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Complete Guide to Picking Ammo Belts (Updated June 2020)


21 hours ago, [email protected] said:

Thank you.

 

No problem. If you find it problematic, try getting more direct hits on the planes you engage, because sometimes shooting the edge of a plane part won't do it. If you still have issues try stealth, it has a bit of AP that could be of use. 

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2 minutes ago, EpicBlitzkrieg87 said:

 

No problem. If you find it problematic, try getting more direct hits on the planes you engage, because sometimes shooting the edge of a plane part won't do it. If you still have issues try stealth, it has a bit of AP that could be of use. 

Do you know the best ammo type that kills modules? Like engine for example? I feel like breaking wings and tails has became rng.

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16 minutes ago, [email protected] said:

Do you know the best ammo type that kills modules? Like engine for example? I feel like breaking wings and tails has became rng.

 

AP kills modules, but since it has no HE, sometimes it goes right through the wing of an aircraft and overpens it for example. It doesn't detonate, so a combination of HE and AP is usually the best. HE alone can do the work though.

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What about gun pods, such as the WB 81B on the Stuka D-5? nvm lol

Edited by GorbanFreedude
Figured it out

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On 06/09/2020 at 17:44, EpicBlitzkrieg87 said:

No problem. If you find it problematic, try getting more direct hits on the planes you engage, because sometimes shooting the edge of a plane part won't do it. If you still have issues try stealth, it has a bit of AP that could be of use. 

 

My top 3 would be,

1. Stealth since the shot hits harder than the rest of the belts, Good HE and some AP. U can allow to correct and remain unseen with a good approach. Not recommended for anything big tho, aim the wings. Great when 4x 20 mm. I love the element of surprise. The worst aspect is that some planes might survive all these HE if you not swift and precise enough. 


2. The Universal belt. Is good for everything and can sometimes 1 shot the enemy plane or the pilot. Does not excels at anything but is not the worst. Good when 2x 20mm and great on 4x 


3. Air targets is good for anything small. Just a lot of HE with some penetration. Great with small targets but as the author stated. U always need to care for approach since the shells can do the so-called sparks.

 

A bonus is the ground target, If you want to break things apart (wings and spars, also tanks), This one's for you. It's not the best Anti-air. Will often go pass the plane without damaging anything so u need to know where you shooting to destroy the plane and kill the pilot with a good convergence as well. Highly recommended in 4 x 20mm since only 2 is way more inefficient unless paired appropriately with effective secondary belts.

 

Hispanos Mk. V just makes everything better. But also keep in mind you will deplete ammo quickly so if you waste to much inefficient ammo belt into an enemy you might end dead or ammo less and surrounded. 

Edited by [email protected]
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On 16/09/2020 at 04:46, [email protected] said:

For German 20mm FF non turret guns, I'd use universal. It has more HE.

 

I checked, they have the same FI-T and APHE amount but air targets have IT. 

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On 05/01/2018 at 11:17, EpicBlitzkrieg87 said:

As a player who has every plane in the game (excluding premiums, I have a lot but not all) and spent a huge chunk of my time into the game (registered Sept 2013), I think I know this game very well. I decided to share my knowledge with beginners and all other players with picking ammo belts to help them pick the correct ones. I see a lot of players picking tracers for every gun which is not correct although there are only a few guns that have tracers as the best ammo belt option.

 

Note #1: The listing is based on where the gun came from, not where it's located in the tech tree (for example the Lewis machine gun is found on the S.81 Italian bomber in the Italian tech tree but is of US origin and design so on this guide it's located under the US section).

 

Note #2: This list is mostly applicable for picking belts for enemy aircraft engagements. For guns capable of ground attacking non-soft targets (medium tanks, heavy tanks, light pillboxes etc) I included the appropriate belts for them too.

 

Note #3: This guide is not opinionated. The belts that were chosen in this list represent the maximum damage you can get out of the guns they are referred to. Some players would rather use tracers on the type 99 mk II Japanese 20mm for example as personal preference (I did that for a very long time too, thinking tracers were the best for Japanese 20mms but I was wrong), but Universal has the most damage output.

 

Note #4: This list also includes Stealth ammunition belts for specific guns because they're as good as the other best ammo belts but are better, in the sense of making surprise attacks on enemy planes because usually players only react to being shot at when they see tracers flying past them, and only react to stealth ammo when they're hit. If you are able to lead stealth ammo, that's great; it's another option for you rather than only Universal on MG 17s for example. 

 

 

Related image

 

Guns marked as "(turret only)" are available only as defensive armament/on turrets of bombers and/or attackers.

Hold CTRL then press F to search for the gun you want. Here's the guide! :salute: 

 

FRA:

 

Image result for france ww2 flag

 

7.5mm MAC 1934: Universal

7.5mm MAC 1934 (turret): Armored Targets

7.5mm Mle 33: Universal

7.5mm Mle 33 (turret): Armored Targets

7.5mm Mle 1923: Universal

7.5mm Mle 1923 (turret): AP-T

7.5mm Darne 1933: Universal

7.5mm Fabrique Nationale Mle 38: Universal

20mm Hispano HS.9: Universal

20mm Hispano 404: Universal

20mm Hispano 404 (turret): Universal

20mm M50: Air Targets

30mm DEFA: Air Targets

 

IT:

 

Image result for italian kingdom flag

 

7.7mm Breda-SAFAT: Universal

7.7mm Breda-SAFAT (turret): Universal

12.7mm Breda-SAFAT: Air Targets

12.7mm Breda-SAFAT (turret): Universal

12.7mm Scotti (turret only): Universal

102mm 102/35 mod 14: Ground Targets (enemy aircraft)/Armored Targets (ground targets)

 

JP:

 

Image result for imperial japanese flag

 

7.7mm type 89: Universal

7.7mm type 89 'special' (turret): Armored Targets

7.7mm type 89 (turret): Armored Targets

7.7mm type 92 (turret only): Armored Targets

7.7mm type 97: Universal

7.7mm type 97 (turret): Armored Targets

7.7mm Te-1 (turret only): Universal

7.92mm type 98 (turret only): Armored Targets

12.7mm Ho-103: Air Targets

12.7mm Ho-104 (turret only): Universal

13mm type 2 (turret only): Universal

13.2mm type 3: Ground Targets

20mm type 99 mk I: Universal

20mm type 99 mk I (turret): Air Targets

20mm type 99 mk II: Universal

20mm type 99-II mk. 5(turret only): Air Targets

20mm Ho-1 (turret only): Air Targets

20mm Ho-3: Universal

20mm Ho-5: Universal

20mm Ho-5 (turret): Air Targets

20mm JM61A1: Air Targets

30mm type 5: Tracers

30mm Ho-155: Tracers

37mm type 94: Default

37mm Ho-203: Default

40mm Ho-301: Default

57mm Ho-401: Default:

75mm Type 88: Ground Targets (enemy aircraft)/Armored Targets ground targets)

 

GB:

 

Image result for britain flag ww2

 

7.7mm Vickers E: Universal

7.7mm Vickers K (turret only): Universal

7.7mm Browning: Universal

7.7mm Browning (turret): Universal

(British) 12.7mm M2 Browning (turret only): Universal

20mm Hispano Mk.I: Stealth

20mm Hispano Mk.II: Air Targets

20mm Hispano Mk.V (turret): Universal

20mm Hispano Mk.V: Air Targets

30mm ADEN: Air Targets

40mm Vickers S: Air Targets (enemy aircraft)/Armored Targets (ground targets)

47mm Vickers P: Default

57mm Molin Class M: Default

 

USSR:

 

Image result for ussr flag ww2

 

7.62mm PV-1: Universal

7.62mm DA (turret only, on TB-3): Universal

7.62mm ShKAS: Universal

7.62mm ShKAS (turret): Universal

12.7mm UB Berezin: Air Targets

12.7mm UB Berezin (turret): Universal

20mm ShVAK: Ground Targets/Tracers (stealth can work for sneak attacks, but it's weaker in damage output)

20mm ShVAK (turret): Air Targets

20mm B-20M: Ground Targets/Tracers (stealth can work for sneak attacks, but it's weaker in damage output)

20mm B-20S: Ground Targets/Tracers (stealth can work for sneak attacks, but it's weaker in damage output)

20mm B-20E (turret only): Air Targets

23mm VYa-23: Universal

23mm NS-23: Air Targets

23mm NS-23K: Air Targets

23mm NR-23: Air Targets

23mm NR-23 (turret): FI-T

23mm GSh-23L: Air Targets

30mm NR-30: Air Targets / Ground Targets

37mm NS-37: Air Targets

37mm N-37: Air Targets

37mm N-37D: Air Targets

45mm NS-45: Default

 

GER:

 

Image result for german flag ww2

 

7.92mm MG 15: Universal/Stealth

7.92mm MG 15 (turret): APT

7.92mm MG 17: Universal/Stealth

7.92mm MG 17 (turret): AP-T

7.92mm MG 81: Universal/Stealth

7.92mm MG 81 (turret): AP-T

13mm MG 131: IAI/Stealth

13mm MG 131 (turret): Default

15mm MG 151: Air Targets

20mm MG C/30L: HEFI-T

20mm MG FF: Air Targets

20mm MG FF (turret): Universal

20mm MG FF/M: Air Targets

20mm MG 151: Air Targets/Stealth

30mm MK 108: Universal/Stealth

30mm MK 103: Air Targets (enemy aircraft)/Armored Targets (ground targets)

37mm BK 3,7: Air Targets (enemy aircraft)/Armored Targets (ground targets)

50mm BK 5: Air Targets (enemy aircraft)/Armored Targets (HVAP-T) (ground targets)

50mm Mk.241a: Air Targets (enemy aircraft)/Armored Targets (HVAP-T) (ground targets)

75mm BK 7,5: Air Targets (enemy aircraft)/Amored Targets (HVAP-T) (ground targets)

 

USA:

 

Image result for us flag

 

7.62mm Browning: Universal/Stealth

7.62mm Browning (turret): Armored Targets

7.7mm Lewis (turret only, found on the Italian S.81): Universal

12.7mm M2 Browning (early war): Ground Targets/Stealth

12.7mm M2 Browning (mid+late war): Universal/Stealth

12.7mm M2 Browning (turret): Universal

12.7mm M3 Browning: Universal/Stealth

20mm T31: Air Targets/Stealth

20mm AN/M2: Air Targets/Stealth

20mm AN/M3: Air Targets/Stealth

20mm Browning-Colt Mk 12 Mod 3: Air Targets

20mm Mk 11 mod 5 (gunpod): Air Targets

20mm T-160: Air Targets

20mm M24A1: Air Targets

20mm M39A1: Air Targets

20mm M61: Air Targets

37mm M4: Ground Targets

37mm M10: Ground Targets

75mm T13E1: Ground Targets (enemy aircraft)/Armored Targets (ground targets)

75mm M10: Ground Targets (enemy aircraft)/Armored Targets (ground targets)

 

SWE:

 

Image result for sweden

 

8mm Ksp m/22: Air Targets/Stealth

8mm Ksp m/22 Fh: Air Targets/Stealth

8mm Ksp m/22 Fv: Air Targets/Stealth

8mm Ksp m/22-37 R (turret): AP-T

12.7mm Akan m/39A: Universal/Stealth

12.7mm Akan m/40: Air Targets/Stealth

12.7mm Akan m/45: Universal/Stealth

13.2mm Akan m/39: Air Targets/Stealth

13.2mm Akan m/39A: Air Targets/Stealth

13.2mm Akan m/39 (turret): Universal

20mm Akan m/41A: Air Targets

20mm Akan m/45: Air Targets

20mm Akan m/47B: Air Targets

20mm Akan m/47C: Air Targets

20mm Akan m/49: Air Targets

30mm Akan m/55: Air Targets

57mm Akan m/45: Ground Targets

 

If you find anything missing or incorrect, please inform me. :) 

 

I hope this is helpful :salute: 

 

 

For 20mm shvaks id choose armored targets they have more explosions for the red belts idk y its also effective for shooting spaa targets

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On 05/01/2018 at 11:17, EpicBlitzkrieg87 said:

As a player who has every plane in the game (excluding premiums, I have a lot but not all) and spent a huge chunk of my time into the game (registered Sept 2013), I think I know this game very well. I decided to share my knowledge with beginners and all other players with picking ammo belts to help them pick the correct ones. I see a lot of players picking tracers for every gun which is not correct although there are only a few guns that have tracers as the best ammo belt option.

 

Note #1: The listing is based on where the gun came from, not where it's located in the tech tree (for example the Lewis machine gun is found on the S.81 Italian bomber in the Italian tech tree but is of US origin and design so on this guide it's located under the US section).

 

Note #2: This list is mostly applicable for picking belts for enemy aircraft engagements. For guns capable of ground attacking non-soft targets (medium tanks, heavy tanks, light pillboxes etc) I included the appropriate belts for them too.

 

Note #3: This guide is not opinionated. The belts that were chosen in this list represent the maximum damage you can get out of the guns they are referred to. Some players would rather use tracers on the type 99 mk II Japanese 20mm for example as personal preference (I did that for a very long time too, thinking tracers were the best for Japanese 20mms but I was wrong), but Universal has the most damage output.

 

Note #4: This list also includes Stealth ammunition belts for specific guns because they're as good as the other best ammo belts but are better, in the sense of making surprise attacks on enemy planes because usually players only react to being shot at when they see tracers flying past them, and only react to stealth ammo when they're hit. If you are able to lead stealth ammo, that's great; it's another option for you rather than only Universal on MG 17s for example. 

 

 

Related image

 

Guns marked as "(turret only)" are available only as defensive armament/on turrets of bombers and/or attackers.

Hold CTRL then press F to search for the gun you want. Here's the guide! :salute: 

 

FRA:

 

Image result for france ww2 flag

 

7.5mm MAC 1934: Universal

7.5mm MAC 1934 (turret): Armored Targets

7.5mm Mle 33: Universal

7.5mm Mle 33 (turret): Armored Targets

7.5mm Mle 1923: Universal

7.5mm Mle 1923 (turret): AP-T

7.5mm Darne 1933: Universal

7.5mm Fabrique Nationale Mle 38: Universal

20mm Hispano HS.9: Universal

20mm Hispano 404: Universal

20mm Hispano 404 (turret): Universal

20mm M50: Air Targets

30mm DEFA: Air Targets

 

IT:

 

Image result for italian kingdom flag

 

7.7mm Breda-SAFAT: Universal

7.7mm Breda-SAFAT (turret): Universal

12.7mm Breda-SAFAT: Air Targets

12.7mm Breda-SAFAT (turret): Universal

12.7mm Scotti (turret only): Universal

102mm 102/35 mod 14: Ground Targets (enemy aircraft)/Armored Targets (ground targets)

 

JP:

 

Image result for imperial japanese flag

 

7.7mm type 89: Universal

7.7mm type 89 'special' (turret): Armored Targets

7.7mm type 89 (turret): Armored Targets

7.7mm type 92 (turret only): Armored Targets

7.7mm type 97: Universal

7.7mm type 97 (turret): Armored Targets

7.7mm Te-1 (turret only): Universal

7.92mm type 98 (turret only): Armored Targets

12.7mm Ho-103: Air Targets

12.7mm Ho-104 (turret only): Universal

13mm type 2 (turret only): Universal

13.2mm type 3: Ground Targets

20mm type 99 mk I: Universal

20mm type 99 mk I (turret): Air Targets

20mm type 99 mk II: Universal

20mm type 99-II mk. 5(turret only): Air Targets

20mm Ho-1 (turret only): Air Targets

20mm Ho-3: Universal

20mm Ho-5: Universal

20mm Ho-5 (turret): Air Targets

20mm JM61A1: Air Targets

30mm type 5: Tracers

30mm Ho-155: Tracers

37mm type 94: Default

37mm Ho-203: Default

40mm Ho-301: Default

57mm Ho-401: Default:

75mm Type 88: Ground Targets (enemy aircraft)/Armored Targets ground targets)

 

GB:

 

Image result for britain flag ww2

 

7.7mm Vickers E: Universal

7.7mm Vickers K (turret only): Universal

7.7mm Browning: Universal

7.7mm Browning (turret): Universal

(British) 12.7mm M2 Browning (turret only): Universal

20mm Hispano Mk.I: Stealth

20mm Hispano Mk.II: Air Targets

20mm Hispano Mk.V (turret): Universal

20mm Hispano Mk.V: Air Targets

30mm ADEN: Air Targets

40mm Vickers S: Air Targets (enemy aircraft)/Armored Targets (ground targets)

47mm Vickers P: Default

57mm Molin Class M: Default

 

USSR:

 

Image result for ussr flag ww2

 

7.62mm PV-1: Universal

7.62mm DA (turret only, on TB-3): Universal

7.62mm ShKAS: Universal

7.62mm ShKAS (turret): Universal

12.7mm UB Berezin: Air Targets

12.7mm UB Berezin (turret): Universal

20mm ShVAK: Ground Targets/Tracers (stealth can work for sneak attacks, but it's weaker in damage output)

20mm ShVAK (turret): Air Targets

20mm B-20M: Ground Targets/Tracers (stealth can work for sneak attacks, but it's weaker in damage output)

20mm B-20S: Ground Targets/Tracers (stealth can work for sneak attacks, but it's weaker in damage output)

20mm B-20E (turret only): Air Targets

23mm VYa-23: Universal

23mm NS-23: Air Targets

23mm NS-23K: Air Targets

23mm NR-23: Air Targets

23mm NR-23 (turret): FI-T

23mm GSh-23L: Air Targets

30mm NR-30: Air Targets / Ground Targets

37mm NS-37: Air Targets

37mm N-37: Air Targets

37mm N-37D: Air Targets

45mm NS-45: Default

 

GER:

 

Image result for german flag ww2

 

7.92mm MG 15: Universal/Stealth

7.92mm MG 15 (turret): APT

7.92mm MG 17: Universal/Stealth

7.92mm MG 17 (turret): AP-T

7.92mm MG 81: Universal/Stealth

7.92mm MG 81 (turret): AP-T

13mm MG 131: IAI/Stealth

13mm MG 131 (turret): Default

15mm MG 151: Air Targets

20mm MG C/30L: HEFI-T

20mm MG FF: Air Targets

20mm MG FF (turret): Universal

20mm MG FF/M: Air Targets

20mm MG 151: Air Targets/Stealth

30mm MK 108: Universal/Stealth

30mm MK 103: Air Targets (enemy aircraft)/Armored Targets (ground targets)

37mm BK 3,7: Air Targets (enemy aircraft)/Armored Targets (ground targets)

50mm BK 5: Air Targets (enemy aircraft)/Armored Targets (HVAP-T) (ground targets)

50mm Mk.241a: Air Targets (enemy aircraft)/Armored Targets (HVAP-T) (ground targets)

75mm BK 7,5: Air Targets (enemy aircraft)/Amored Targets (HVAP-T) (ground targets)

 

USA:

 

Image result for us flag

 

7.62mm Browning: Universal/Stealth

7.62mm Browning (turret): Armored Targets

7.7mm Lewis (turret only, found on the Italian S.81): Universal

12.7mm M2 Browning (early war): Ground Targets/Stealth

12.7mm M2 Browning (mid+late war): Universal/Stealth

12.7mm M2 Browning (turret): Universal

12.7mm M3 Browning: Universal/Stealth

20mm T31: Air Targets/Stealth

20mm AN/M2: Air Targets/Stealth

20mm AN/M3: Air Targets/Stealth

20mm Browning-Colt Mk 12 Mod 3: Air Targets

20mm Mk 11 mod 5 (gunpod): Air Targets

20mm T-160: Air Targets

20mm M24A1: Air Targets

20mm M39A1: Air Targets

20mm M61: Air Targets

37mm M4: Ground Targets

37mm M10: Ground Targets

75mm T13E1: Ground Targets (enemy aircraft)/Armored Targets (ground targets)

75mm M10: Ground Targets (enemy aircraft)/Armored Targets (ground targets)

 

SWE:

 

Image result for sweden

 

8mm Ksp m/22: Air Targets/Stealth

8mm Ksp m/22 Fh: Air Targets/Stealth

8mm Ksp m/22 Fv: Air Targets/Stealth

8mm Ksp m/22-37 R (turret): AP-T

12.7mm Akan m/39A: Universal/Stealth

12.7mm Akan m/40: Air Targets/Stealth

12.7mm Akan m/45: Universal/Stealth

13.2mm Akan m/39: Air Targets/Stealth

13.2mm Akan m/39A: Air Targets/Stealth

13.2mm Akan m/39 (turret): Universal

20mm Akan m/41A: Air Targets

20mm Akan m/45: Air Targets

20mm Akan m/47B: Air Targets

20mm Akan m/47C: Air Targets

20mm Akan m/49: Air Targets

30mm Akan m/55: Air Targets

57mm Akan m/45: Ground Targets

 

If you find anything missing or incorrect, please inform me. :) 

 

I hope this is helpful :salute: 

 

 

For german 15mm 151s I'd take armored targets. They're good for pilot sniping and killing modules. All the others feel like they have the same damage outcomes.

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  • 4 weeks later...
On 28/09/2020 at 07:07, [email protected] said:

For german 15mm 151s I'd take armored targets. They're good for pilot sniping and killing modules. All the others feel like they have the same damage outcomes.

 

I've personally had more success with air targets but I'll look into it

 

On 22/10/2020 at 11:09, [email protected] said:

How do I know what m2 browning 12.7 is mid/late or early

 

The tier of the aircraft and the belts

 

Compare for example the belts of machine guns installed on an early WW2 US plane like the P-40 with the P-47D and the P-51H

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On 05/01/2018 at 20:17, EpicBlitzkrieg87 said:

Note #3:  This guide is not opinionated. The belts that were chosen in this list represent the maximum damage you can get out of the guns they are referred to.


I would like a bit of embellishment here.

For example, bombers tend to be sturdier and better armoured than fighters - how does that weigh in on your damage output calculation?
Another thing is incendiaries - they mainly do damage over time, while a AP round will deal everything at once - how is that factored in?
How much does penteration factor in? It seems to me that some ammo with 2mm pen seems to have high damage output, BUT that only matters of the damage actually gets through the armour - so how do you weigh in those factors?

In short: How do you weigh in factors like pen, he, fire, muzzle velocity etc when you condense it into "maximum damage".

Second: I would love to see a bit more on the characteristics of the different ammo types. I mean APIT _sounds_ good, but how much of "I" (however that is factored) do you lose by having the round AP as well? How much for the tracer burnoff? Muzze velocoty matters a LOT for  aiming, so if you have a belt with fast T, but slow HE rounds - where does your HE rounds actually go?

I hope i made my point here, first I'd like to know what "damage" actually refers to in the chart, second, i'd love to know some of the ammo characteristics ingame - Possibly in another thread, but it seems as reasonable that velocity factors in, just like visibility does in tha argument for/against tracers.

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  • 2 weeks later...
On 23/02/2019 at 17:06, ScrappyD said:

Hey Blitzkrieg and everybody. I took this information and compiled it into a Google Sheet for easier viewing for myself and others.


Google Sheet

 

If there is anything that looks wrong, feel free to let me know!

 

Thanks!

Cant enter sheets

On 31/01/2020 at 04:52, v0gdan said:

Are these belts still the best/updated ? the FAQ on reddit about belts says that other belts are better...

Link?

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  • 1 month later...
  • 1 month later...
On 1/18/2021 at 12:46, henryk5pio said:

ITA Breda-SAFAT 12,7mm & 7,7mm rly not Tracer with API-T?

This is because he is assuming the he/iai work. They do not. They are missing he filler on every vehicle except the reserve tier pt boat. As such tracers are the best choice. If you want to see what the he bullet should preform like go use the reserve tier pt italian boat. I had a friend sail a pt boat in custom that I could shoot with cr42 and the reserve pt boat and the difference in damage and pen is night and day.

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  • 2 weeks later...
On 05/01/2018 at 20:17, EpicBlitzkrieg87 said:

20mm ShVAK: Ground Targets/Tracers (stealth can work for sneak attacks, but it's weaker in damage output)

This mean that Ground Targets and Tracers do the same damage?

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  • 2 weeks later...
On 05/01/2018 at 20:17, EpicBlitzkrieg87 said:

7.62mm PV-1: Universal

7.62mm DA (turret only, on TB-3): Universal

7.62mm ShKAS: Universal

7.62mm ShKAS (turret): Universal

12.7mm UB Berezin: Air Targets

12.7mm UB Berezin (turret): Universal

20mm ShVAK: Ground Targets/Tracers (stealth can work for sneak attacks, but it's weaker in damage output)

20mm ShVAK (turret): Air Targets

20mm B-20M: Ground Targets/Tracers (stealth can work for sneak attacks, but it's weaker in damage output)

20mm B-20S: Ground Targets/Tracers (stealth can work for sneak attacks, but it's weaker in damage output)

20mm B-20E (turret only): Air Targets

23mm VYa-23: Universal

23mm NS-23: Air Targets

23mm NS-23K: Air Targets

23mm NR-23: Air Targets

23mm NR-23 (turret): FI-T

23mm GSh-23L: Air Targets

30mm NR-30: Air Targets / Ground Targets

37mm NS-37: Air Targets

37mm N-37: Air Targets

37mm N-37D: Air Targets

45mm NS-45: Default

And this one? image.thumb.png.422cd67cc9707326f6f8298e

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On 05/02/2021 at 06:18, AngelPiret said:

This mean that Ground Targets and Tracers do the same damage?

 

Yeah, almost, tracers have more FI-T and from my recent experience they're the best for damage output

 

On 13/02/2021 at 09:47, AngelPiret said:

And this one? image.thumb.png.422cd67cc9707326f6f8298e

 

Air targets

 

On 24/01/2021 at 16:07, angelomorte said:

This is because he is assuming the he/iai work. They do not. They are missing he filler on every vehicle except the reserve tier pt boat. As such tracers are the best choice. If you want to see what the he bullet should preform like go use the reserve tier pt italian boat. I had a friend sail a pt boat in custom that I could shoot with cr42 and the reserve pt boat and the difference in damage and pen is night and day.

 

The belts of the gun don't work in general but that belt seems to perform best regardless.

 

On 08/12/2020 at 01:12, Unnamed_91 said:

Great guide. Could someone explain me which is better and why for MG 131, stealth or IAI?

 

See if IAI can set fires, if not then stealth and try its AP

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  • 2 weeks later...

there's a lot of weird stuff here.

 

why would you use HVAP for the BK 7,5 when you have APHE?

 

the 13.2mm stealth belt contains entirely AP, while the air targets belt is 75% HEF-T and very destructive

 

also i find that tracers on the M1919 (7.7mm browning) are extremely incendiary when aimed at fuel/engines, and that can allow you to kill things by just setting them on fire, which helps for larger aircraft (like bombers) where it is harder to pilot snipe.

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