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Podcast: With DEFYN and ADAM! Discussing the 25:00 Matchtime Change!


The cliff notes version is:

 

25 minute timer bad.

Space climbing bombers still a thing.

Retaining old players doesn't matter. Gajin has you by the balls and they don't care.

 

All game changes make sense if looked at from a financial perspective.

 

Maybe worth the listen...but it's a podcast that's 45 minutes long.

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On 15/12/2020 at 21:12, [email protected] said:

The cliff notes version is:

 

25 minute timer bad.

Space climbing bombers still a thing.

Retaining old players doesn't matter. Gajin has you by the balls and they don't care.

 

All game changes make sense if looked at from a financial perspective.

 

Maybe worth the listen...but it's a podcast that's 45 minutes long.

Attentionspan extention to 45 minutes is possible for a human. If only the matches took that long again ;)

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25mins is just ... bad. We need to go back to 60mins per a match. i haven't really touched Air Rb since they started doing mixed battles... but this is just...
About half my battles took more than 30-40 mins and those are the best battles. As long as we have only 25mins per match I will not bother with the mode anymore.
I will wait for Enduring confrontation... rather. Sad, I enjoyed planes/ tank and ships but they just keep killing the game slowly.

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On 18/12/2020 at 18:43, DRAGON_SK said:

25mins is just ... bad. We need to go back to 60mins per a match. i haven't really touched Air Rb since they started doing mixed battles... but this is just...
About half my battles took more than 30-40 mins and those are the best battles. As long as we have only 25mins per match I will not bother with the mode anymore.
I will wait for Enduring confrontation... rather. Sad, I enjoyed planes/ tank and ships but they just keep killing the game slowly.

Roger that, totally agree! i would prefer it back to 60 as well. i dont play any other mode, so im stuck with Air RB, or i should stop playing. One of both. difficult choice still. 

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Either bring the 45MM back (which I think is lazy and irresponsible but GAIJING has done many times) or spend time finding ways to enrich the game (such as having more game modes with different lengths of time).For example, the offensive player would use bombers and escort fighters and they would have to successfully bomb the target to win and the defensive player would have to be a fighter to find a way to intercept the enemy bombers and they would have to destroy all the bombers to win.  I always think that many of the problems in this game are caused by GAIJING's unwillingness to spend time enriching the game content and  unwillingness to learn about the game they  has made (please don't tell me that GAIJING knows about this game last live online broadcast and their staff didn't even know how to make the plane take off).

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