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[eSport] Tank Blitz-Tournaments, February 02-03, 2019

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Registration ending and tournament bracket generation:
Feb 03, 2019, 17:00 UTC

 
Tournament start:

Feb 03, 2019, 17:30 UTC
 

Maximum number of participating teams is 32. 
This tournament has 2 stages. 
1. Group stage - 8 groups of 4 teams each. 
Group matches are played in the circle system, with 1 battle (session) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 

2. Play-off stage with the bracket for 16 teams, with single elimination. 
Each match is in format best of 1, until 1 win in battle (session). 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 4(+1) players. 
3-spawns 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

 Rules, full information and registration for the tournament here:  http://tss.warthunder.com/index.php?action=tournament&id=680412e086066892a311b752673a28583d3f.png

Registration ending and tournament bracket generation:
Feb 02, 2019, 16:30 UTC

 
Tournament start:

Feb 02, 2019, 17:00 UTC
 

Maximum number of participating teams is 32. 
This tournament has 2 stages. 
1. Group stage - 8 groups of 4 teams each. 
Group matches are played in the circle system, with 1 battle (session) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 

2. Play-off stage with the bracket for 16 teams, with single elimination. 
Each match is in format best of 1, until 1 win in battle (session). 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 4(+1) players. 
3-spawns 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.


 Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6805ddcb155487b88aaa80aed158006bdbdf.png

Registration ending and tournament bracket generation:
Feb 02, 2019, 18:15 UTC

 
Tournament start:

Feb 02, 2019, 18:45 UTC
 

Maximum number of participating teams is 32. 
This tournament has 2 stages. 
1. Group stage - 8 groups of 4 teams each. 
Group matches are played in the circle system, with 1 battle (session) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 

2. Play-off stage with the bracket for 16 teams, with single elimination. 
Each match is in format best of 1, until 1 win in battle (session). 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 4(+1) players. 
2-spawns 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on allies and map. 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.


 Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6806

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Registration ending and tournament bracket generation:
Feb 02, 2019, 14:00 UTC

 
Tournament start:

Feb 02, 2019, 14:30 UTC
 

Maximum number of participating teams is 32. 
This tournament has 2 stages. 
1. Group stage - 4 groups of 8 teams each. 
Group matches are played in the circle system, with 1 battle (session) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 

2. Play-off stage with the bracket for 8 teams, with single elimination. 
Each match is in format best of 1, until 1 win in battle (session). 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 4(+1) players. 
Respawns: unlimited 
Time limit per battle (session) - 25 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

 Rules, full information and registration for the tournament here:  http://tss.warthunder.com/index.php?action=tournament&id=6796

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Registration ending and tournament bracket generation:
Feb 03, 2019, 16:00 UTC

 
Tournament start:

Feb 03, 2019, 16:30 UTC
 

Maximum number of participating teams is 32. 
This tournament has 2 stages. 
1. Group stage - 8 groups of 4 teams each. 
Group matches are played in the circle system, with 1 battle (session) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 

2. Play-off stage with the bracket for 16 teams, with single elimination. 
Each match is in format best of 1, until 1 win in battle (session). 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 4(+1) players. 
Respawns: unlimited 
Time limit per battle (session) - 25 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.


 Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6798ac45088df2e8d3cd2d8fbafceb920878.png

 

Registration ending and tournament bracket generation:
Feb 03, 2019, 14:00 UTC

 
Tournament start:

Feb 03, 2019, 14:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 2(+1)player. 
2 spawns 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6838

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Registration ending and tournament bracket generation:
Feb 03, 2019, 13:00 UTC

 
Tournament start:

Feb 03, 2019, 13:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the mathes they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 2(+1)player. 
2 spawns 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6837

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Registration ending and tournament bracket generation:
Feb 03, 2019, 12:00 UTC

 
Tournament start:

Feb 03, 2019, 12:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the mathes they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 2(+1)player. 
2 spawns 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on allies and map. 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6836

 

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Registration ending and tournament bracket generation:
Feb 02, 2019, 11:00 UTC

 
Tournament start:

Feb 02, 2019, 11:30 UTC
 

Maximum number of participating teams is 128. 
This tournament has 2 stages. 
1. Group stage - 32 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 64 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 12 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 

The exact starting time of each battle is in the tournament schedule.


 Rules, full information and registration for the tournament here:  http://tss.warthunder.com/index.php?action=tournament&id=6814

 

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Registration ending and tournament bracket generation:
Feb 02, 2019, 18:00 UTC

 
Tournament start:

Feb 02, 2019, 18:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.


 Rules, full information and registration for the tournament here:  http://tss.warthunder.com/index.php?action=tournament&id=6822

 

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Registration ending and tournament bracket generation:
Feb 03, 2019, 01:00 UTC

 
Tournament start:

Feb 03, 2019, 01:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
2 spawns. 
Time limit per battle (session) - 12 minutes. 
Server: US 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 
Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6830

 

 

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Registration ending and tournament bracket generation:
Feb 03, 2019, 06:00 UTC

 
Tournament start:

Feb 03, 2019, 06:30 UTC

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
2 spawns. 
Time limit per battle (session) - 12 minutes. 
Server: US 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 
Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6831

 

 

0e1ebad68af7f0ae4830b7ac92bc3c6f.png

 

Registration ending and tournament bracket generation:
Feb 03, 2019, 11:30 UTC

 
Tournament start:

Feb 03, 2019, 12:00 UTC
 

Maximum number of participating teams is 128. 
This tournament has 2 stages. 
1. Group stage - 32 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 64 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
2 spawns 
Time limit per battle (session) - 12 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.


 Rules, full information and registration for the tournament here:  http://tss.warthunder.com/index.php?action=tournament&id=6835

 

8deb8d1dd92840f975b6931ab3a3c61e.png

Registration ending and tournament bracket generation:
Feb 03, 2019, 17:30 UTC

 
Tournament start:

Feb 03, 2019, 18:00 UTC
 

Maximum number of participating teams is 128. 
This tournament has 2 stages. 
1. Group stage - 32 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 64 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.


 Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6844

 

 

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Registration ending and tournament bracket generation:
Feb 02, 2019, 06:00 UTC

 
Tournament start:

Feb 02, 2019, 06:30 UTC

 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
2 spawns
Time limit per battle (session) - 12 minutes. 
Server: SA 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.


 Rules, full information and registration for the tournament here:  http://tss.warthunder.com/index.php?action=tournament&id=6807

 

040a99f23e8960763e680041c601acab.png

Registration ending and tournament bracket generation:
Feb 02, 2019, 12:00 UTC

 
Tournament start:

Feb 02, 2019, 12:30 UTC
 

Maximum number of participating teams is 128. 
This tournament has 2 stages. 
1. Group stage - 32 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 64 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 12 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 

The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6815

 

f87522788a2be2d171666752f97ddebb.png

Registration ending and tournament bracket generation:
Feb 02, 2019, 17:30 UTC

 
Tournament start:

Feb 02, 2019, 18:00 UTC
 

Maximum number of participating teams is 128. 
This tournament has 2 stages. 
1. Group stage - 32 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the mathes they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 64 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6821

 

69f357fcc8e6d119f3d95f33cedb5915.png

Registration ending and tournament bracket generation:
Feb 02, 2019, 19:00 UTC

 
Tournament start:

Feb 02, 2019, 19:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6823

 

528aecdf9cf67e516dfd5eaa675ccfd9.png

Registration ending and tournament bracket generation:
Feb 02, 2019, 22:00 UTC

 
Tournament start:

Feb 02, 2019, 22:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
2 spawns. 
Time limit per battle (session) - 12 minutes. 
Server: US 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 
Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6828

38811c5285e34e2e3319ab7d9f2cfa5b.png

Registration ending and tournament bracket generation:
Feb 03, 2019, 10:30 UTC

 
Tournament start:

Feb 03, 2019, 11:00 UTC
 

Maximum number of participating teams is 128. 
This tournament has 2 stages. 
1. Group stage - 32 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
2 spawns 
Time limit per battle (session) - 12 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6833

 

 

df83971673de5c8e71ca1e2645718dad.png

Registration ending and tournament bracket generation:
Feb 02, 2019, 10:30 UTC

 
Tournament start:

Feb 02, 2019, 11:00 UTC
 

Maximum number of participating teams is 128. 
This tournament has 2 stages. 
1. Group stage - 32 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - 2 spawns
Time limit per battle (session) - 12 minutes. 
Server - EU 
Markers - on allies and map. 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6810

df83971673de5c8e71ca1e2645718dad.png

Registration ending and tournament bracket generation:
Feb 02, 2019, 13:00 UTC

 
Tournament start:

Feb 02, 2019, 13:30 UTC
 

Maximum number of participating teams is 128. 
This tournament has 2 stages. 
1. Group stage - 32 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 64 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 12 minutes. 
Server - EU 
Markers - on allies and map. 
Backup vehicles do not work in this tournament. 

The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6816b6d67a24906e8a8541291882f81d31ca.png

Registration ending and tournament bracket generation:
Feb 02, 2019, 16:30 UTC

 
Tournament start:

Feb 02, 2019, 17:00 UTC
 

Maximum number of participating teams is 128. 
This tournament has 2 stages. 
1. Group stage - 32 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 64 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on allies and map. 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6820d8c9d05ec6e86d5bbad7a2f88a1701d0.png

Registration ending and tournament bracket generation:
Feb 03, 2019, 18:00 UTC

 
Tournament start:

Feb 03, 2019, 18:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 15 minutes. 
Server: EU 
Markers - on allies and map. 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: http://tss.warthunder.com/index.php?action=tournament&id=6845

 

ATTENTION!
This week, all the 1х1 blitz-tournaments use the same team confirmation method:

TEAM CAPTAIN HAS TO BE LOGGED IN THE GAME CLIENT AT THE MOMENT OF REGISTRATION ENDING AND TOURNAMENT BRACKET GENERATION! If the captain is not logged in the game client at this appointed time, his team will not participate in the tournament.
 
Please read the tournament rules carefully and check the instructions here:

 

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