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[Event] Naval Enduring Confrontation 


Naval Enduring Confrontation Saipan

We invite you to take part in the naval forces Enduring Confrontation event, which will allow you to experience naval scenarios.

Till November 5th 07:00 GMT — [Enduring Confrontation] Saipan (RB).

The event end time may be subject to change. Costs for respawning, and awards, may also be changed over the event period.


In naval Enduring Confrontation, battles will be held around ports which are involved in the key objectives of the mission. Teams will receive points for capturing and holding the ports, and also for completing other mission tasks. The team which reaches 150,000 points first wins.


  • Required vehicles in setup: Fleet of BR 3.7 - 4.3
  • Acceptable vehicles in setup: Fleet and aircraft of BR 1.0 - 5.7


The number of respawns is not limited and you can respawn with the same vehicle multiple times, but every respawn will cost Silver Lions depending on the repair cost of the vehicle. Aircraft fly outs require a fixed amount of available respawn points and depend on the class of the aircraft or the presence of suspended weaponry on a fighter. Respawns in ships with a BR of 4.7 and higher require respawn points depending on the BR.


Changes from the previous launch:

  • The abrupt ending or premature completion of missions when attacking the enemy port or defending a friendly one have been fixed.
  • Ships in the mission “attacking enemy port” are now highlighted on the map, similar to convoyed ships.
  • “Convoy” and “Attack on the enemy port” missions are now launching independently from each other, and may be active simultaneously. 
  • Guarding ships appear at ports. You have to destroy the guard to begin to capture the port. Damaged guard ships repair over time, destroyed guard ships restore over time. Captured ports spawn friendly guard ships. 
  • In “English Channel” and “Saipan”, coastal defence vehicles have been added. These vehicles act in a similar way to other background vehicles (active only when players are near, and if there is no overlimit of active vehicles)


Naval convoys

New scenario for Enduring Confrontation: naval convoys. On the map border, naval convoys will appear which will move towards the sea ports of their respective team. Whilst the convoy is active, the allied team has additional respawn points close to it. The enemy team will also have respawn points at a distance from the convoy. The number of ships in the convoy depends on the number of players in the game session and on the port size where the convoy is attempting to reach.

Port attack

New scenario for Enduring Confrontation: port attack. Each team will have 3 ports at the start of the mission. Each port has several AI ships which will defend the base. Each port is immediately available for players to capture and there are no additional tasks for capturing the ports. If the convoy from the “naval convoy” scenario reaches its port it is very likely that the AI ships from this port will attack one of the enemy ports and the players will receive additional points for helping them to capture enemy port.

Naval bombers

In case there is an active naval convoy on the map the enemy team may have a bomber which will attack and destroy the convoy. The entire logic of the scenario is working in the same way as for ordinary bombers attacking ground bases, but now their targets are convoy ships.

The War Thunder Team



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