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CDK exporting files in wrong size


SpazzKill
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Whenever I export a file and open it, it's only in 512 x 512, despite CDK Asset Viewer claiming it will be exported in 4096 x 4096. Switching between "Base quality" and "High quality" does nothing as well, the file stays set to 4096 x 4096 with either settings. Any idea what is causing this or how to solve it?

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Ran into the same problem after updating to the latest CDK version. Object textures like instruments, weapons etc export at correct resolutions, but any vehicle skin gets reduced to 512 px. With occasional artifacts. It doesn't help to reinstall any earlier versions of the CDK. At least not the ones approved for the latest Dagor update, as far as I can tell.

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On 13/01/2023 at 10:23, Oshida_BCF said:

it's not "wrong", but it's just that the CDK cannot extract higher than 512x512

 

This is just plain false, it has no problem extracting files at 4096 x 4096 on my PC.

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