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Rptd 17/Mar/2018 TBF-1c Avenger/Avenger Mk.II Ventral Turret Incorrect Dead-zone


1. The full name of the vehicle affected. If the problem is isolated to one difficulty setting (e.g. Simulator), specify which.

TBF-1c Avenger (US Standard Tree)

Avenger Mk.II (British Premium)

 

Sorry if this breaks the "One Issue = One Thread" rule, I wasn't sure as the aircraft are ostensibly identical and the issue is the same.


2. A detailed description of the issue you have or what you see as being erroneous regarding its representation in-game.

The ventral .50 calibre turret has incorrect dead-zones allowing it to fire through the airframe.

 

3. Unless the data is taken from an official Gaijin statement, please provide a documented test and provide the Client Log from that session.

The below screenshots show the offset .50 being able to fire through the airframe, note in targeting reticle indicating both weapons firing.

 

Spoiler

5aaa88c382d13_shot2018_03_1514_43_25.thu

 

Spoiler

5aaa88c61ea0b_shot2018_03_1514_43_28.thu

 

Spoiler

5aaa88c6cd083_shot2018_03_1514_43_34.thu

 

2018_02_13_17_14_39__5088.clog

DxDiag.txt

Edited by Templar_
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Hi,

   Can you please provide the relevant replay files for this and your dxdiag please.

 As per the guidelines.

Thanks

 

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  • KnightoftheAbyss changed the title to Rptd 17/Mar/2018 TBF-1c Avenger/Avenger Mk.II Ventral Turret Incorrect Dead-zone

Hi
  Thank you for your interest and help improving the game.  

 

Your information has been forwarded to the developers for their consideration.  

This thread will remain unlocked for one week (7 days) so that anyone with additional information\evidence\examples will have a place to post.  

 

After this time the report will remain active but will be archived.

It will also serve as a place where the developers will post questions for you to answer so please keep up to date here.

 

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