected 'greenhouses' on decks in my time but never a guard post except by yard gates. 

 

I leave my final judgement until I see the shop options but sadly so far less than impressed. 

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Forum version:

All the awards and challenges for this season:

https://wiki.warthunder.com/Battle_Pass:_Season_X,_"Royal_Guard"

 

7 minutes ago, [email protected] said:

From a naval perspective...

From a pilot perspective Bf 109 F-4 is probably the best prop fighter in the game, so I'll be getting one of(if not) the best prop fighter as a premium for free.

From a tanker perspective I very much enjoyed the AMX-50(now known as AMX-50 (TOA100)) and I'm sure that I will enjoy the new AMX-50 (TO90/930) with a turret similar to Char 25t. A very maneuverable tank with a 5s autoloader, the gun has less pen than the regular version but it has a shell with a good amount of explosive filler. It's not free but I'm sure it will be a very enjoyable premium tank.

Most players don't play naval but air and/or ground, so if Gaijin would make Battle Pass focused in naval then it would let down most players of this game, many don't even touch naval. Helicopters are not on Battle Pass too.

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I have bought every one of the first 9 BPs.

 

This might be the first one I dont buy.

Every BP has gotten worse in my mind.

 

I dont play Naval, so the boat is useless to me.

I feel the 'rocket boat' will be useless in battle for anyone.

 

The plane is fine, just a copy/paste but fine for a free reward.

It is a good plane and one I am sure to use.

I will get this vehicle even without buying BP.

 

The tank doesn't thrill me. It is not likely to be a BR I play often.

It is exactly where I am in the French tank tree, so potentially useful.

Wanting this tank will be the determining factor in buying BP, I am still unsure.

 

I guess I will have to play some French ground forces and decide based on that.

 

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14 minutes ago, Brave_Idiot said:

I have bought every one of the first 9 BPs.

 

This might be the first one I dont buy.

 

Wanting this tank will be the determining factor in buying BP, I am still unsure.

 

 

You know, you can't take those GJN with you?

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All the special tasks are very much designed for players that play all gamemodes thats exciting for those who do. 

 

The rewards are fine, not groind breaking and honestly, with the EBR(1963), the Somua SM, the upcome AMX-50 some othe 7.3 I can see this line up being ridiculously strong and fun to play. 

 

To the balttle passes veteran : do not forget to share advice in this thread ! 

 

I think ill have a lot of fun in this one, i hope you all will have fun too !

 

o7

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31 minutes ago, sardinha08 said:

Forum version:

From a pilot perspective... 


From a tanker perspective... 

Most players don't play naval... 

 

I fGaijin would make Battle Pass focused in naval then... 

Did I not specifically state it was pov from a Naval perspective? I made no comment regarding the prizes from ground or air battle viewpoints. If you want to take that pov then do so, but its not a valid defence for their usefulness, or otherwise, in naval. 

 

Despite the constant talk of it being deadnthe truth is many players do indeed play naval, including a lot of non-naval mains judging by the amount of, SL farming posts pushing ships. I certainly have no problem with the long wait times. 

 

Where did I say to make a Naval centric BP, or any outright favouritism to the mode? If they want a future for Naval beyond the pessimistic crowd they should treat it with equality. 

29 minutes ago, Bruce_R1 said:

As opposed to jewelled crowns and sceptres, which you see on tanks all the time. :)

I think we've passed on the point of any secondary prizes being based on reality...but it would be nice to at least keep them on theme. (and no I don't expect any different in the future, but gotta try) 

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1 hour ago, [email protected] said:

Did I not specifically state it was pov from a Naval perspective? I made no comment regarding the prizes from ground or air battle viewpoints.

As did I, when I specified the pilot and tanker perspective but gave no opinion about the naval prize.

 

1 hour ago, [email protected] said:

If you want to take that pov then do so, but its not a valid defence for their usefulness, or otherwise, in naval. 

Yes, that's why I mentioned the different perspectives. If I'm gonna talk about the usefulness of a boat when I'm playing Air or Ground I would have to say it's useless. But I won't say the same in naval, cause it may not be in my opinion.

 

1 hour ago, [email protected] said:

Despite the constant talk of it being deadnthe truth is many players do indeed play naval, including a lot of non-naval mains judging by the amount of, SL farming posts pushing ships. I certainly have no problem with the long wait times. 

One of my forum badges says "Navy Tester" and I even own the Leningrad, probably the first naval event prize. I don't say that naval is dead, I know that some players play it, others not really(bots), and I'm sure that Gaijin is trying hard to bring more players to play it, as we can see it by the scoring based event multipliers, by the BP challenges, etc... what I meant is that you cannot expect that all prizes are towards naval when most players play different type of vehicles. When a pilot or a tanker pays for BP he/she is paying for a boat too that won't be able to use while playing a plane or a tank, while someone that plays naval could eventually use the plane(maybe not this Bf 109 F-4), but the point is that the plane is towards the pilots, the tank is toward the tankers and the boat is towards the sailors.

 

1 hour ago, [email protected] said:

Where did I say to make a Naval centric BP, or any outright favouritism to the mode? If they want a future for Naval beyond the pessimistic crowd they should treat it with equality.

When you see the non naval prizes from a naval perspective. On the rest I fully agree with you, naval should be treated with equality, the problem is that it isn't, you just need to look at the challenges ,some are only possible in naval, while some are not even possible in naval, or the score based event multipliers which are much higher in naval than in other game modes.

Edited by sardinha08
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"Destroy a specified number player vehicles using each specified naval weapon: torpedo, rocket or missiles or anti-submarine rocket launchers"

 

It's my favorite!

All others are just banal.

 

Edit: i didn't notice the "OR". If it's really or, do not difficult at all.

Edited by Waelse
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1 hour ago, sardinha08 said:

As did I, when I specified the pilot and tanker perspective...

Why add it to a comment at all considering I specifically stated in the very first line it was was purely Naval oriented? Do you make comments about ships and boats on air or ground thread because I don't?

 

1 hour ago, sardinha08 said:

 

Yes, that's why I mentioned the different perspectives.

Unnecessarily because as I clearly stated mor than once my comment was naval specific. 

1 hour ago, sardinha08 said:

If I'm gonna talk about the usefulness of a boat when I'm playing Air or Ground I would have to say it's useless. But I won't say the same in naval, cause it may not be in my opinion.

I deliberately avoided the AMX because its irrelevant to the mode. The 109 was purely evaluated from its usefulness in a naval environment. I did not slate the plane, merely pointed out it offered nothing new or extra. 

1 hour ago, sardinha08 said:

 

One of my forum badges says "Navy Tester"... 

Then you should understand that this BP is disappointing for Naval when it a paywalled boat, a plane that's has little relevance to the mode (regardless of if it may be good in air) and I deliberately didn't talk about the tank. 

1 hour ago, sardinha08 said:

.. What I meant is that you cannot expect that all prizes are towards naval when most players play different type of vehicles.

I never said I wanted a Naval BP. I don't know where you got this idea from. See my previous comments regarding paywalls and relevance to tye mode. 

1 hour ago, sardinha08 said:

 

When a pilot or a tanker pays for BP he/she is paying for a boat too that won't be able to use while playing a plane or a tank, while someone that plays naval could eventually use the plane(maybe not this Bf 109 F-4),

If you pay for the BP you will likely store or sell the unused rewards. So you agree the 109 is not a decent naval reward?

1 hour ago, sardinha08 said:

but the point is that the plane is towards the pilots, the tank is toward the tankers and the boat is towards the sailors.

Did I say otherwise? But without paying you can't choose the most relevant one so last BP I was forced to have the Crocodile, now a 109. If it cycled and I knew the next BP was a forced Naval reward it wouldnt be an issue, but will it be? I doubt it as the ground/air players would throw a fit.

 

1 hour ago, sardinha08 said:

 

When you see the non naval prizes from a naval perspective.

Exactly - I clearly sttted it as such, despite don't try to hide it, and made reasoned examination of the 3 BP rewards. Nothing is ever questioned about Air or Ground perspective and I bet no one has on this thread either. 

1 hour ago, sardinha08 said:

 

On the rest I fully agree with you, naval should be trated with equality, the problem is that it isn't.

Which is what I have hlighted, but with rather more reasoning than the usual finger pointing and snail baiting. Maybe you should use your voice to push for this rather than questioning the people who knew it all along. 

1 hour ago, sardinha08 said:

you just need to look at the challenges ,some are only possible in naval, while some are not even possible in naval, or the score based event multipliers which are much higher in naval than in other game modes.

I do look at the challenges, and I question those that require specific modes or vehicles across all types. It should be evenly balanced for the bonuses but its not always and you hear a lot of 'but I don't play naval' (but little' but I don't play ground/air'). 

As for the multipliers isn't that a completely different issue based on game stats and mechanics rather than personal choices and preferences. 

 

*I've made my points about it being specific Naval and my reward and overall BP evaluations. No more q & a. Have a good day. 

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For me it is a very underwhelming BP.

Boat... Boats are dead on arrival in naval. Boat that has rockets as its main armament is dead times four.

Plane... although good on its own, is just copy - pasta. Italy had a lot of its own constructions to guarantee something extraordinary, not just a German reskin.

Tank... entire rank IV of France is filled with agile, autoloader, oscillating turret tanks

 

This BP brings nothing to the table. Well, maybe if you are a new player with a goal to research Italian air or French ground.

I am waiting for new shop, maybe there will be something good there. Like bushes...  

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51 minutes ago, bananomet said:

Too many naval challenges.

Not interested in another Bf 109 F4.

Don't care about France.

Looks like the first BP I skip bros.

In other words, they are doing a good job if you do 9 out of 10.

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1 minute ago, sardinha08 said:

Just Gaijin trying to force players into playing naval

Really? Considering there are 14 challenges in total, the fact 4 of them can only be completed (at least partially) in Naval means Gaijin is trying to force players into Naval? By making 4/14 Naval challenges?

 

It's interesting to ignore the fact, there are also 4 challenges that can only be completed in Ground and 4 challenges than can only be completed in Air.

 

I lately don't play Ground at all. How are these 4 Ground challenges different for me than similar 4 challenges for someone who doesn't play Naval or Air?

 

It would make more sense to say, when creating challenges, Gaijin is trying to force players to play different game modes at different ranks with different nations.

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21 hours ago, [email protected] said:

Me109 is free but of dubious value in a mode where attackers are more valued, plus doesn't really offer anything the Italian fighters don't (incendiaries won't helo).


I've found incendiaries to be very effective against ships, that 's most of the reason I'm excited to get it this season.

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35 minutes ago, _Poul_ said:

Really? Considering there are 14 challenges in total, the fact 4 of them can only be completed (at least partially) in Naval means Gaijin is trying to force players into Naval? By making 4/14 Naval challenges?

 

It's interesting to ignore the fact, there are also 4 challenges that can only be completed in Ground and 4 challenges than can only be completed in Air.

 

I lately don't play Ground at all. How are these 4 Ground challenges different for me than similar 4 challenges for someone who doesn't play Naval or Air?

 

It would make more sense to say, when creating challenges, Gaijin is trying to force players to play different game modes at different ranks with different nations.

I'm replying to someone that just said "Too many naval challenges.". At least put it in context.

 

You also forgot to mention that the naval reward comes at level 38 and the other rewards come later, yet you have the same amount of challenges (4 out of 14)  that you can only do in naval as you have for the other type of vehicles, although you need to reach higher levels, 54 for the plane and 75 for the tank. Naval challenges give you 12 out of 38 levels needed, Air challenges give you 12 out of 54 levels needed and Ground challenges give you 12 out of 75 levels needed.

Do you still think that having 4 levels for Naval is the same as having 4 levels for Air or Ground?

Challenges are all made for players to play different modes, some are basically not possible in certain modes where it's advertised like Ground AB since you don't pick your CAS but you still require to kill ground targets with certain weapons.

Edited by sardinha08
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6 hours ago, sardinha08 said:

Do you still think that having 4 levels for Naval is the same as having 4 levels for Air or Ground?

 

Yes.

 

We can sit here all day and make arguments for literally any mode being "favoured"/etc, but ultimately it's all pedantic silliness. The challenges are intended to be evenly split between all areas of the game. Which leads to people loudly whining about any challenge for a part of the game they don't play.

 

 

6 hours ago, sardinha08 said:

Challenges are all made for players to play different modes, some are basically not possible in certain modes where it's advertised like Ground AB since you don't pick your CAS but you still require to kill ground targets with certain weapons.

 

Which is why it's arguable that the CAS challenges that are the most restrictive; they effectively require not just Ground, but specifically Ground RB, and require use of vehicles you can't spawn from the start.

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27 minutes ago, [email protected] said:

Yes.

 

We can sit here all day and make arguments for literally any mode being "favoured"/etc, but ultimately it's all pedantic silliness. The challenges are intended to be evenly split between all areas of the game. Which leads to people loudly whining about any challenge for a part of the game they don't play.

"You also forgot to mention that the naval reward comes at level 38 and the other rewards come later, yet you have the same amount of challenges (4 out of 14)  that you can only do in naval as you have for the other type of vehicles, although you need to reach higher levels, 54 for the plane and 75 for the tank. Naval challenges give you 12 out of 38 levels needed, Air challenges give you 12 out of 54 levels needed and Ground challenges give you 12 out of 75 levels needed."

If you only play naval it means that once you reach level 38 your Battle Pass is done in terms of main prize, more than 30% of your levels can be made with 4 naval challenges. But 4 air challenges only give you a bit more than 20%, and 4 ground challenges only give you 16% of the required levels to get the main prizes. If Gaijin would rotate the prizes between seasons, then yes, I would say that no mode is favoured, but since it never did that I can only say that one of the modes is usually favoured compared to the rest.
 

27 minutes ago, [email protected] said:

Which is why it's arguable that the CAS challenges that are the most restrictive; they effectively require not just Ground, but specifically Ground RB, and require use of vehicles you can't spawn from the start.

I'm talking about the CAS challenges that include Ground AB but where you can't pick your CAS vehicles or weapons. Those are challenges that basically are not possible in Ground AB, not that it surprises me of Gaijin doing things without thiinking if it's possible on certain modes.

Edited by sardinha08
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10 hours ago, Waelse said:

Somebody can explain me what common have Royal Guards with a communist boat,  a fascist plane and republican tank?

Worst theme ever my opinion.

The plane flies for the Kingdom of Hungary. The boat is from the 50s, Egypt was a Kingdom, after a coup d'état in 1952 it became the Republic of Egypt in 1953, that's the flag on the boat. For the french tank it's a bit far-fetched, the best I can come up with is that french tank regiments have their traditions somewhat from royal cavalry, with their beret insignia being a knight's helmet.

 

Though I admit, just from the BP title I'd have expected at least one vehicle to be British.

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These Battle passes and warbonds  are they only reason I play WT these days.

I have all the planes I want (as I don't care for jets), I have the ships I want (don't like the big ones), I don't play tanks, got my "sea dog" achievement and have 50 million silver lions.

The only other challenges are the golden eagles wagers I do once in a while.

 

I really don't care what I get as I hardly use anyone of these planes, ships, tanks. It's just the fun/challenge of earning them.

Edited by FeldwebelNL
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1 hour ago, sardinha08 said:

I'm talking about the CAS challenges that include Ground AB but where you can't pick your CAS vehicles or weapons. Those are challenges that basically are not possible in Ground AB, not that it surprises me of Gaijin doing things without thiinking if it's possible on certain modes.

Last BP there was that 'destroy a ground target while going 800km/h' which drove me eventually to ground RB, I don't see anything like this in this BP? If anything it rather promotes air AB for the Honor Guard challenge, since you can't cap in air RB.

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