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Voice modding - Is it possible to use "disabled" event triggers?


Anyone that knows me from World of Warships knows my work with voice modding, and that I don't skimp on aiming for a grand scale. So I see a bit of a problem with trying to make a voice mod here when there's dialogue cues for stuff like "Enemy aviators are attacking our base, we must stop them" or "We really need a victory here, soldiers", yet I never hear them ingame. Only ones talking about the team winning or losing in general.
 

Is there a way to re-engage all these disused event triggers?

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