Stona

Server Update 28.01.2019

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  • Engine power value has been corrected for the following Italian ground vehicles (previously, detachable equipment affecting engine power taken into account)
    • Breda 501, M15/42, M42 Contraereo, 74/34 M42, 105/25 M43, 75/46 M43, 75/34 M43, M14/41, 75/18 M41, 75/32 M41, 90/53 M41M, M11/39
  • L6/40 - artillery strike modification has been added.
  • Sd.Kfz.234/3 - artillery strike modification has been removed.
  • AMX-10RC - Transmission characteristics updated. The vehicle can move both forwards and backwards with the same speed. Source: Section Technique De L'Armee De Terre, Presentation De Materials De L'Armee De Terre, Satory, Oct 1984  
  • L3 CC - Rate of fire has been increased from 30 to 60 shots per minute. “Shoulder support” stabilization added.  
  • Centauro, Centauro ROMOR - First-order ammo rack mechanics added. A bug when there was no ammo rack detonation has been fixed. A bug when an APHE round fuse didn’t work after the armour had been penetrated has been fixed.
  • AB41, AB43, AS42, M11/39 - ammo use order has been updated.  
  • Chi-Ha - A bug when the commander and not the gunner was responsible for firing the main gun has been fixed.   
  • Type 89 - Neutral steering added. Source: Official Style Outline, Type 89 Armoured Fighting Vehicle (B), D 8009B, September 7, 1989 (Revised August 5, 1991), Japan Defense Agency
  • AUBL/74 - weapon recoil impulse has been reduced.
  • M113A1 (TOW) - Non-functional modification (for this vehicle) “Adjustment of Fire” has been removed”.  
  • M60A1 Ariete - a bug with unreasonably high repair cost has been fixed.
  • M42 (Japan) - A bug when guns were able to fire just after overheating has been fixed.  
  • B1 bis, B1 ter - hatch thickness (on the rear side of the turret) has been increased from 38mm to 56mm. Source: Notice provisoire de la tourelle APX.4 (Texte), Ministère de la guerre, 1937.
  • Sidam 25 - RP requirements have been changed from 380,000 to 210,000.
  • M4 Tipo Ic - A bug with the wrong number of crew members has been fixed. It is now 5 instead of 4.
  • Type 75 MLRS - Engine RPM changed from  3000 to 2200. Source: File XC 5004 from the Japanese Defence Agency archives  75式自走多連装130mm ロケット弾発射機
  • Sho’t Kal Dalet - MG naming corrected.   
  • OTOMATIC -  a bug with the camera being positioned too low has been fixed. Previously it sometimes caused the SPAA model to disappear at specific angles.  
  • FV510 - sights magnification updated. It is currently x8 instead of x6. Source: FV510 Warrior and Warrior 2000, Military Vehicles Forecast, Forecast International // Mini Color Series 7509, Warrior British Combat Vehicle Tracked, Carl Schulze, Concord Publications Company
  • M3 Bradley - The vehicle no longer floats since it could only float after special preparation. ESS modification added. Improved optics and Airstrike modifications added.  Laser rangefinder modification has been removed. Sights magnification updated - it is now 4х/12х. Source: TM 9-2350-252-10-1, (OPERATOR'S MANUAL FIGHTING VEHICLE, INFANTRY, M2 AND FIGHTING VEHICLE, CAVALRY M3 HULL) April 1982 // Analysis of Gunnery Training for the Bradley Infantry Fighting Vehicle, dated March 1986 //
  • Ho-I - Elevation angles corrected from  -8/+15 to -15/+20. Source: A03032210600 of the Japanese Center for Asian Historical Records (JACAR) "Explanation of the trial made Model 99 7.5 cm tank gun"

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

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  • L3 CC - Rate of fire has been increased from 30 to 60 shots per minute.

 

Still says 30 in the stat card.

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Nice changes.

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The warrior Nerf is incorrect, the documents cited state as follows, "Fire Control. Both the commander and gunner are provided with the Pilkington Optronics dual magnifi-cation (x1 and x8 – day/x2 and x6 – night) Raven sight. The commander’s sight has a greater degree of traverse." This shows that only the NIGHT SCOPE has the X6 magnification, howere it clearly states the DAY SCOPE(the one used in most combat scenarios) has the X8 magnification this change needs to be undone as it is unfair and unrealistic to force players to use the night scope in day combat 

WMV130B1_FV510 Warrior and Warrior 2000 (2).pdf

P.S. it is possible I have miturpreted what your saying with "currently x8 instead of x6" and If so I'm sorry it's just not very clear 

Edited by TerikG2014

Templar_ (Posted )

The magnification should have been increased from 6x to 8x, if this is not the case in game make a bug report in the relevant section. Thanks o7.
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1 hour ago, Stona said:

L3 CC - Rate of fire has been increased from 30 to 60 shots per minute.

Can't confirm and it should be L3/33 CC

258977645_shot2019_01_2813_38_34.jpg.f22

Edited by Merlin1809
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1 hour ago, rpsgc said:
  • L3 CC - Rate of fire has been increased from 30 to 60 shots per minute.

 

Still says 30 in the stat card.

 

1 hour ago, Merlin1809 said:

Can't confirm and it should be L3/33 CC

 

 

Game data will be updated soon™ :)

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3 hours ago, Stona said:

M3 Bradley - Laser rangefinder modification has been removed.

 

Did the Bradley really not have a laser rangefinder? Sounds a bit strange to leave that out in a scout vehicle and considering the size of the gunner's optics.

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I researched SIDAM 25 for 380K RP. I don't see the difference of 170K RP being transfered to my next research. Or it's gonna happen later?  

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4 hours ago, Stona said:

AMX-10RC - Transmission characteristics updated. The vehicle can move both forwards and backwards with the same speed. Source: Section Technique De L'Armee De Terre, Presentation De Materials De L'Armee De Terre, Satory, Oct 1984  

does this mean, this thing can actually turn without stuttering along at low speeds? because that has been super annoying as of late.

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5 hours ago, Stona said:

Centauro, Centauro ROMOR - First-order ammo rack mechanics added. A bug when there was no ammo rack detonation has been fixed. A bug when an APHE round fuse didn’t work after the armour had been penetrated has been fixed.

Hell, it's about ... time.

Bugfixes are always welcomed.

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5 hours ago, Stona said:

Engine power value has been corrected for the following Italian ground vehicles (previously, detachable equipment affecting engine power taken into account)

 

  • Breda 501, M15/42, M42 Contraereo, 74/34 M42, 105/25 M43, 75/46 M43, 75/34 M43, M14/41, 75/18 M41, 75/32 M41, 90/53 M41M, M11/39

I find this wording confusing.  What does this actually mean?

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Thank you gaijin for the improvements, especially for the AMX10, still needs a lot of work though

 

Keep working on the improvements please for every vehicles that you brought with latest patch.

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Good work on the update, but will those who researched the SIDAM be compensated with 170k RP?  It would be nice if that time wasn't wasted and could go towards other vehicles.

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2 hours ago, Conte_Baracca said:

I find this wording confusing.  What does this actually mean?

 

That they have moer POOOOOWA now... 
They used HP values which were not correct (were lower than max output... and considered the "operational power" not the "maximum output").
Now the italian vehicles will be less slugghish than before.

I wonder ... why the M13/40 was not updated??

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4 hours ago, _eNVee_ said:

I researched SIDAM 25 for 380K RP. I don't see the difference of 170K RP being transfered to my next research. Or it's gonna happen later?  

As probably many others are can we get some clarification on this or a timeline of when this will be credited?? That's a fair amount of RP missing now. 

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5 hours ago, pasiasd said:

 

Did the Bradley really not have a laser rangefinder? Sounds a bit strange to leave that out in a scout vehicle and considering the size of the gunner's optics.

i did a quick search and yes, it has a laser rangefinder apparently...

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5 hours ago, pasiasd said:

 

Did the Bradley really not have a laser rangefinder? Sounds a bit strange to leave that out in a scout vehicle and considering the size of the gunner's optics.

 

Not originally - the Laser Rangefinder for the Brad's wasn't a thing till the M2A2 and M3A2 which was post Desert Storm: they also got the beefed up armour package as well.

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42 minutes ago, PantherAl said:

 

Not originally - the Laser Rangefinder for the Brad's wasn't a thing till the M2A2 and M3A2 which was post Desert Storm: they also got the beefed up armour package as well.

Isn't that why it should be a modification kind of like the 1983 upgrade for the T-72. Or the BMP-2 to BMP-2D, BMP-1 to BMP-1P, TOW-I for the Begleitpanzer 57, Milan 2 for Warrior. All of those are modification available in game. 

 

It would be pretty cool if you could upgrade the Bradley to add things introduced in later variants like, Rangefinder, TOW-2, ERA, Internal Kevlar lining which could help against small arms fire and some minor spalling.

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The m247 Still has the disappearing model when you zoom in and turn a certain angle, I believe its the radar that collides with the camera and makes the model disappear.

Stona (Posted )

Please submit bug report in technical section, so we tech mods can take a look, thanks!
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