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[eSport] Air Blitz-Tournaments, January 06-07, 2018

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Registration ending and tournament bracket generation:
Jan 6, 2018, 14:00 UTC

 
Tournament start:

Jan 6, 2018, 14:30 UTC
 

Maximum number of participating teams is 32. 
This tournament has 2 stages. 
1. Group stage - 8 groups of 4 teams each. 
Group matches are played in the circle system, with 3 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 

2. Play-off stage with the bracket for 16 teams, with single elimination. 
Each match is in format best of 1, until 1 win in battle (session). 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 4(+1) players. 
Respawns: unlimited 
Time limit per battle (session) - 25 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: https://tss.warthunder.com/index.php?action=tournament&id=2999

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Registration ending and tournament bracket generation:
Jan 7, 2018, 00:01 UTC

 
Tournament start:

Jan 7, 2018, 00:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Time limit per battle (session) - 25 minutes. 
Server - US. 
Fuel/Ammo - Limited fuel and unlimited ammo 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 
Rules, full information and registration for the tournament here: https://tss.warthunder.com/index.php?action=tournament&id=3007

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Registration ending and tournament bracket generation:
Jan 6, 2018, 10:00 UTC

 
Tournament start:

Jan 6, 2018, 10:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match is until 2 wins in the rounds in the single mission. 
Each team has 1 player. 
Time limit per battle (session) - 25 minutes. 
Server - EU. 
Fuel-Limited 
Ammo - Unlimited 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 
Rules, full information and registration for the tournament here: https://tss.warthunder.com/index.php?action=tournament&id=2993

 

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Registration ending and tournament bracket generation:
Jan 7, 2018, 17:00 UTC

 
Tournament start:

Jan 7, 2018, 17:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 25 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.


 Rules, full information and registration for the tournament here: https://tss.warthunder.com/index.php?action=tournament&id=3021

 

 

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Registration ending and tournament bracket generation:
Jan 7, 2018, 16:30 UTC

 
Tournament start:

Jan 7, 2018, 17:00 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Spawns - Unlimited 
Time limit per battle (session) - 20 minutes. 
Server: EU 
Markers - on everyone 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 
Rules, full information and registration for the tournament here: https://tss.warthunder.com/index.php?action=tournament&id=3019

 

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Registration ending and tournament bracket generation:
Jan 6, 2018, 11:00 UTC

 
Tournament start:

Jan 6, 2018, 11:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match is until 2 wins in the rounds in the single mission. 
Each team has 1 player. 
Time limit per battle (session) - 25 minutes. 
Server - EU. 
Fuel/Ammo - Limited fuel and ammo. 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.


 
Rules, full information and registration for the tournament here: https://tss.warthunder.com/index.php?action=tournament&id=2995

 

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Registration ending and tournament bracket generation:
Jan 6, 2018, 21:00 UTC

 
Tournament start:

Jan 6, 2018, 21:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match in play-off stage is until 1 win in battle (session). 
Each team has 1 player. 
Time limit per battle (session) - 25 minutes. 
Server - US. 
Fuel/Ammo - Limited fuel and ammo 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 
Rules, full information and registration for the tournament here: https://tss.warthunder.com/index.php?action=tournament&id=3005

 

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Registration ending and tournament bracket generation:
Jan 7, 2018, 10:00 UTC

 
Tournament start:

Jan 7, 2018, 10:30 UTC
 

Maximum number of participating teams is 64. 
This tournament has 2 stages. 
1. Group stage - 16 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 32 teams, with single elimination. 
Each match is until 2 wins in the rounds in the single mission. 
Each team has 1 player. 
Time limit per battle (session) - 25 minutes. 
Server - EU. 
Fuel/Ammo - Limited fuel and ammo. 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.


 
Rules, full information and registration for the tournament here: https://tss.warthunder.com/index.php?action=tournament&id=3012

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Registration ending and tournament bracket generation:
Jan 6, 2018, 11:10 UTC

 
Tournament start:

Jan 6, 2018, 11:40 UTC
 

Maximum number of participating teams is 32. 
This tournament has 2 stages. 
1. Group stage - 8 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 16 teams, with single elimination. 
Each match is until 2 wins in the rounds in the single mission. 
Each team has 1 player. 
Time limit per battle (session) - 25 minutes. 
Server - EU. 
Fuel/Ammo - Limited fuel and ammo. 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: https://tss.warthunder.com/index.php?action=tournament&id=3025

 

 

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Registration ending and tournament bracket generation:
Jan 7, 2018, 17:00 UTC

 
Tournament start:

Jan 7, 2018, 17:30 UTC
 

Maximum number of participating teams is 32. 
This tournament has 2 stages. 
1. Group stage - 8 groups of 4 teams each. 
Group matches are played in circle system, with 2 battles (sessions) in each match. 
According to results of the matches, teams receive points:
win - 3 points
draw -1 point
defeat - 0 points

If two or more teams have the same number of points in the tournament bracket, the places in the leader board are based on the best team by parameters in the statistics/skill of all the matches they played. 
The 2 best teams from each group enter the play-off bracket. 
2. Play-off stage with the bracket for 16 teams, with single elimination. 
Each match is until 2 wins in the rounds in the single mission. 
Each team has 1 player. 
Time limit per battle (session) - 25 minutes. 
Server - EU. 
Fuel/Ammo - Limited fuel and ammo. 
Backup vehicles do not work in this tournament. 
The exact starting time of each battle is in the tournament schedule.

 

Rules, full information and registration for the tournament here: https://tss.warthunder.com/index.php?action=tournament&id=3020

 

 

ATTENTION!

This week, all the 1x1 blitz-tournaments use the same team confirmation method:

TEAM CAPTAIN HAS TO BE LOGGED IN THE GAME CLIENT AT THE MOMENT OF REGISTRATION ENDING AND TOURNAMENT BRACKET GENERATION! If the captain is not logged in the game client at this appointed time, his team will not participate in the tournament.

 

Please read the tournament rules carefully and check the instructions here:

 

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Why exactly does the American 1x1 AB tournament this week have the exact same plane, the Spitfire mk Vb/trop, as the American 1x1 AB tournament last week?

 

Lack of imagination? Forgot you had just used this plane? :D

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12 hours ago, ____B00K3NDS____ said:

Why exactly does the American 1x1 AB tournament this week have the exact same plane, the Spitfire mk Vb/trop, as the American 1x1 AB tournament last week?

 

Lack of imagination? Forgot you had just used this plane? :D

 
BOOK3NDS, why do you always cry like a girl? You or opponents are not the same, pull them out of the tournament, or the plane is not the one, and change it.

 

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