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I am a newbie. Played Battle Tanks: Legends of WWII. It is a kind of childish game so I want to see how fun WT is. I miss a simple manual with explanation of a few simple things. For example: I have tanks in reserve. Does this mean that these tanks are definitively mine or are they just temporary tanks till the moment I buy them. Can tanks be bought? I have 2 reserves, is it possible to add more reserves? Where can I find the amount of the blue dots I receive as a reward etc. Another thing: autopurchase. What does it mean and what happens if I turn it off? Thousand questions I have and I find no answers anywhere on the web. Yes, the Wiki. Doesn't help. I have no interest this moment in the caracteristics of all the different vehicles. What i love to know is whether you can join tanks of different nations  in the same battle ... and so on..

Does anyone of you specialist know a link where I can find this info? Without I will need months to figure out how things are arranged in WT. I did all the trainingcourses, so fighting is not a problem. Updating a vehicle, training crews, the meaning of the currency.... that is what us newbies need.

 

Thank yo

LV

TheElite96 (Posted )

Hello and welcome! I've moved your thread to our Academy area as it is more suited for questions like yours. Cheers

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Sky's correct.  When you start off you get tanks that cost nothing in repairs.  As you skill up (don't rush!), you'll get a few free repairs with each new vehicle ordered.

 

Go into the Army Academy section and look/search for what you may have some questions about directly related to the game.

 

In Arcade Battles, which is where I'm at currently learning the game and vehicles, you will end up facing all vehicles of all nations, within + - 1 Battle !ating of the highest tank you have crew in within your hangar (eligible to be selected for a battle).

 

Play a couple of countries with 3 - 4 tanks of similar BR.  Doing that will really help when you face a tank you've driven as an opponent :salute: "What...I've been in that tank!  Uh-huh, I know just where the ammo is stored..." BOOM!

 

Ask lots of questions!  Spectate when you can after a fight, watch some videos, and more than anything -- >  enjoy!

 

<S!>

~War~

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a.) "For example: I have tanks in reserve. Does this mean that these tanks are definitively mine or are they just temporary tanks till the moment I buy them. Can tanks be bought?"

'Reserve' tanks are tanks which the game gives to you as free 'starter' vehicles; they are yours to keep and will stay that way until the end of time. All their modifications are already researched.

Vehicles in the tech tree can be purchased after you 'research' them - which you do after the orange bar fills up. You earn research points through just playing War Thunder. Keep in mind, though, that there is vehicle research points (which are put into the vehicle you are researching), and those points will only fill up for, say, a plane if you play planes. Then there is 'Modification' research points, which I guess are the same but are put into research of 'modules' which improve your vehicle's performance.

b.) "I have 2 reserves, is it possible to add more reserves?"

Reserve vehicles are... special. The only reserve vehicles you can own are the one the game gives you at the beginning or when you switch to a new nation. Don't bother trying to get more reserve vehicles - there are none.

c.) Another thing: autopurchase. What does it mean and what happens if I turn it off?

In War Thunder, basically everything in-game costs Silver Lions - which you earn in battle. These include vehicle purchase, (non-Reserve) - vehicle repair after battle, purchasing modifications, purchasing ammunition for the vehicle, and so on.

These can be hard to keep track of, but each thing has its own 'Autopurchase' function (though in certain cases, like 'Autorepair', it will have a different name after 'Auto'.

When those things are turned on, Silver Lions will be automatically taken from your account to pay for these things. Most things in the beginning of the game are fine for auto-purchase (ammo costs like 10 silver lions for 50 rounds of APHE and you usually earn at least 1000 Silver Lions per battle), but later game vehicles have high repair cost, so to avoid going bankrupt, you may want to turn off autopurchase in those cases. Don't worry about that now, though - you can leave it on to save yourself the hassle.

 

Also, a little piece of advice for War Thunder ground battles: Find a nice spot to sit at and wait. This is known as 'camping' and is one of the best tactics I know of.

A piece of advice for Air battles (in Realistic mode): One, try to find a specific thing your plane is good at (assuming it's not an attacker or bomber, in which case it's obvious).

If it's a turn fighter, it probably has very good maneuverability and can turn fast.

If it's an energy fighter, it turns slower but can keep up a lot of speed in a dive and can dive down and then pull up to maintain altitude.

Speaking of altitude, when you're playing a fighter: "He who has height, wins the fight".

 

Hope that helps! ;)

 

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Reserve tanks are tanks that you start off with.  They do not have a repair cost, so there's no penalty for having your tank be destroyed (though that obviously doesn't mean you should be playing willy nilly).  You cannot receive more reserves; each nation has two if I remember correctly.

 

Tanks can be bought with real money.  Well, not directly.  You need to purchase the premium in-game currency, golden eagles (or GE for short).  These can be used to purchase premium vehicles.  A quick word of advice, however: don't buy any yet.  You're still a new player, and besides, you've already been given a premium tank for your first nation as a welcoming gesture.  There are more impressive premium vehicles later down the line, but don't think about these yet.  You don't want to be skipping past tiers and fighting things you're completely unfamiliar with.

 

Autopurchase automatically restocks your ammo after a battle.  At first, the costs of ammo (which you can unlock as modifications for certain tanks) will be rather cheap.  Later on, the costs of ammo will be a bit of a light punch, but in my experience, nothing concerning.  If you disable it, you'll simply have to purchase the ammo manually.  I suppose if you're on the edge of financial destruction and certain shells are just used less, it could help.

 

Autorepair automatically repairs your destroyed vehicle after a battle.  If you disable it, your vehicle will go through a repair timer; you can either wait for the whole thing or pay up a cut of the repair cost later.  You'll be much more concerned about repair cost later down the line when it becomes more and more difficult to make a profit.  I personally keep both autopurchase and autorepair on for the sake of convenience.

 

I hear you out about the UI of the game.  It's awkward to get used to, but just look around and ask whatever you need. :salute:

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  • 2 weeks later...

Thank you all for your help. Begin to understand how things are organised in WT. Especially the crew-business took a while to get.

I'm enjoying myself...

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16 minutes ago, Astromind said:

Thank you all for your help. Begin to understand how things are organised in WT. Especially the crew-business took a while to get.

I'm enjoying myself...

 

It's our pleasure! :salute:

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On 14/01/2021 at 18:43, Astromind said:

Does anyone of you specialist know a link where I can find this info?

https://wiki.warthunder.com/Main_Page

 

Not all info is there...but lots of it is. Plus a lot you didn't ask.

 

I am assuming you got the answers to what you asked...but any other question, fire away...

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On 14/01/2021 at 18:43, Astromind said:

I am a newbie. Played Battle Tanks: Legends of WWII. It is a kind of childish game so I want to see how fun WT is. I miss a simple manual with explanation of a few simple things. For example: I have tanks in reserve. Does this mean that these tanks are definitively mine or are they just temporary tanks till the moment I buy them. Can tanks be bought? I have 2 reserves, is it possible to add more reserves? Where can I find the amount of the blue dots I receive as a reward etc. Another thing: autopurchase. What does it mean and what happens if I turn it off? Thousand questions I have and I find no answers anywhere on the web. Yes, the Wiki. Doesn't help. I have no interest this moment in the caracteristics of all the different vehicles. What i love to know is whether you can join tanks of different nations  in the same battle ... and so on..

Does anyone of you specialist know a link where I can find this info? Without I will need months to figure out how things are arranged in WT. I did all the trainingcourses, so fighting is not a problem. Updating a vehicle, training crews, the meaning of the currency.... that is what us newbies need.

 

Thank yo

LV

 

Hey there friend,

 

First and foremost welcome to the forums. I can see that @TheElite96 moved your thread to the Player Academy, which is designed for forum members to exchange advice on how to play the game and work the various functions etc.

 

I’m glad to see that a couple of forum members have already stepped in to offer some advice and help, and you’d mentioned that you’d already gotten a grasp of some of the interface and how to play the game, so that’s great!

 

It would probably be easier for us to provide explanations and advice on specific things you’re struggling with, you’re more than welcome to ask about them here in this thread, or create new threads, or PM our community helpers.

 

A couple of things I can answer from your original post (sorry if you’ve already learned how some or all of these work since then);

  • Reserve vehicles are the very first vehicles that will be unlocked for a nation and are free to repair.
  • When it comes to blue dots as rewards, it sounds like you’re referring to research points. You can see the research point progress towards your selected vehicle by clicking the “research” button in the bottom left corner of the main menu.
  • Auto purchase is something I’d recommend disabling when it comes to researched vehicles. Early into a nations tech tree it’s not so much of a problem as they’re cheap, but later on you’d be kicking yourself if you’d accidentally bought a vehicle when you didn’t have enough SL (Silver Lions, the in-game currency) to facilitate your repairs and rearming afterwards.
  • Autopurchase modifications is also something I’d disable for the same reason.
  • Autopurchase ammunition is something I keep on, ammunition is typically cheap enough that I never notice/care about it.

 

Finally, I’d also recommend using the search function here in the forums for any topics you’re unsure of, as there’s almost certainly a new player that’s asked about them in the past. Failing that, you can always post in the academy to ask or PM the community helpers as well.

 

I’m sure I can speak on behalf of the Community Helper team and the forumbase in general in saying that we’re happy to have you, and we hope you’ll stick around. :salute:

 

Cheers!

Edited by TheCheshireCat
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  • 4 weeks later...

First I want to apologize for my not responding immediately on your help. I come from Battle Tanks: Legends of WWII. Fun in the beginning but after playing for months it becomes boring. Not realistic. My native language is Dutch so I hope I can make myself clear enough.

I am still struggling with the way my SL are spend. It feels as if I have no control over them. For instance: "You have unpurchased modifications for .... name of tank...  Would you like to purchase them for .... SL."  I have no idea what happens when I agree, why this question is asked , what happens if I so no... and so on.

Another mystery. I have a M2A4 reserve.  Now, out of the blue, I have a premium vehicle M2A4 (1st Arm Div). I remember I got the question whether I wanted to buy it, but I cannot remember that I researched this vehicle.

It is sometimes so confusing that I most of the time think... ok, agree with everything... it won't do any harm. I realize that this is, for the moment, no problem but as I progress in researching and bying heavier tanks, this could be very costly as The CheshireCat mentioned above.

grz

Astromind

from Belgium.

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5 hours ago, Astromind said:

First I want to apologize for my not responding immediately on your help. I come from Battle Tanks: Legends of WWII. Fun in the beginning but after playing for months it becomes boring. Not realistic. My native language is Dutch so I hope I can make myself clear enough.

I am still struggling with the way my SL are spend. It feels as if I have no control over them. For instance: "You have unpurchased modifications for .... name of tank...  Would you like to purchase them for .... SL."  I have no idea what happens when I agree, why this question is asked , what happens if I so no... and so on.

Another mystery. I have a M2A4 reserve.  Now, out of the blue, I have a premium vehicle M2A4 (1st Arm Div). I remember I got the question whether I wanted to buy it, but I cannot remember that I researched this vehicle.

It is sometimes so confusing that I most of the time think... ok, agree with everything... it won't do any harm. I realize that this is, for the moment, no problem but as I progress in researching and bying heavier tanks, this could be very costly as The CheshireCat mentioned above.

grz

Astromind

from Belgium.

 

As you play you will automatically earn Research Points (RP) for the vehicle you have been playing. These are automatically spent on modifications (upgrades) for that vehicle. Once enough RP has been earned you will unlock that particular modification. At that point, you get the "You have unpurchased modifications for..." message. You can then choose to spend Silver Lions (SL) to buy the unlocked modification. This is usually a good idea since it makes the vehicle better.

 

You can choose which modification to research next; or if you don't the game will automatically choose one for you.

 

You can view modifications by clicking on a vehicle in your lineup or the tech tree, then choose "Modifications" from the pop-up menu. Here you can also select which modification you want to research next: 1571084838_2021-02-27(2).thumb.png.bc4cd

861004340_2021-02-27(3).thumb.png.a54704

 

As for the Premium M2A4, I believe this is a gift from WarThunder: You get the first Premium vehicle of whatever nation you play first. I you had started first playing Japanese tanks you would have gotten the Premium Ha-Go Commander tank.

 

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Thank you for your help. As you say, I don't need to purchase the modification i have researched right a way. Yes it makes the vehicle stronger. But what if I want the vehicle underneath? Isn't it a waste of SL if I want the Valentine but not the Daimler MK II I am researching? Of course I have to buy the Daimler first before I can begin to research the Valentine, but why do I have to purchase all the modifications of the Daimler first?? I have no intention to fight with that tank. A full research of a vehicle is logical, but why purchase things one never is going to use?

 

Cost of repair: when my tank has been destroyed and i have no more free repairs, do I just have to wait the free repair time once the vehicle is in the hangar? Is there a posibility to see the progress of the repair and how do I know when it is ready for battle without spending SL to repair it?

I suppose when I go immediately with that vehicle to battle (new game), the repair will then cost the indicated SL?

It would have been nice if the repair progress was visible and if one had the possiblity to purchase the missing repair time with SL. E.g. repair time 16 min. Repaired 9 min. Cost next 7 min. xxxx SL

 

thx

grz

Astromind

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50 minutes ago, Astromind said:

But what if I want the vehicle underneath?

I'm not sure why you can't research the vehicle underneath if you haven't purchased all the modules. That's never happened to me.

51 minutes ago, Astromind said:

do I just have to wait the free repair time once the vehicle is in the hangar?

Yep. A few tips for getting more SL every battle:

a.) Use boosters. You get them from crates and as daily login rewards, and equipping them will significantly boost your income.

b.) Try to go for caps. To my knowledge, the single highest SL gain is the one you get when you capture a point.

c.) If you ever run out of SL completely, try playing your 1.0 tanks in Reserve. Reserve tanks have no repair cost so you can die as many times as you want without losing any SL besides what you need to resupply ammunition.

 

59 minutes ago, Astromind said:

Is there a posibility to see the progress of the repair and how do I know when it is ready for battle without spending SL to repair it?

statcardexample.thumb.png.514fd4039c8783

As you can see, right below the repair cost (outlined in red), there is a figure showing the 'Free Repair Time'.

This shows how long it takes to repair the vehicle without paying SL.

  427444813_Screenshot(82).thumb.png.a81fa  

Here, I just played a battle and the Sturmpanzer there that I'm hovering over has to be repaired (open the image in a new tab if you need to look closer).

Right below the repair cost and the free repair time, it shows the 'Condition' of the vehicle. Currently it's 'Damaged' and needs around 6 more minutes to repair.

If at any time during this free repair you want to pay to repair it, simply right click on the vehicle and select 'Repair'.

If you want to repair every vehicle in your lineup at once, then press the golden 'Repair All' button (to the right of the list of nations).

Since while I took the screenshot the 'Repair All' button was going down in cost, I can only assume that the repair cost goes down the longer the free repair time was going on. So it turns out you can "purchase the missing repair time".

 

Hope this helps!

 

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On 01/03/2021 at 19:27, Astromind said:

Thank you for your help. As you say, I don't need to purchase the modification i have researched right a way. Yes it makes the vehicle stronger. But what if I want the vehicle underneath? Isn't it a waste of SL if I want the Valentine but not the Daimler MK II I am researching? Of course I have to buy the Daimler first before I can begin to research the Valentine, but why do I have to purchase all the modifications of the Daimler first?? I have no intention to fight with that tank. A full research of a vehicle is logical, but why purchase things one never is going to use?

 

Cost of repair: when my tank has been destroyed and i have no more free repairs, do I just have to wait the free repair time once the vehicle is in the hangar? Is there a posibility to see the progress of the repair and how do I know when it is ready for battle without spending SL to repair it?

I suppose when I go immediately with that vehicle to battle (new game), the repair will then cost the indicated SL?

It would have been nice if the repair progress was visible and if one had the possiblity to purchase the missing repair time with SL. E.g. repair time 16 min. Repaired 9 min. Cost next 7 min. xxxx SL

 

thx

grz

Astromind

 

@Blofeld_Returnsgives good advice. As noted, the amount of free repair time is subtracted from the repair cost. Example: Let's say it costs 5,000 Silver Lions (SL) or 10 hours to repair a completely damaged vehicle. If you wait 5 hours (ie. half the repair time) and then pay for repairs the cost will be about half - 2,500 SL. So even if you don't fully repair vehicles before using them again, you will save SL.

 

As for research, note that you get two separate amounts of Research Points (RP): One for modifications and one for new vehicle. Say you play a battle in the M4 Sherman and earn 1,000 RP. You then get 1,000 RP that can only be spent on researching modifications for the vehicle you played. You also get 1,000 RP for whatever new vehicle you have chosen. (the two numbers may not be exactly equal because there are various modifiers play). You don't need to purchase modifications to research the next vehicle. But at some point you will have to purchase a vehicle before you're allowed to research the next one.

 

As for free repairs, the vehicles that are assigned to a crew (ie. the ones you can see at the bottom of the hangar screen) repairs much, much faster (like ten times faster) than those that are not. More importantly, they still repair faster if you play another nation or even if you are logged off. So before you exit the game, fill your lineup with damaged vehicles (and do this for all the nations you are playing) and they will repair fast and for free while you're at work/school or asleep! In the long run this will save you millions of SL.

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On 01/03/2021 at 18:27, Astromind said:

but why do I have to purchase all the modifications of the Daimler first

You dont. You can research and purchase tanks even if the previous ones are not modified. You need to BUY the vehicle so you can buy the next one in line, but you dont need to upgrade it...not even necessary to buy a crew.

BTW...crews are only necessary to play with the vehicle...if you dont plan to use it...dont buy a crew, they get expensive. And plan so you buy ONLY ONE CREW for each vehicle...it has to be used always on the same slot...so you have to plan which crew can use which vehicles.

 

BE ADVISED that purchasing a modification also implies REPAIRING the vehicle...and paying for it (in SL). As an example...a 100SL modification may cost 3100SL if the repair costs 3000SL. But if vehicle is repaired, then you pay only 100SL. The game will "suggest" you buy the modifications immediately after the battle...with added cost if vehicle is damaged. (of course...if you repair the vehicle, you can use it again).

 

In Sl economy i  do the following:

- Turn OFF auto repair

- Turn OFF auto ammo

- I pay manually for ammo and repair IF and WHEN i think i need it.

- I usually play one nation and leave vehicles repairing WITH CREWS, then go play another nation

- There is a crew ability that reduces repair time, i research this TO THE MAX (takes time)...it can reduce by half the repair time

On 01/03/2021 at 18:27, Astromind said:

It would have been nice if the repair progress was visible

It is visible...if you click on the vehicle in the crew slot you get all vehicle information, including max repair time, current repair time and also the costs in SL.

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 To Blofeld_Returns.

I do understand the principle of free repairs and repair costs. In your screenshot I can see in  the Condition of the tank that the vehicle is damaged + time. I have never seen it with my tanks. I also have no button for repair or repair all. I found it strange that a game like WT with so many posibilities had not thought of showing this repair time. So it is somewhere. I only have to find it now.

Could it be because I have autorepair on?? I will find out. Just fought a battle, had all autorepairs  and ammo disabled, but no button. 

Boosters and caps... I know that you get extra SL's but i am missing something. Boosters: Valid and duration.. ok, but what do they mean with missions? I suppose a certain number of battles?

Caps and wagers: absolutely no idea... have to read more about them. I just click and hope they give me extra SL's.

Your tip of the lineup is very very interesting. Once I put a tank in a slot (crew) I leave it there. I only replace it when I have purchased another, more powerfull tank. Afterwards I never replaced it with a reserve tank because I thought that changing it back to the powerful tank would cost me extra SL's for the training .

I will give an example; can't explain it properly otherwise (my Dutch native langue!!)

Crew 1: Reserve tank, training crew let us say put up to 4

After exploring tanks, I decide to replace it with a tier 2 tank (crew 1).

For that I have to pay xxx SL's (training).

Now my question is: when, after a battle with the tier 2, I put back the reserve tank in slot (crew 1) and, let us say, after a fight want to put back the tier 2, ...do I then have to pay again for the training (putting the tank tier 2 back in that slot?

For the moment, I only fought 1 battle with that nation, because eitherway I thought I had to pay SL's - or for repair or for training. I hope I was wrong, gives me more possibilities. Ithink [email protected] n already has given the answer, but I am verifying If I have understood it right.

 

To [email protected]

Your tip for planning crew-vehicle is very helpful. I see now that I was stupid to by 5 crews for Germany and a waste of SL's.

About the modifications: after a vehicle is destroyed, am I to understand that I have to pay again for modifications as Brake system or Suspension or Adjustment of Fire? Ammo, yes, FPE logic...

About ammo: Stuart 3: ammo M51 shot 2 SL's. I suppose it is 2 SL's per shot or is it 2 SL's for the bunch?

 

 To Krise_Madsen

 

Your suggestion for the lineup of damaged vehicles and repairing tips: great!! Thank you.

 

grz

 

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3 hours ago, Astromind said:

I have never seen it with my tanks.

Out of curiosity... do you play on Console? Because I play on a PC. I know the controls are different, maybe some things in the stat card don't show up either.

3 hours ago, Astromind said:

Caps and wagers: absolutely no idea... have to read more about them.

If by 'caps' you mean capture points in battle:
They're the things in battle marked by large floating white diamonds with either a big capital A, B, or C on them. Usually (with the default color settings), if uncaptured they are white, if your team controls them they are blue, and if the other team controls them they are red. Capture points, or 'caps', are essential to victory because if your team controls them they steadily reduce the enemy teams' tickets. If the enemy team has 0 tickets, they lose, so these 'caps' are basically the objectives of each ground battle. 

Wagers?

They work the same as in a card game. You put, say, 10 SL down on the table, and if you complete the requirements of the wager (hover over them to find them) within the indicated time limit, you get vastly more SL than you put in. In this case, let's say you have a wager that says 'Capture One Capture Point'. It gives you an hour to do so. After 'wagering' 10 SL, and then going into battle and subsequently capturing a point, you return to the hangar. The wager recognizes that you captured a point and rewards you with 100 SL - vastly more than you 'wagered'.

Bottom line, you bet in-game currency on doing something in-game, and if you do that, you get more SL than you put in.

3 hours ago, Astromind said:

do I then have to pay again for the training (putting the tank tier 2 back in that slot?

The way the crew training works is basically: The crew is assumed to not know how to operate a tank that they've never seen before, so they must undergo training to learn that.

If you have, say, a Tiger 1, and you swap it out for a different tank, then you will have to pay a crew training cost for that new tank. If you, later on, switch back to your Tiger 1 for that slot, then your crew will just hop back in - because they already know how to operate that Tiger. The same goes for swapping out that Tiger 1 for an aircraft, or maybe a ship.

853565116_Screenshot(84).thumb.png.8aca9

(Open the link in a new tab or window to look closer.)

As you can see, when training a crew to a new vehicle, they will keep the skills on the old vehicle. You can switch the old vehicle back into that slot as many times as you want for free.

 

Hope this helps!

 

 

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To Blofeld_Returns

Wagers: yes, now I see... didn't know the word in that meaning.

The rest is very clear now, except that repair thing. I have no idea whether a vehicle is repaired or not. I have disabled autorepair, but I see nowhere 'Condition..' nor a tab repair all. I just played

'Assault: ground arcade' (Reward of the day) and a strange thing happened. My turret blocked and always pointed in the same direction, whatever way the vehicle went. I let the enemy kill me hoping another tank would be allright. No... all my tanks had the same problem (Germany). Couldn't help my team and we lost... Played again with Gr.Brittain and everything went fine. Could it have to do with the fact that my tanks weren't fairly repaired?

I play on PC with a Logitech G502 Hero. A lot of buttons but strange enough; I cannot assign some of the buttons in Controls.

grz.

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18 hours ago, Astromind said:

My turret blocked and always pointed in the same direction,

I assume those tanks actually had turrets.

 

Something else that could have happened is an AI tank shot you and broke your 'Horizontal Turret Drive'.

It's basically a big ring of ball bearings that the tank's turret sits on, with a gear apparatus that makes it turn.

If a tank shell destroys it, then the turret cannot turn.

It looks like this:

HorzProof.thumb.jpg.31353d0cfc49b2b62d7c

Parts of your tank breaking is a common occurrence because the AI tanks in Assault: Ground Arcade are given perfect aim over infinite distance. This means they can hit you from really far away at full speed even when you're behind cover. If you don't have the 'Repair Kit' modification unlocked, then repair of your tank is impossible. I recommend playing regular Ground AB until you at least unlock the 'Parts' and 'Fire Prevention Equipment (FPE)'. Otherwise, you will get hit once and either burn to death or have to leave the tank because some part doesn't work any more.

Big tip: 

Look to the bottom left of your screen in battle to see a grey circle with an X-ray of your tank from a birds'-eye view perspective. Here you can see if any parts of your tank are broken (they will be matte black with an orange outline, as you can see in the photo above).

18 hours ago, Astromind said:

Could it have to do with the fact that my tanks weren't fairly repaired?

I assume you mean repair due to battlefield damage - if so, absolutely yes. As a general rule, in War Thunder, whenever the 'Hold F To Start Repair' message pops up and you have a quiet moment, you should repair your tank.

 

 

 

18 hours ago, Astromind said:

I cannot assign some of the buttons in Controls.

Assuming you mean keys on your keyboard - there should be nothing stopping you from changing parts of the Settings in any way you wish.

Say you wanted to change the Repair key on your keyboard to R. 

You would go into Settings and search 'repair'. The repair key should come up.

Now, you click on the bit directly to the right of the name of whatever the key does, and then press the button in the far lower right of the Settings window (there are 2, so just hover over each of them until you find the one labeled 'Choose Key').

This will ask you to press the preferred key on the keyboard. If there is already a key assigned to the action, then it will give you 3 options: 'Add' (add the key as an additional button to the same action), 'Replace' (the key you pressed shall become the new key that activates that action), or 'Cancel' (just sends you back to the Settings tab). The button is really hard to find - I don't blame you for not being able to figure it out.

 

Hope that helps! 

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1 hour ago, Blofeld_Returns said:

If you don't have the 'Repair Kit' modification unlocked, then repair of your tank is impossible

Do you mean the modification ' Parts ' ? Never seen Repair Kit modification. I was stupid enough to buy every modification for all my tanks, also the ones I don't use and none of them has this Repair Kit modification. Is this probably the reason why I cannot repair manually or not repair at all but wait until the repair time has passed? My SL's are draining away by all these automatic repairs... Unabled the automatic repair and ammo but it seems it has no effect.  As I said before, I don't see anywhere The Condition of the tank that is repairing.

The automatic repairs for my rank 2 tanks are beginning to cost as my crews are not strong enough to win enough SL's. Occasionaly kills, most of the time assists and hits. So not enough earnings to cover the repairs if they keep on going automatically. Have to go to battle with reserves but my team in battle needs every power there is to win!! I don't like it to let them down.

Maybe a reinstall of the program? It's driving me NUTS ( I am from Belgium, not far from Bastogne ;) )

 

Yes,

1 hour ago, Blofeld_Returns said:

I assume those tanks actually had turrets.

Yes, all turrets. The weird thing is that all my tanks that entered in battle, after the one that got his turret damaged, had the same problems in that battle even without being hit.

 

1 hour ago, Blofeld_Returns said:

Assuming you mean keys on your keyboard - there should be nothing stopping you from changing parts of the Settings in any way you wish.

Changing control settings is no problem at all. It's just that I have 11 mousebuttons available and a few of them are not recognised by WT in the controls. A pity I cannot assign the most important buttons to my mouse so that I have my other hand free for steering and minor things as fire extuinguish. Maybe a Logitech problem.

1 hour ago, Blofeld_Returns said:

Look to the bottom left of your screen in battle to see a grey circle with an X-ray of your tank from a birds'-eye view perspective. Here you can see if any parts of your tank are broken (they will be matte black with an orange outline, as you can see in the photo above).

 That is really helpful. Wondered what that was doing there! Thanks! A pitty there is no WT manual in pdf where these things are explained. Newbies spend lots of time searching for answers in so many different places... That's why I really appreciate what you pro's are doing for us newbies. Thinking that in the meanwhile you could have had a great battle !

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39 minutes ago, Astromind said:

Do you mean the modification ' Parts

Yep!

39 minutes ago, Astromind said:

Maybe a reinstall of the program?

Considering that War Thunder takes HOURS to install, I would say that uninstalling should be a last resort.

39 minutes ago, Astromind said:

after the one that got his turret damaged, had the same problems in that battle even without being hit.

That could be a bug. If it persists or happens again, try reporting it on the Forum. (Try to explicitly meet all the requirements, though, otherwise the moderators will get mad).

 

39 minutes ago, Astromind said:

It's just that I have 11 mousebuttons available and a few of them are not recognised by WT in the controls

I don't use a mouse with mouse buttons, so I'm not well versed in those things. I have no idea why it doesn't let you assign mouse buttons.

39 minutes ago, Astromind said:

A pitty there is no WT manual in pdf where these things are explained.

Well...

Actually, there is - sorta. YouTube.

Here's a few links to videos that really helped me out.

Ammo types explained:

 

Guide to settings:

 

 

And a few general tips for Ground RB in general:

1.) Don't bring maximum ammo. 

I have never had a single battle where I used up anywhere close to my entire ammunition supply. Even for low tier vehicles, just bring around 20 rounds of regular ammo (in Germany's case, APHE) and if you feel the need to have a little more penetration, bring 5 rounds of solid AP or APCR. This will reduce the chance of an enemy shell detonating your ammunition.

2.) Be aware of your surroundings.

If you face your camera one way, you will only be able to see around 95* of the 360* full view range. This means that ANYTHING outside of this (rather narrow) cone of vision can easily sneak up on you.

Just rotate the camera around once in a while.

3.) Be aware of your tank's weaknesses and strengths.

For example: the German Pz IV F2. 

  • Good mobility
  • Great gun
  • Great post-penetration damage

To take full advantage of these things, you would:

a.) Use the mobility to easily reach early-game positions.

b.) Use the gun to destroy the biggest threats on the enemy team (such as heavy tanks your teammates might have trouble destroying).

c.) Use the post-pen damage to have confidence in getting 1-shots (i.e. always aim for crew compartments instead of critical components like gun, engine, etc.)

 

On the other hand:

  • Bad armor on all sides
  • Bad at angling

To not get pulled down by these you would:

a.) Not rely on your armor (i.e. hide behind cover more, pop out to take shots then duck back into cover)

b.) Not expect your armor to protect you (i.e. not try to take ANY shots from enemies)

 

4.)  CAMP.

This is probably the Number One Rule of War Thunder.

Try to find a place where you have a good field of fire over a large area.

In a game where one-shots are common, often the winner of a tank engagement is the one who can get their gun on target first.

On maps where tanks only come from one direction, this is easy. Just point your gun in that direction.

Here's a little intro to good positioning.

 

 

5.) Exercise caution when exposing your tank.

Ideally, you're always behind cover. But that's not how the game works. Let's say you're driving through a city and come to a crossroads.

ALWAYS, I repeat, ALWAYS look both ways before crossing the street.

There could very possibly be an enemy tank camouflaged at the end of the street, just waiting for you to peek out.

 

See you on the battlefield ; )

 

Edited by Blofeld_Returns
A sentence was incomplete.

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17 hours ago, Blofeld_Returns said:

See you on the battlefield ; )

Hopefully not too soon!! ;)

 

Great tips for fighting. Some of them I already applied. I think I am a little bit too cautious, standing still too long fearing what is ahead of me...and so being a sitting duck!

May I asked you just one more question and then it is WT studying time for me. I realise now that WT has a serious learning curve.

Squads: I see in my battle statistics that I receive squad-awards. Seems you are always with 2 in a squad. How are they formed and has it advantages to defend the other squadmember. Is there a way to know which player is my squadteam?

 

The following is just to let you know how my repair problems are a real mystery to me.

The last weeks I have been fighting dozens and dozens battles with fully researched tanks (not the free ones). Now yesterday, I began airfights to earn some SL's. Afterwards I went to Army and suddenly, after the battle I saw 2 tanks darkred highlighted and CONDITION !! This happened just once. Now it is just as before. The same tanks as yesterday... but no more possibility to repair manually... 354513468_Schermopname(120).thumb.png.ba 1909391364_Schermopname(122).thumb.png.2

 

Is it normal that, when I send the PZIII J1 to holiday (list of researchable vehicles) the repairtime is 10 days? Back in the row, just minutes. Saw on the forum the same remark from other players.

Strange.

 

WT is just great. It reminds me of my military service. I was for a year a vast crewmember of an AMX. Seasickness during the first days!!

1409422885-amx-13-vci.thumb.jpg.8259564e

 

I had the luck of riding (not as a crewmember, it was a sort of taxi, had to go back to my unit)  in a Leopard for one day during Nato manoeuvers at the borders of East Germany. This was in the early seventies. A feeling you can't describe...

 

grz

 

 

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