Ouiche

Server Update 19.12.18

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  • New game mode [Encounter] for combined naval-aircraft battles has been added. The main goal of this game mode is to destroy docked enemy ships. The only available map for this mode, at the moment, is “Fuego islands” but other suitable locations will be added in the future. The mission is available in custom battles and has also been added to rotation in random AB and RB naval battles for higher ranks.
  • А bug due to which it was impossible to join the Air Simulator Battles on Aircraft of 6th rank has been fixed.

 

Achievements

  • In the “Medals” menu, we have added new French orders and medals.
  • New titles for achieving top French medals have been added.

 

Flight model

  • Javelin F.(A.W.) Mk.9 - The optimal climb rate has been increased at mach 0.85, the take-off weight has been increased (second pilot/radar operator has been added).

 

Ground vehicles and armament:

  • AB41, L6/40 - standard ammo belt filling has been changed. Previously the belt had 1 AP and 3 HE rounds. Now the HE and AP rounds in the belt are 1 to 1. Modifications for fragmentation-explosive shells have been removed.
  • 75/18 M41, 75/32 M41 -  turret and hull top armour has been fixed.
  • Type 89 -  a bug when it was impossible to launch ATGMs whilst having specific ammo loaded has been fixed.
  • M15/42, AB43 -  a modification that had the same AP round as a standard one has been removed.
  • OTO R3 T20 - vehicle type has been changed from “medium tank” to “SPAA”.
  • B1 Centauro-  a bug when smoke shells could not be replenished in captured zones has been fixed.  
  • Naval battles:
  • Marker display bug in Naval arcade battles has been fixed. Previously all markers farther than 2500 m distance were displayed semi-transparent - same as for the targets that were not in a direct vision.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

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Is there something wrong with the french medals? I mean, aren't the conditions a bit exaggerated? Even the most dedicated player will have a hard time getting just one single medal...

Also, for the players who already play France, would be nice to, you know, have previous stats counted, it could make the hunt for these medals slightly less painful.

I hope those numbers are typos, and that they'll be corrected soon, and also that previous stats will be counted.

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5 hours ago, Ouiche said:

 

 

Achievements

  • In the “Medals” menu, we have added new French orders and medals

 

 

VENI, VIDI, CURRE

 

How much time for 10000 victory games and in the first three places ? 2500 hours with 100% victory and first place

easy

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Wonder why are French orders and medals so out of concept with other nations. Also it is pretty sad that you have added them now, so long after the French tree was added and played the most. Things like these should be added together with the whole tree, so as we grind planes and vehicles, we are working on these. Like, last medals you have added for Italians were for 50 kills, 300 kills and 50 missions won. I would like these new ones, but it´s so out of proportion you should probably consider changing also the other nations. Also, good idea with the Titles, finally some added value besides the order/medal lighting up. Some rare camouflages/decals for certain medals would be cool too o7.

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7 hours ago, Ouiche said:

Javelin F.(A.W.) Mk.9 - The optimal climb rate has been increased at mach 0.85, the take-off weight has been increased (second pilot/radar operator has been added).

 

What is benefit this second pilot gives for javelin for added weight?

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7 hours ago, Ouiche said:

New titles for achieving top French medals have been added.

And we need to kill new 15000 units cause our already killed targets doesn't count… 

 

R.I.P social life ! :crazy:

 

All the best.:salute:

ACE.

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18 hours ago, Ghost_Rider12 said:

Does this mean the jav won't rip in level flight anymore? 

 

Javelin rip faster, because the acceleration is faster now with the 5590kgf of thrust of each engine.

 

And the top speed may should be 1,173kph at sea level in the bug report about the Javelin's speed.

https://forum.warthunder.com/index.php?/topic/435469-javelin-faw9-issues-speed-under-performing/

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