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Is it Possible to Create custom assets like a carrier in 3DS max?

I'd like to try to export a carrier that is already made in 3DS max and i have used the dagor exporter to export all 4 LOD's required, with similar part names and also a DM with the same part names, however I dont know where to place the files. Such that I can export it and use it in user missions. Can someone Guide me? I found the unit creator guide a little confusing and didnt really answer my questions as they used already available in game assets.

When i view the files the WT Asset viewer, i placed the files in userships, the 3D model, DM, and nodes is visible but there's an error with the anim tree when I try to export it, i tried putting one in but with no actual animations and it still didn't work

Edited by Senrein
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