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Surviving the Onslaught SB Air Tips & Tricks (2020 thread)


I am creating this thread as requested by @Pony51 for a fresh re-start of the old thread. Original thread is 

 

 

I had started this thread for to construct a database of information of tips&tricks for SB community so that we can have a healthy game as much as possible back in 2016.

There had been some changes to EC since then so please feel free to correct any wrong or outdated parts of the post. I will be watching over this post and add any new tips to it as well as correcting the faulty parts.

Hope it will help everyone in SB Air independent of level of experience.

I guess/hope @Pony51 will pin this thread so people can easy access it.

Thanks to all who contributed this thread, who will contribute to it and special thanks to @Pony51 for directing me for this new thread.

 

DOs:

  1. DO first please check the RULES -> https://warthunder.com/nl/support/termsofuse/ and http://warthunder.com/en/support/eula/ and http://warthunder.com/en/support/privacypolicy/ and game and forum rules and "Questions regarding the Site or these Terms of Use may be submitted to [email protected]".
  2. DO mark every dot (i.e. aircraft since every aircraft in the sky seem to be a dot from a distance).  When marking contact try to chat what type of enemy plane it is if you can guess. Simple "bomber" or "fighter" would do but if you can tell the exact type - great. It can for example prevent someone getting head on with P-39.
  3. DO respond every marking on the map. If someone marked near/very near of your map location, do respond. If they mark a farther location do respond. For the first one respond with Radio-4-1 and for the second Radio-3-1 for yes and Radio-3-2 for no. This simple respond saves a lot of fuel and life (in game turns) believe or not. (look for DONTs for "wasting teammates fuel and time").  Call for help and response should be: T-3-1 (yes), T-4-1 (follow me) to show position where you are. Maybe someone is closer and if not I will have idea what direction to choose to get help. Useful for example if you in your zero want to help me in my Ki44. If I start running it the wrong direction you will never be able to catch me to help me.  Using just "follow me" is reserved to guiding friendlies to an enemy that is not on your 6. Similar when somebody marks your position. If you want to answer using radio commands, give a "no" as well (but check the area, maybe he saw more than just one dot...).
  4. DO always be prepared before joining the EC (simulation air battles) sessions. Set up your preset with the most fertile way (i.e. with the most useful way to help both yourself and your teammates).
  5. DO try to include at least one bomber for the cases it really needed or as reverse DO include at least one fighter/attacker in your preset for the cases it really needed.
  6. DO play calm. You have plenty of time. Besides in real war there are commanders you have to obey but here you ARE the commander so DO play as you are a real battle commander (for instance DONT make something that you won't do if you are a commander in an army in real life).
  7. DO always run (as you run for your life) to help your teammate. As in (3) first DO respond and then run. Running does not mean to rush or be careless. DO be very careful.
  8. DO be very careful at all the times. Always look/search the surrounding for dots. Situational Awareness will be very helpful in this sense.
  9. DO always excuse by using Radio-3-3 if you shoot a teammate unintentionally. If you do not do this, that person and indeed all of us will think that you are doing it intentionally.
  10. DO have fun!
  11. DO always try to return to the base after you finish your job (patrol, bombing, support job etc.).
  12. DO respect to other's fun and joy! This is a game after all and you are not a brutal king of a community that obeys your every order with a stupid mind or because they fear from you. Behave respectively.
  13. DO always protect your airfields!
  14. DO use chat responsibly. DO always watch for in which server you are and don't use your native tongue as much as possible (indeed technically there is no rule against using your native tongue in chat as far as I know but it's not fair to speak with a language that the others may not understand since this is a team game. Furthermore this is not a local or national game but it's international). 
  15. DO always have enough energy to get advantage in the fight!
  16. DO use squad chat if you wish to tell something only to your squad members. There is option to use radio calls for squad mates only so that not everyone see them - use them if you just want to give 4-1 (follow me) to your squad mate so he can find you but there is no enemy around (so that rest of the team is not confused).
  17. DO always try to estimate altitude. If you see dot and click on map and know alt (easy scenario - dot is on your altitude, harder - it's far and much lower/higher) then write it in chat. If you do not know exact alt - guestimate (i.e "ca. 3000m" or "0" if it's lawnmowing) or just say "low" or "high". People going into that location would have much easier time spotting if they know what alt to look at and they might have to make a call if they should climb or not - nothing more frustrating than getting to battlezone at 5km to find enemy on ground level. If no info is given assume enemy is at least at 4km-5km altitude. Better than the alternative when you end up at 2km and enemy at 4km. If enemy dot is bomber on course to particular target mark it as well or give rough cardinal heading (i.e. 'N' or 'SE'). It's safe assumption that he will continue to the target. Fighters are different story.
  18. DO always warn your ally of enemy on his tail. SImple "6" will do but it can get lost in chat so popular option is to stress it by multiple sixes: i.e. "6666666666666666". DO it even if you do not know the name of guy on a plane. Worst case scenario you will make everyone look back. Better than loosing a teammate.
  19. DO  bait for your teammates - even if he scores the kill it will make it easier for you to score one (less enemy to worry about). If you have enemy on your tail and friendly fighter is nearby do not evade by doing 180s or 360s. he will never be able to help if he is in less agile plane. Instead try to maneuver so that you end up in front of your ally and start scissors so he can catch up going in straight line.
  20. DO try to turn as wide as possible (or if enemy is not v.close to not turn at all) if allied is coming from above (safe assumption he will have more energy) . If you suddenly turn sharply and enemy follows, ally will overshoot.
  21. DO consider option to stop turning and going vertical if allied is coming fast and level (and you are scissoring). If you can do it safely without being killed and enemy will follow he will be sitting duck with 0 energy for your teammate to claim.
  22. DO acknowledge your enemy skill after good fight no matter if you lost or won. Write in general chat "Good fight. Salute!" in recognition and respect of your enemies skill. It is a matter of good manners and pilot's code of conduct to be respectful towards your enemies.

    Remember that WWII pilots, especially in Europe, were the elite officers, highly educated, often coming from noble families with traditions and high personal manner standards. Flying WWII simulators we in some way impersonate those brave man. Be polite, respectful and behave like real WWII pilot officers would.

  23. DO fly like you have only one life. Protect your airplane and pilot at all cost. If the most important for you will be to survive and return safely to base, your flying will improve a lot. Keep cool head, getting kills is not the most important, NOT getting killed is. Fly back to base as soon as you get even minor damage to your plane - it's performance already dropped. Don't take unnecessary risk.

  24. DO assess the situation before jumping into a furball. Find out who is who, look for friendly with EN on their 6 and start there. This goes hand in hand with the don't shoulder shoot, shoot an already burning plane and all that common courtesy. The guy behind your team mate is actually an easier kill than the guy in front because he has a target in his sight.

  25. DO help ally as top priority - no matter what you're doing if you can safely disengage (obviously in 1v1 turning around migth be a mistake) and can help - go help. What goes around comes aroudn and next time someone might help you.

  26. DO think about the flight paths an enemy might take rather than asking 'where is the enemy' or patrol to find them aimlessly.

  27. DO keep your eyes open, especially the ones behind you. Look back over your shoulder every few minutes for to be sure if you are being followed or not. It's also good for spotting more enemies to mark on the map and after you die to see why you died and take 10-15s to think what you did wrong and what to do to prevent it.

  28. DO brace yourself with patience, there are lot of bugs, but it's getting better.

  29. DO enjoy the matches and fight with honor.

  30. DO push T-4-2 (need support) when you realize that you are shot down. Your teammates will have altitude and position if you do it as fast as you can, some seconds later your teammates will see your death message. If someone is close he can go after the bad guy.

  31. DO try to learn a little of another language, even if you are dominant language (English or Russian).

  32. DO follow the game and forum rules.

  33. DO communicate in the chat. Type "hello, how are you?" - see what happens. Many people are willing to communicate on targets, missions, escorting, etc - but are too timid to start the conversation. Be the ice breaker!

  34. DO set up at least one joystick button with the "guide on me" quick-button radio call. Respond to every close "guide on me" with your own "guide on me". This will help players see which dots are friendly.

  35. DO play the mini-missions. They are the way to victory and rewards in silver lions and research points. Only if there are no practicable mission, choose your own targets. If you really can´t play the mini-missions, help the war effort by destroying bases, airfields and supporting your ground forces.

  36. DO land your kills. This almost doubles the reward you get for them. Even if you didn´t shoot anyone, land - it gives you a nice reward.

  37. DO be careful about collisions in the air. On the ground you can´t collide with friendly airplanes, but in the air you can - so be careful. You can also shoot friendly planes, so make sure you get closer than 800 meters and see NO blue marking.

  38. DO check the AI aircraft pairs around. Every airfield and bomber/attacker formation will have two AI aircraft covering them (manned by bad pilots!). Use those two dots to help you see where things are (airfields, bomber formation, etc.) Also use those to help you spot enemies - when they are diving to intercept someone, that someone is an enemy!

  39. DO watch "dots" in the air. You can see enemy planes incredibly far as "dots". Even through clouds. Even when they fly very low. This is a gameplay concession so people can find each other and have fun (shooting each other). This game mechanic renders some real-world tactics (flying low to stay hidden) impossible. When you get closer, those dots turn into little aircraft, which are suddently sometimes very hard to see (camouflage paint, getting lost in the ground clutter, being hidden by clouds).

  40. DO find someone to fly together with, ideally also using voice communication. You may have success in finding a Squadron that plays EC that you can join.

  41. DO look at the "kill text messages" in game. It adds to your situational awareness. If you see two dots fighting, one fires and then you get a kill message, this gives you great information of who is surviving the fight and what airplane he flies!

  42.  

DONTs:

  1. DONT ever never kill teammates intentionally. This will surely have consequences but not only in game terms. You will be an exile for the Simulation Community since people here in Simulation Community do believe fair fights (even if the other pilots are enemies(!!!!!!!!!!)) and come here to have fun, joy and to escape from stress of the ... real life incidents (sorry for ... but i really cannot imagine anything other than a curse about real life stress ;) ).
  2. DONT hurry when you are taking off. Under 200km/h (about 600ft/h) your plane will probably wont be stable to take off and you probably won't be able to take off. The km/h estimation is absolutely an AVARAGE and for safety DONT try to pull the stick or mouse under 220km/h-230km/h range of your plane speed. But in biplanes for instance this may go down to 150km/h or for some other planes it may go up. This is something that can be told a new pilot for his first 2-3 takeoffs. After that, one should gradually decrease takeoff speed to the actual takeoff speed of the plane (i.e. 109 G-2 about 150km/h, although you can force her up a bit earlier). New pilots should not get the impression that a "good" takeoff must work at speeds mentioned (i.e. 220km/h-230km/h or over 200km/h). We don't want this to happen. It's just a safe estimation and will/should be altered in time due to your experience gained.
  3. DONT haste!
  4. DONT be rude to anyone. Just report if someone is bothering you and the others about a subject. There are plenty of options in the "Complain" section. For to do this: Press the key for the list of players in the game (by default it's either TAB button or N button). Double click on the player you want to complain about. Push Complain button at the bottom of the window that is opened. Choose your complain subject (there is a choice like "other" if you cannot find the correct situation) and please write what is the reason. DONT ever send blank or one character messages. Be sure that no one in this world will respond such a complain (indeed they cannot since they DONT know the reason of the complain and what is the problem about!).
  5. DONT get too close to the enemy AFs. It's just a suicide since the AF protection is as it is IRL for realism (and it should be like that if this will be a simulation). IRL no army will allow any of their precious bases be destroyed so they DO take precautions.
  6. DONT ever ignore any of your teammates radio message. Always try to respond if applicable (in very rare situations you won't needed to respond. i.e. you are in the plane selection screen of the game or some other similiar position).
  7. DONT use your native tongue in the chat if you are not on a national server as possible as it is. It's technically not against the RULES as far as it seems but it's discouraged by the community for good reasons. So if you only choose Russia server, then it MAY be OK for the community. PS: Check DOs #14!
  8. DONT try to engage with any enemy planes under 3000m (about 9000ft) altitude. The most efficient altitude may change for your plane but in general 3000m is fair enough for most of the situations. However in WT if you try to fight at over 3000m chance to get a fight is low because of the game nature and design. So 3km should be your cruising altitude, unless there are enemy pilots with half a brain (= also flying at about 3km, meaning you should be at at least 4-5km). But bringing an enemy plane down is definitly worth diving to lower alts.
  9. DONT try to engage with enemy planes under 300km/h speed. The much, the better. It may be advised to be at higher speeds. That is indeed true for the WT game terms in my experience but this is an average. For a safe approach try not to engage any plane under 400km/h speed. For 75% of people in WT, 3000 means 3000m not 3000ft so if you use imperial say it. In fact always say the units. Writing "3000m" is not much longer from "3000" and "3km" is even shorter ;)
  10. DONT ruin other's fun. This will only bring hate and ignorance onto yourself!
  11. DONT use a plane that is built for turn fight in an energy fight. However there may be exceptions so that is not 100% true - you can BnZ (Boom and Zoom) in turnfighter (to some extent) but it's much harder to turn fight in BnZer. Also - turnfight is form of e-fight. Everyhing is e-fight in the air if you ask me. Beside each plane is different ;). As long as you have the E: bounce your opponent, and strive to keep the E advantage. No matter whether you are in a "turnfighter" on an "energyfighter". For long explanation about exceptions please check the comments. And if the situation is right, turnfighting is possible even in "energyfighters" - just don't do any flat, sustained turnfights unless you're actually better at it.
  12. DONT use a plane that is built for energy fight for a turn fight (while the DONT in the above situation may be objected in a logical/technical sense, in this situation if you do so, you WONT be able to win AFAIK *please correct if it's wrong*). No energy = No fight at all.
  13. DONT lose your energy!
  14. DONT ever engage in a battle with a not-enough-energy!
  15. DONT waste teammates fuel and time by not responding to the map markings near you. It really matters for both the team play and game fun. It's really annoying to follow a dot for 10 minutes, mark him several times and find out that it's one of your teammates.
  16. DONT abuse the game flows, the player skill level or anything that is not accepted in real life and in the game terms. This will only make you banned!!! (It's mentioned in the comments that there are cases that this don't happen but it does not mean it won't ever happen so just DONT for both yours and others game fun, game joy, happiness and fair play).
  17. DONT ever  never tailgate a bomber. Always attack with much more energy, preferable from exact top or frontal hemisphere.  BTW bombers are big targets - if you have big cannons (37/40/50mm) you can shoot them for as far as 1km away and have decent chance to hit them and it usually takes 1-2 hits.
  18. DONT jump in front of a friendly fighter chasing an enemy and try to get a kill. Instead climb and observe the whole situation from above. The fight will attract the nearby fighters and if there is another enemy in the area, there are high chances that he will try to get on your team-mate's 6. This is a moment for you to act and save him.  If chased enemy managed to shake your teammate off and you see you got a good position to engage him then do it. When engaging bomber, wait for your teammate to finish his pass if he is closer to target, before you start yours. If you see allied fighter chasing smoking, damaged enemy - don't jump in and steal all the effort he put to shoot him down.
  19. DONT shoulder shoot from behind a friendly fighter chasing an enemy. You will most likely hit your team mate resulting in a TK. Your team mate might get impression there is another enemy on his 6 and break his advantageous position behind enemy. Instead climb above and try to cover your mate's 6 like in above example.
  20. DONT be greedy for kills, points, score. Those elements while kind of representing your performance are not the goals of SIM. Greed for kills will most likely lead to: 

    i) ramming an enemy because you wanted to fire till the very end.

    ii) hitting the ground because you wanted to kill ground unit so much that you pulled too late

    iii) kill stealing, shoulder shooting and other not honourable behaviours

    iv) tension, lack of fun and disappointment if you didn't do well on this occasion

  21. DONT feed the trolls!
  22. DONT shoot a burning plane set on fire by a teammate (i.e. DONT steal your teammates kill and joy and fun and gain and experience) but DO observe the situation. In some cases a plane caught on fire may extinguish the fire by stopping engine and diving (so cooling the engine). Be prepared for those kind of situations.
  23. DONT shoot a spinning plane that lost control due to teammate shooting it but just track them, see if they recover and finish them if needed.

  24. DONT first call for help and then leave the teammate alone/outnumbered who comes to help you in the same situation you just called for help to get out of. Extend turn around and come back at the enemy. Especially if it leaves your teammate out numbered. At a minimum if your help has it under control observe for any additional enemies entering the area. If you are badly damaged, barely flying or out of ammo, DO let your teammates know about this for to prevent misunderstandings. Write the case in the chat after you land safely or crash. Meanwhile (while flying away from the problematic spot) if you cannot write to chat due to damaged plane etc. just report your position so that your teammate will know that you are getting away from the position that you called for help (or he will know that you are heading towards him if he responded "On me!" and telling you to head towards him after your call for help).

  25. DONT rush to higher ECs too fast. Planes at EC4 require much more skill, SA and patience so if you feel like you need some practice and some room to make error go to EC3 or even to EC2.

  26. DONT criticize someone for not speaking your language.  Not only rude, but a violation of rules (and learning anther language is rewarding!).

  27. DONT practice taking off or landing in EC sessions. The EC simulator battle is not the place to practice taking off or landing.

 

 

 

NEITHER DOs NOR DONTs BUT GOOD TO MAKE:

1) Use MEC and all other kind of  realism aspects :);)

2)  When it comes to chat you can go private for social calls. Start typing "/" and then name of person. When you press space afterwards his name will disappear an chat will go into private. It will remain private with that player as long as you do not "tab" it into team or all so you do not have to type the name each time. Most of the times it's enough to type few first letters of a nick and press space. If name disappears it means the private chat is open. If not it means that there are 2 or more players with the same letters you types and game do not know who you want to talk to. So if there is just one guy with nick begging with 'x' it's enough to type "/x " and it will do. This option really help if you want to coordinate with one particular player and do not want to spam everyone else.

3) If you are serious about playing SB EC - get at least a joystick. And rudder pedals. And a throttle. And possibly a VR headset. The more hardware, the better.

 

Edited by RedTribe
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Good list to follow by.

 

But not sure if this is correct:

  1. DONT use your native tongue in the chat if you are not on a national server as possible as it is. It's technically not against the RULES as far as it seems but it's discouraged by the community for good reasons. So if you only choose Russia server, then it MAY be OK for the community. PS: Check DOs #13!

Is DO #13 correct reference?

 

 

My addition:

DO try to learn a little of another language, even if you are dominant language (English or Russian).

DONT criticize someone for not speaking your language.  Not only rude, but a violation of rules (and learning anther language is rewarding!)

and of course

DO follow the game and forum rules.

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30 minutes ago, Pony51 said:

Is DO #13 correct reference?

Guess it's not. It should be DO #14 I think. Correcting it accordingly.

 

31 minutes ago, Pony51 said:

My addition:

DO try to learn a little of another language, even if you are dominant language (English or Russian).

DONT criticize someone for not speaking your language.  Not only rude, but a violation of rules (and learning anther language is rewarding!)

and of course

DO follow the game and forum rules.

 

Adding these to the OP.

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  • 2 months later...

Take Care of AI Bomber Formations
 

Shooting down all the enemy bombers earns a fairly considerable 7-8k bonus points on top of all the points you’ll receive for shooting down each individual bomber.  Kill them before they hit their target and you’ll also deny the enemy 1-2k bonus points for destruction of your mini base.  Likewise, protect your bombers and they’ll earn your team 1-2k bonus points (usually, some formations on some maps are utterly inept) plus another 7-8k when they safely exit the map.

 

If the intended target of the AI bombers is destroyed by a player, they will turn around and head home immediately.  Therefore, bomber pilots, you too can help protect your bombers if you can destroy the mini base in advance, thus reducing the time your AI bombers are exposed to the enemy.  Even if you haven’t worked out the intended target, it might still be worth smashing mini bases in the hope of saving some bombers.  It’s a 1-in-3 chance, at worst, so will often pay off, but be careful, because... 

 

To get that 7-8k bomber survival bonus, your bombers must have been escorted by a player at some point.  Whenever bombers survive with no player help they only seem to generate 1-2k bonus points, so hitting their target quickly and making them turn back could actually rob your side of 5-6k bonus points. How long you escort the bombers for doesn’t seem to make any difference; it’s a simple question of, “Did a player escort or not?”  I’m not sure how close you need to be to count as escorting either; to be safe I fly by close enough to get an icon and then sweep ahead (ingress), behind (egress) or sit as top cover.  So, even if you’re sure your bombers are in no danger go and give them a wave and your air superiority total will thank you for it.

 

Attacker formations don’t seem to generate such big bonuses, whether escorted or not.

 

 

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4 hours ago, Kernow1346 said:

How long you escort the bombers for doesn’t seem to make any difference; it’s a simple question of, “Did a player escort or not?”  

If I remeber correct, you have to Escort them at least 50% of their mission to get the big reward. 

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5 hours ago, nazradu2 said:

If I remeber correct, you have to Escort them at least 50% of their mission to get the big reward. 

that was initial idea but I am not so sure if it's implemented. I will have to pay close attention next time

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46 minutes ago, przybysz86 said:

that was initial idea but I am not so sure if it's implemented. I will have to pay close attention next time

I did test it at the time when we where in contact with LGA and I remember us talking about it. 

But could have been the recon plane. I don't realy know. 

Edited by nazradu2
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2 hours ago, nazradu2 said:

I did test it at the time when we where in contact with LGA and I remember us talking about it. 

But could have been the recon plane. I don't realy know. 

you might be right.

In any case - sounds like a way to beat those pesky zombers :)

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I also recall reading that the longer you escorted the bombers, the bigger the bonus, and I sometimes used to escort them right off the map if possible for that reason. However, I gradually worked out that the bonus seemed the same whether the escort was all the way to target and back or just a short escort at the last minute. Of course, you don’t always know what escort others have provided previously, so it is possible there is some minimum time requirement. Hopefully we’ll be able to figure it out soon.

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1 hour ago, Kernow1346 said:

I also recall reading that the longer you escorted the bombers, the bigger the bonus, and I sometimes used to escort them right off the map if possible for that reason. However, I gradually worked out that the bonus seemed the same whether the escort was all the way to target and back or just a short escort at the last minute. Of course, you don’t always know what escort others have provided previously, so it is possible there is some minimum time requirement. Hopefully we’ll be able to figure it out soon.

For sure it is good intel regarding VP(victory points) gain. I also remember that we came to the conclusion that you don't get rewarded, according to the result screen, but that is just on the SL side. And if we assume, that RP gain is only based on time in vehicle and see the SL bonus for victory as reward for the escort it is absolutely worth it to "waste your time" next to a friendly formation. And if you see me in the enemy team it is a must to do so, as I go always after the bombers. Killing them is absolut profitable in terms of SL and more importamt, in terms of SP. 

Edited by nazradu2
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On 13/03/2020 at 07:52, Kernow1346 said:

To get that 7-8k bomber survival bonus, your bombers must have been escorted by a player at some point.  Whenever bombers survive with no player help they only seem to generate 1-2k bonus points

I confirmed this last night. Seeing that a group was about to leave the map, I flew up to them real quick. It is rare for anyone to pay attention to friendly bombers, so I am fairly certain nobody else ever went up to them previously. I got close enough for markers once or twice, and then backed off as they left. We got probably around 7k or so.
Next time they came I stayed away. I kept an eye on them though, and watched that nobody paid them any mind. When they left we got around 1-2k.

 

From now on, when bombers come, I think I'll make a point to fly up and say hi at some point before they leave.

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yesterday all my bombers, survilance, produced same amount of points every single time (different for each type but consistent).

I am now recording 90s loop when I plan and once task is done by either side I save it to get stats (if I remember to do so). So far I do not see any 1-2k cases for bombers.

I've seen case when our side got 1.5k but then 0.5s later we got missing points and total was consistent with usual rewards.

I have not been "stalking" bombers to see if anyone escorts them but if there is such option it should happen sooner or later

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Had a very nice EC6 game with a perfect team, 100% commited to objectives. We killed every recon plane, bomber and attacker formation and took every A point. I also escorted every bomber formation and can confirm the 8k reward as a number. We finished the game faster than every zomber squadron could do in just 1 hour and 10 minutes with victory points only by objectives and maybe some base bombing and ground attack involved. Never seen that before. 

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On 15/03/2020 at 11:00, przybysz86 said:

So far I do not see any 1-2k cases for bombers.

Seen at least 3 in the last couple days or so. Two friendly and one enemy confirmed cases of 1.5k pts and no subsequent increase in pts even 30s or a couple minutes later.

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1 hour ago, Kernow1346 said:

Seen at least 3 in the last couple days or so. Two friendly and one enemy confirmed cases of 1.5k pts and no subsequent increase in pts even 30s or a couple minutes later.

in that case the "escort bubble" must be quite large since in my games usually someone somehow triggered full reward. I'll keep looking for those rewards

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@Kernow1346 I had 1.5k bomber escort today finally. It seem that the bubble to trigger full reward is quite big - especially on higher ECs but I think it was stated to that end by LGA when it was initially added - that the higher ECs will have bigger bubble as it makes no sense to fly in formation with bombers in a jet

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4 hours ago, przybysz86 said:

@Kernow1346 I had 1.5k bomber escort today finally. It seem that the bubble to trigger full reward is quite big - especially on higher ECs but I think it was stated to that end by LGA when it was initially added - that the higher ECs will have bigger bubble as it makes no sense to fly in formation with bombers in a jet

Yes, that seems to be true; I also think there is some minimum time, but probably not long.

 

Chasing some bombers yesterday to ‘escort’ before they left map, and I just got the icon as they disappeared - we got the 8k.  Turned around and headed for another group of friendly bombers; got the icon as we passed head-on, but continued on my original mission - only 1.5k when they left the map, so getting the icon is not enough in itself. Today I was chasing another group as they headed off the map, but they disappeared before I was close enough for friendly icon. However, we still received the 8k, so the long tail chase clearly earned enough ‘escort time’ for the big bonus.

 

Knowing this can be the difference between victory and defeat. Spent the whole 3 hrs in an EC2 on Port Moresby earlier. Started out with even numbers, around 8-a-side. We were slightly behind, but running a couple of escorts on some returning bombers put us ahead. No one else seemed to be paying any attention to anyone’s bombers. While numbers stayed roughly equal we kept just ahead, but then with 90 mins remaining a lot of players left, leaving us outnumbered 4 v 2 and, as it happened, the match played out with those same players.  I thought they were bound to overhaul our score pretty quickly.  I would have left - really had RL things to do - but the enemy team seemed unable to earn points quickly and I didn’t want to throw away 90 good minutes.  Anyway, by bouncing from escort duty to enemy recce plane, back to escort, hit the final ship needed to save our port etc I was able to keep our team points ticking over ahead of the enemy, even if cap zones had to be abandoned to them and my individual score increased only slowly. We won when time ran out, mainly because the enemy team neglected all bomber formations and, aside from cap zones, didn’t seem to know how to win. I rarely see an outnumbered team able to compete effectively, but the number of missions on Port Moresby does give you the opportunity if the enemy are careless - of course, if they know what they’re doing they can also totally ‘clean up’ on the many missions.  The more I play this new mission, the more I like it.  Really GJ Gaijin: not a phrase you hear every day.

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Hi Red Tribe,

 

an excellent guide - by the nature of EC it has to be long, there is a lot to know and learn!

But maybe we can try to keep it as short as possible, by leaving out redundant and obvious statements? I understand that these points are important (like "have fun", "dont be rude",...) but repeating them many times is just going to create tldr... besides, it states the obvious (and rude people are not going to stop being rude because they read not to be ;-))

 

I recently moved to War Thunder from Aces High 3 and play EC air battles exclusively in VR with a full HOTAS setup. I think EC is the only game mode that is really any "fun" - the rest is just a crazy grind-my-plane-level-up-clickfest furball. My son loves those modes, though ;-)  of course he is only 13. Point proven.

 

Also, trying to implement some elaborate "ping here, answer this, report that, fly this way" protocol won´t work - 85% of all people flying EC have absolutely no idea what they are doing in the first place. I would be happy if people simply responded to a close "follow me" ping.

 

Here are some things I would add to the guide:

 

1.) If you are serious about playing SB EC - get at least a joystick. And rudder pedals. And a throttle. And possibly a VR headset. The more hardware, the better.

 

2.) Communicate in the chat. Type "hello, how are you?" - see what happens. Many people are willing to communicate on targets, missions, escorting, etc - but are too timid to start the conversation. Be the ice breaker!

 

3.) Set up at least one joystick button with the "guide on me" quick-button radio call. Respond to every close "guide on me" with your own "guide on me". This will help players see which dots are friendly. (This is about as complex as I would make the advice on radio commands. The smarter players will figure out the rest for themselves, the idiots would just be overwhelmed ;-))

 

4.) Play the mini-missions. They are the way to victory and rewards in silver lions and research points. Only if there are no practicable mission, choose your own targets.

 

5.) If you really can´t play the mini-missions, help the war effort by destroying bases, airfields and supporting your ground forces.

 

6.) Land your kills. This almost doubles the reward you get for them. Even if you didn´t shoot anyone, land - it gives you a nice reward.

 

7.) On the ground you can´t collide with friendly airplanes, but in the air you can - so be careful. You can also shoot friendly planes, so make sure you get closer than 800 meters and see NO blue marking.

 

8.) Every airfield and bomber/attacker formation will have two AI aircraft covering them (manned by bad pilots!). Use those two dots to help you see where things are (airfields, bomber formation, etc.) Also use those to help you spot enemies - when they are diving to intercept someone, that someone is an enemy!

 

9.) Sometimes the game fills up slots with AI pilots if not enough humans log in. You can see that in the statistic screen - those pilots will have very simple "normal" names. They are not very good, so don´t get used to them (real pilots will often fly much better - sometimes just as bad, though ;-))

 

10.) The EC simulator battle is not the place to practice taking off or landing... I see too many morons crashing repeatedly just trying to fly their airplane.

 

11.) You can see enemy planes incredibly far as "dots". Even through clouds. Even when they fly very low. This is a gameplay concession so people can find each other and have fun (shooting each other). This game mechanic renders some real-world tactics (flying low to stay hidden) impossible. When you get closer, those dots turn into little aircraft, which are suddently sometimes very hard to see (camouflage paint, getting lost in the ground clutter, being hidden by clouds).

 

12.) The ground vehicles are just "targets". They won´t shoot you (and if they do, they never hit). Exception is the AAA on the "convoy" (they hit sometimes) and of course the airfield AAA, which is deadly, for good reasons (I think).

 

13.) Find someone to fly together with, ideally also using voice communication. EC is a mode only enjoyed by the very small elite of virtual pilots, so your chance of getting someone "normal" to play and enjoy it are slim. You may have success in finding a Squadron that plays EC that you can join.

 

14.) Look at the "kill text messages" in game. It adds to your situational awareness. If you see two dots fighting, one fires and then you get a kill message, this gives you great information of who is surviving the fight and what airplane he flies!

 

15.) If you see one guy repeatedly getting kills again and again, he is one of the "Uber Pilots". Don´t try to kill him or get revenge - unless you are an Uber Pilot yourself. Fly in a different area of the map - or leave and join another game, especially if he flies a plane that you can only buy for real money (= pay to win unfair aircraft).

 

16.) Don´t fly a plane that actually belongs to another nation. Especially not in simulator battles. No idea what Gaijin was thinking when they allowed this...

 

Cheers, Jan

 

 

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2 hours ago, Litjan said:

 

15.) If you see one guy repeatedly getting kills again and again, he is one of the "Uber Pilots". Don´t try to kill him or get revenge - unless you are an Uber Pilot yourself. Fly in a different area of the map - or leave and join another game, especially if he flies a plane that you can only buy for real money (= pay to win unfair aircraft).

 

Hi Litjan and welcome to the SB Forum you made some good points and this is the only one I have to disagree and correct. 

If you see an Uber pilot, as you call it, there are a few things you can so. 

1. Raise your patrol altitude and your disciplin. If you get bounced over and over by a good boom and zoomer, make sure you are above him when you meet him. If he shreds through furballs, make sure you enter the furball as the highest plane and stick to the rules of boom and zooming yourself with disciplin. 

2. When it comes to fighter vs fighter action there is no pay to win plane. The Most unfair fighter planes are simply in the wrong EC bracket and usually in the regular tech tree. P-51-H for example. 

3. Don't leave. Meeting better players is a great oportunity to learn something. Think about why he gets you over and over again and adapt. He gets you always unawared. Check six more often. He always comes from above while you patrole over the map. Get Higher before you enter the hot zones of the map. He always beats you in a turn fight and reverses your 6 o clock aproach. Think about wether or not you play your plane to its strenghts. 

He does maneuvers that leave you puzzeled? Take his plane next time and try them yourself. And so on. 

And, very importamt, you can talk to him. Ask him how he did this and that. A lot of people are pretty nice and if you Start a cinversation with respect and kindness they will help you to get better with explanations of what just happend or of theyr plane capabilities. 

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@Kernow1346 it is possible that any action against the bombers also count. i.e if you kill one bomber and rest returns game assumed they had been escorted which makes sense - attack was unsuccessful.

Just a theory but might explain why we often get full points for bombers I was pretty sure were unescorted

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Good points, nazradu2. I am aware of most of these - and I agree that if everyone always leaves when meeting someone superior - there would be no fights!

 

I think, coming from Aces High 3, that getting a constant beating will drain the fun for most people, though. That game is dying because it consists of people that have played for 20+ years (me being one of them!). There is nothing they (we) like better than shredding a baby seal again and again. This makes for a horrible gameplay experience for new players - so the game´s population is literally dying out.

 

Very few people have the mental strength to take this and keep coming back for more - "learn and get good!" is noble advice - but its not going to work when there are no officers with guns that will shoot you if you just go home ;-)

 

I think I am pretty good - in most EC´s I run a solid K/D and I am well aware of all the tactics to staying alive - but some people are slicing through the players like hot knives through butter, winning 3 vs 1 turnfights, running 15 kills to zero deaths - and often are not even bothering to work the targets (bombers, attackers, recon planes), they are only out to kill in dogfights.

While I think that this is legitimate I also think that this is ruining the game for newer players - and instead of leaving EC altogether, I would rather have them switch to another server where they have some success...and therefore stay and learn.

 

Cheers, Jan

 

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18 hours ago, Litjan said:

Hi Red Tribe,

 

an excellent guide - by the nature of EC it has to be long, there is a lot to know and learn!

But maybe we can try to keep it as short as possible, by leaving out redundant and obvious statements? I understand that these points are important (like "have fun", "dont be rude",...) but repeating them many times is just going to create tldr... besides, it states the obvious (and rude people are not going to stop being rude because they read not to be ;-))

 

I recently moved to War Thunder from Aces High 3 and play EC air battles exclusively in VR with a full HOTAS setup. I think EC is the only game mode that is really any "fun" - the rest is just a crazy grind-my-plane-level-up-clickfest furball. My son loves those modes, though ;-)  of course he is only 13. Point proven.

 

Also, trying to implement some elaborate "ping here, answer this, report that, fly this way" protocol won´t work - 85% of all people flying EC have absolutely no idea what they are doing in the first place. I would be happy if people simply responded to a close "follow me" ping.

 

Here are some things I would add to the guide:

 

1.) If you are serious about playing SB EC - get at least a joystick. And rudder pedals. And a throttle. And possibly a VR headset. The more hardware, the better.

 

2.) Communicate in the chat. Type "hello, how are you?" - see what happens. Many people are willing to communicate on targets, missions, escorting, etc - but are too timid to start the conversation. Be the ice breaker!

 

3.) Set up at least one joystick button with the "guide on me" quick-button radio call. Respond to every close "guide on me" with your own "guide on me". This will help players see which dots are friendly. (This is about as complex as I would make the advice on radio commands. The smarter players will figure out the rest for themselves, the idiots would just be overwhelmed ;-))

 

4.) Play the mini-missions. They are the way to victory and rewards in silver lions and research points. Only if there are no practicable mission, choose your own targets.

 

5.) If you really can´t play the mini-missions, help the war effort by destroying bases, airfields and supporting your ground forces.

 

6.) Land your kills. This almost doubles the reward you get for them. Even if you didn´t shoot anyone, land - it gives you a nice reward.

 

7.) On the ground you can´t collide with friendly airplanes, but in the air you can - so be careful. You can also shoot friendly planes, so make sure you get closer than 800 meters and see NO blue marking.

 

8.) Every airfield and bomber/attacker formation will have two AI aircraft covering them (manned by bad pilots!). Use those two dots to help you see where things are (airfields, bomber formation, etc.) Also use those to help you spot enemies - when they are diving to intercept someone, that someone is an enemy!

 

9.) Sometimes the game fills up slots with AI pilots if not enough humans log in. You can see that in the statistic screen - those pilots will have very simple "normal" names. They are not very good, so don´t get used to them (real pilots will often fly much better - sometimes just as bad, though ;-))

 

10.) The EC simulator battle is not the place to practice taking off or landing... I see too many morons crashing repeatedly just trying to fly their airplane.

 

11.) You can see enemy planes incredibly far as "dots". Even through clouds. Even when they fly very low. This is a gameplay concession so people can find each other and have fun (shooting each other). This game mechanic renders some real-world tactics (flying low to stay hidden) impossible. When you get closer, those dots turn into little aircraft, which are suddently sometimes very hard to see (camouflage paint, getting lost in the ground clutter, being hidden by clouds).

 

12.) The ground vehicles are just "targets". They won´t shoot you (and if they do, they never hit). Exception is the AAA on the "convoy" (they hit sometimes) and of course the airfield AAA, which is deadly, for good reasons (I think).

 

13.) Find someone to fly together with, ideally also using voice communication. EC is a mode only enjoyed by the very small elite of virtual pilots, so your chance of getting someone "normal" to play and enjoy it are slim. You may have success in finding a Squadron that plays EC that you can join.

 

14.) Look at the "kill text messages" in game. It adds to your situational awareness. If you see two dots fighting, one fires and then you get a kill message, this gives you great information of who is surviving the fight and what airplane he flies!

 

15.) If you see one guy repeatedly getting kills again and again, he is one of the "Uber Pilots". Don´t try to kill him or get revenge - unless you are an Uber Pilot yourself. Fly in a different area of the map - or leave and join another game, especially if he flies a plane that you can only buy for real money (= pay to win unfair aircraft).

 

16.) Don´t fly a plane that actually belongs to another nation. Especially not in simulator battles. No idea what Gaijin was thinking when they allowed this...

 

Cheers, Jan

 

 

I will add your suggestions to the original post ASAP.

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On 22/03/2020 at 11:14, przybysz86 said:

@Kernow1346 it is possible that any action against the bombers also count. i.e if you kill one bomber and rest returns game assumed they had been escorted which makes sense - attack was unsuccessful.

Just a theory but might explain why we often get full points for bombers I was pretty sure were unescorted

I’d wondered much the same - does any player proximity, friend or foe, trigger the increased reward? However, managed to confirm yesterday that if you attack enemy bombers, but some get away, they only earn 1.5k points on exit if they didn’t receive a player escort. 

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8 hours ago, Kernow1346 said:

I’d wondered much the same - does any player proximity, friend or foe, trigger the increased reward? However, managed to confirm yesterday that if you attack enemy bombers, but some get away, they only earn 1.5k points on exit if they didn’t receive a player escort. 

another thing to check - do you get personal SL/RP reward for escorting AI

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