_WyRe_

Testing NVIDIA 415.xx vulkan dev branch

I've upgraded my nvidia driver to the newest vulkan developer version, by now, this new version does not work as I expected. You keep having issues with rendering terrain operation. Like this pictures shows. 

 

As you can see, the pictures correspond to different startups, so each time the game starts it does render the terrain with multiple and different visual defects. 

 

Spoiler

 

1st time

1938317977_shot2018_11_2913_55_38.thumb.

29465419_shot2018_11_2913_52_07.thumb.jp

 

 

 

 

2nd time

 

1790118868_shot2018_11_2913_56_53.thumb.

108963772_shot2018_11_2913_58_04.thumb.j

1921586237_shot2018_11_2913_58_20.thumb.

 

 

3rd time

 

421160935_shot2018_11_2914_00_45.thumb.j

 

 

 

 

 

I hope this will be solved in the next 415.xx vulkan dev versions, but I think I must notify this test. Meanwhile I'm going back to 396.54.09 version.

 

PS

I've used this package, into my distro user's repos.

Edited by _WyRe_
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1 hour ago, chmooreck said:

Is this openGL or vulkan renderer ?

 

I've tried with different values to the following parmeters in config.blk even (in those different three tests)
 

renderer2:t="auto"

renderer2:t="vulkan"

I would say, likely the 2nd startup was made with render2:t="auto", that's because I think there are the major visual defects. 

 

I would had modified also the driver corresponding line (driver:t="auto") but I cannot start the game, I get a crash immediately after start it if I switch that line to (with any driver installed)

 

driver:t="vulkan"

 

 

Of course after those changes I start the game without the launcher, running directly aces binary. So I'm pretty sure these parameters keep their values. 

Edited by _WyRe_
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nvidia-settings -> OpenGL Settings -> Enable Graphics API Visual Indicator

 

It's wise to make config.blk read-only  after changes you don;t want to be overwritten.

$ chmod a-w config.blk

 

I don't have such issues on vulkan, but OpenGL in current state is not playable for me (same dark shadow and poor performance) .

 

In my opinion Gajin should drop OpenGL support and focus on improving vulkan api. At least give official option to turn it on, even while stating it's beta.

Edited by chmooreck

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On 30/11/2018 at 13:48, chmooreck said:

nvidia-settings -> OpenGL Settings -> Enable Graphics API Visual Indicator

 

It's wise to make config.blk read-only  after changes you don;t want to be overwritten.

$ chmod a-w config.blk

 

I don't have such issues on vulkan, but OpenGL in current state is not playable for me (same dark shadow and poor performance) .

 

 

I have not such an option in my nvidia-settings

 

Spoiler


Captura de pantalla de 2018-11-30 13-55-13.png

 

 

Edited by _WyRe_
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Linux x64 (AMD64/EM64T) Display Driver Rekomendowana aktualizacja NVIDIA 410.66 16.10.2018
 
  • Added support for the following GPUs:
    • GeForce RTX 2070
      GeForce RTX 2080 Ti
      GeForce RTX 2080
      Quadro P5200 with Max-Q Design
      Quadro P4200 with Max-Q Design
      Quadro P2000 with Max-Q Design
  • Added a graphics API visual indicator.  It can be toggled through nvidia-settings' "OpenGL Settings" panel, the
    __GL_SHOW_GRAPHICS_OSD environment variable, or the GLShowGraphicsOSD application profile.  See the README for more information

I've got it in 415.18, not 415.19.02.

Is War Thunder/contetn/pkg_vulkan.rq2 present in Tour WT directory ?

Do you have vulkan-tools installed (f.e. vulkaninfo) ?

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On 30/11/2018 at 14:03, chmooreck said:
Linux x64 (AMD64/EM64T) Display Driver Rekomendowana aktualizacja NVIDIA 410.66 16.10.2018
 
  • Added support for the following GPUs:
    • GeForce RTX 2070
      GeForce RTX 2080 Ti
      GeForce RTX 2080
      Quadro P5200 with Max-Q Design
      Quadro P4200 with Max-Q Design
      Quadro P2000 with Max-Q Design
  • Added a graphics API visual indicator.  It can be toggled through nvidia-settings' "OpenGL Settings" panel, the
    __GL_SHOW_GRAPHICS_OSD environment variable, or the GLShowGraphicsOSD application profile.  See the README for more information

I've got it in 415.18, not 415.19.02.

Is War Thunder/contetn/pkg_vulkan.rq2 present in Tour WT directory ?

Do you have vulkan-tools installed (f.e. vulkaninfo) ?

 

 

Indeed ... you are right, it is using GL, despite of I've modified the parameter in config.blk

Spoiler


722821790_Capturadepantallade2018-11-301

 

 

 

This is my vulkaninfo output

 

https://bpaste.net/show/1ab98baa7806

 

 

And no, I have not that file in my content folder:

Spoiler



┌————— [wyre] ————— [content] 
└▶ $ ls -la
total 528
drwxr-xr-x  8 wyre users   4096 oct 23 22:39 .
drwxr-xr-x 22 wyre users   4096 nov 29 13:54 ..
-rwxr-xr-x  1 wyre users     20 ene 10  2014 .content_info
drwxr-xr-x  3 wyre users   4096 mar 30  2018 hc_pacific
-rwxr-xr-x  1 wyre users      9 mar 30  2018 hc_pacific.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 hc_pacific.ver
drwxr-xr-x  3 wyre users   4096 mar 30  2018 hq_tex
drwxr-xr-x  4 wyre users   4096 mar 31  2018 patch
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Chinese.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Chinese.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Czech.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Czech.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_dldata.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_dldata.ver
-rwxr-xr-x  1 wyre users      1 nov 29 21:23 pkg_English.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_English.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_French.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_French.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_German.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_German.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_HChinese.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_HChinese.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Hungarian.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Hungarian.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Italian.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Italian.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Japanese.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Japanese.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Korean.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Korean.ver
drwxr-xr-x  3 wyre users   4096 mar 30  2018 pkg_main
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_main.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_main.ver
drwxr-xr-x  4 wyre users   4096 mar 31  2018 pkg_modern
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Polish.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Polish.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Portuguese.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Portuguese.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Russian.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Russian.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Serbian.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Serbian.ver
drwxr-xr-x  5 wyre users   4096 mar 30  2018 pkg_ships
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_ships.rq2
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Spanish.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Spanish.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_TChinese.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_TChinese.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Turkish.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Turkish.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Vietnamese.rq2
-rwxr-xr-x  1 wyre users     10 nov 29 13:54 pkg_Vietnamese.ver
-rw-r--r--  1 wyre users 323958 nov 29 21:23 warthunder.blk


 

I'm forcing a file check in the launcher to see if it fetches that files. 

Edited by _WyRe_
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$ cd War Thunder

$ touch content/pkg_vulkan.rq2

$ ./updater -nr

 

It should download vulkan renderer.

Edited by chmooreck

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On 30/11/2018 at 14:23, chmooreck said:

$ cd War Thunder

$ touch content/pkg_vulkan.rq2

$ ./updater -nr

 


Done, the files are right there, but the game still keeps using OpenGL. "vulkan" is right now the value to render2t parameter in config.blk 

 

Spoiler


Captura de pantalla de 2018-11-30 14-32-56.png

 

 


I don't know why, but have been created two equal files (after ./updater -nr)
 

Spoiler



┌————— [wyre] ————— [content] 
└▶ $ ls -la
total 536
drwxr-xr-x  8 wyre users   4096 nov 30 14:27 .
drwxr-xr-x 23 wyre users   4096 nov 30 14:27 ..
-rwxr-xr-x  1 wyre users     20 ene 10  2014 .content_info
drwxr-xr-x  3 wyre users   4096 mar 30  2018 hc_pacific
-rwxr-xr-x  1 wyre users      9 mar 30  2018 hc_pacific.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 hc_pacific.ver
drwxr-xr-x  3 wyre users   4096 mar 30  2018 hq_tex
drwxr-xr-x  4 wyre users   4096 mar 31  2018 patch
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Chinese.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Chinese.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Czech.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Czech.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_dldata.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_dldata.ver
-rwxr-xr-x  1 wyre users      1 nov 30 14:28 pkg_English.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_English.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_French.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_French.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_German.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_German.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_HChinese.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_HChinese.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Hungarian.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Hungarian.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Italian.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Italian.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Japanese.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Japanese.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Korean.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Korean.ver
drwxr-xr-x  3 wyre users   4096 mar 30  2018 pkg_main
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_main.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_main.ver
drwxr-xr-x  4 wyre users   4096 mar 31  2018 pkg_modern
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Polish.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Polish.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Portuguese.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Portuguese.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Russian.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Russian.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Serbian.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Serbian.ver
drwxr-xr-x  5 wyre users   4096 mar 30  2018 pkg_ships
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_ships.rq2
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Spanish.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Spanish.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_TChinese.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_TChinese.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Turkish.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Turkish.ver
-rwxr-xr-x  1 wyre users      9 mar 30  2018 pkg_Vietnamese.rq2
-rwxr-xr-x  1 wyre users     10 nov 30 14:27 pkg_Vietnamese.ver
-rw-r--r--  1 wyre users      0 nov 30 14:27 pkg_vulkan.rq2
-rw-r--r--  1 wyre users     10 nov 30 14:27 pkg_vulkan.ver
-rw-r--r--  1 wyre users     10 nov 30 14:27 pkg_Vulkan.ver
-rw-r--r--  1 wyre users 323958 nov 30 14:28 warthunder.blk


 

Should I force a clean install maybe? 

Edited by _WyRe_
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$ grep -e 'vulkan\|renderer' /opt/War\ Thunder/config.blk

renderer2:t="auto"
  driver:t="vulkan"

 

There is possibility you'll have to kill window manager to get proper render with vulkan (for xfwm4 and compton):

 

$ cat /usr/local/bin/wt
#!/bin/bash

cd /opt/War\ Thunder

xfwm4 --sm-client-disable --replace &
killall compton
./updater -nr
killall xfwm4

./linux64/aces

xfwm4 --replace &
compton &

 

Edited by chmooreck

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30 minutes ago, chmooreck said:

$ grep -e 'vulkan\|renderer' /opt/War\ Thunder/config.blk

renderer2:t="auto"
  driver:t="vulkan"

 

[...]

 

 

After these changes in config.blk finally it is using vulkan. 

 

2010116310_Capturadepantallade2018-11-30

 

 

Right now Im not sure how have been the performance affected, I cannot test that this weekend, maybe the next sunday.

 

Thank you so much, @chmooreck, I'm not using xfwm or compton, btw. Just Gnome.

Edited by _WyRe_
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Yesterday I did update to most recent 415.18.04 version, I've not noticed big differences.

 

In general I think the performance need to be improved and, of course, the crashes must be solved; definitely. 

 

I hope devs are working hard to improve vulkan implementation, in both sides, Gaijin and Nvidia.  

 

Maybe @apemax could tell us something. :salute:

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8 hours ago, _WyRe_ said:

I hope devs are working hard to improve vulkan implementation, in both sides, Gaijin and Nvidia. 

Hope is the mother of fools. Especially in regards to linux support.

 

Im running newest vulkan dev drivers (415 ones) and i'm still crashing either at the end of the map or just with freeze detected with vulkan. Oh what a joy. I'm wondering if next update will bring us opengl2 linux renderer since they regress every few patches.

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On 04/12/2018 at 22:45, Remaros said:

Hope is the mother of fools. Especially in regards to linux support.

 

Im running newest vulkan dev drivers (415 ones) and i'm still crashing either at the end of the map or just with freeze detected with vulkan. Oh what a joy. I'm wondering if next update will bring us opengl2 linux renderer since they regress every few patches.

 

I think you should calm down, disgracefully we are in a intermediate situation, I think Vulkan has got many chances to become in the future API for 3D and high quality graphics. 
 

We just need devs improve their code in both sides, like I've said, first Gaijin devs need a good Vulkan implementation, then I think they could fix all those errors and take advantage of improved performance that Vulkan pretends to offer. 

 

 

AFAIK, nvidia devs are working on it with frecuent and recent releases. 

 

Also War Thunder is frequently updated, and I think linux devs of War Thunder are wishing to surprise us, but in the good sense (just like it was bad with 1.77 version). If I were developer ... I don't like to see myself oblied to release a version in which I had to include a message saying "could be not work". I would be working hard to get back all as usual, and of course keep improving after that. 

 

We must be patient. 

Edited by _WyRe_
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On 30/11/2018 at 13:48, chmooreck said:

In my opinion Gajin should drop OpenGL support and focus on improving vulkan api. At least give official option to turn it on, even while stating it's beta.


I could not agree more with @chmooreck

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On 04/12/2018 at 16:35, _WyRe_ said:

I don't like to see myself oblied to release a version in which I had to include a message saying "could be not work".

 

It's funny you would say that considering that's EXACTLY what Gaijin did when the Linux support went from working to a complete mess.

 

On 04/12/2018 at 16:35, _WyRe_ said:

We must be patient. 

 

I'd have to check the calendar, but I think we're approaching 1 year of broken game now.

 

On 04/12/2018 at 16:35, _WyRe_ said:

Also War Thunder is frequently updated

 

Just not in regards to Linux development or support.

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1 hour ago, vivnet said:

It's funny you would say that considering that's EXACTLY what Gaijin did when the Linux support went from working to a complete mess. 


That's exactly the reason because I mentioned it, OBVIOUSLY

 

1 hour ago, vivnet said:

I'd have to check the calendar, but I think we're approaching 1 year of broken game now.

 

Just not in regards to Linux development or support.

 

 

I don't think so. They are modifying things, for sure. For instance, with 396.xx version you can play without graphical glitches using OpenGL, also Vulkan but with crashes. Moreover this is the recommended version (by now) for Nvidia proprietary graphic driver to play WT in Linux. 

 

The problem are not WT, Dagor or Nvidia devs, the problem is this "DMZ" between different APIs (OpenGL and Vulkan). We need first Nvidia release a good Vulkan implementation in his drivers.

 

In fact, for the newest dev version in Vulkan dev branch (415.18.04) you just have the 1.1.85 Vulkan version, meanwhile the most recent version is 1.1.95.

I'm pretty sure when Nvidia devs update their Vulkan Implementation (to a newest version, greater than 1.1.85, I mean) you will see graphical and performance improvements (just by this change, I mean, without WT devs intervention, at least I think this could solve the crashes)

Edited by _WyRe_
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6 hours ago, _WyRe_ said:

We need first Nvidia release a good Vulkan implementation in his drivers.

 

Doesn't make sense you would say this considering the driver works perfectly in every other game.

 

6 hours ago, _WyRe_ said:

In fact, for the newest dev version in Vulkan dev branch (415.18.04) you just have the 1.1.85 Vulkan version, meanwhile the most recent version is 1.1.95.

 

Nvidia doesn't supply libvulkan, it's independent of the driver.  Update your libvulkan1 to 1.1.95 if that's what you want.  This was part of the goal when vulkan was created in the first place.

 

6 hours ago, _WyRe_ said:

I don't think so. They are modifying things, for sure.

 

Nothing has changed with War Thunder's vulkan or GL in months.  I think what you're noticing is other people making changes (like nvidia introducing new hardware and the drivers to support it).

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14 hours ago, vivnet said:

Doesn't make sense you would say this considering the driver works perfectly in every other game.

 

I didn't try any other games with vulkan yet. I've heard about Dota2 and its vulkan implementation, but I didn't try it. In any case... Dota 2 vulkan has been released by Valve already, WT has not. And in this point I am agree with you all, devs should are working on it. 

 

14 hours ago, vivnet said:

Nvidia doesn't supply libvulkan, it's independent of the driver.  Update your libvulkan1 to 1.1.95 if that's what you want.  This was part of the goal when vulkan was created in the first place.

 

In my distro libvulkan is a shared object which is owned by vulkan-icd-loader package, this package is the 1.1.92 version, meanwhile the "Vulkan Instance Version" line in vulkaninfo output is 1.1.85, I think this instance version is more related with my installed driver version, or at least with another package. 

 

14 hours ago, vivnet said:

Nothing has changed with War Thunder's vulkan or GL in months.  I think what you're noticing is other people making changes (like nvidia introducing new hardware and the drivers to support it).

 

Could it be. In any case ... I think before or after, Vulkan will be available and at its maximum performance, that going to happen, for sure, I don't know when though.

Edited by _WyRe_
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We are a second class citizen for Gaijin

Priority about fix this is 0.

 

14 March 2018 Windows users get graphical advances and Linux users  get lowered performance.

 

source:

 

 

We will see 2019... but 2018 Gaijin was pure **** in Linux term

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@chmooreck, could be possible this last update (1.83.0.144) solves the crashes after battles using vulkan? I've played two times today and I didn't get any crash. 

 

Specifically I'm thinking about the first point.

 

Quote
  • A bug where the time delay to escape battle was lengthy on weaker PC configurations has been fixed.

 

What do you think? Have you tried that 1.83.0.44 version? (I'm using 396.54.09 driver version, btw).

 

Edited by _WyRe_
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3 hours ago, chmooreck said:

I don't know, I don't have any crashes.

 

 

So did you never get crashes like these? 

 

 

hmmmm, interesting ... :dntknw:

 

Edited by _WyRe_
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Well, I had a crash today, so it is not solved, at least again in 1.83.1.13 version. 

 

I was wondering why are you not having crashes, which distro are you running? And what about your hw? Likely it is better than mine, hehe ... @chmooreck.

 

:crazy:

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