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Most of the fighters besides Japanese are Boom and Zoomers???

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On the wikipedia, start from rank two literally every nations besides Japanese fighter are written as energy fighters. Is it really how it works in WT? For real life, hurricanes and spitfires can turn fight BF-109 and FW-190. However, on the wiki they are recommended to be used as an energy fighters, which might cost their lives if they try to climb with German counterparts. Especially hurricanes.

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Posted (edited)

52 minutes ago, Poitato said:

On the wikipedia, start from rank two literally every nations besides Japanese fighter are written as energy fighters. Is it really how it works in WT? For real life, hurricanes and spitfires can turn fight BF-109 and FW-190. However, on the wiki they are recommended to be used as an energy fighters, which might cost their lives if they try to climb with German counterparts. Especially hurricanes.

All planes are energy fighters but not all planes are equal to the task.  

 

 

spitfires for eg were some of the fastest aircraft in the world holding world speed records at the same time they could turn circles around 109's.  spits are some of the best climbers in the game and will therefore get the advantage in altitude but a good germ fighter will be likely the better plane for sustained energy fighting and should win if they have the height advantage as german fighters perform better at higher speeds compared to spitfires.  this is so for most british spitfires until the mk ix where brits begin to perform better in higher speeds and negate the earlier weaknesses of earlier models.  

 

What im eluding to is not all planes are just one specific style, it depends on many factors like the enemy, altitude and speed.  learn what your plane is better at then the enemy and do that.

 

good luck

Edited by Razielkaine
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Also, all fights boil down to energy management.

Some planes can hold energy in turns, some not.

 

Example - Russians: You can try outturning people and get frags. Or you can call it "bleed them of their energy and then club them". <-- is also energy-fighting.

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Every nation has a play style. Koty is correct on how the Russian works. Energy fighters is where you bleed enemy planes of energy and when they have no energy you destroy them. Boom and Zoom is you climb to an altitude where you can start diving attacks on the enemy planes. Turn fighting is where you fight enemy planes in turning or maneuvering engagements. Some planes you can do a bit of both like the Spitfire. The Spitfire can turn fight against most nations' planes except against a few (A6M Zero is definitely a plane not to turn fight against, I-16 and the I-153 Chaika or any Biplanes for that matter). Certain planes have multiple advantages others just one. If you use each plane to their advantage, you should do fine. But not every plane you face is the same method of taking them down.

 

Example: Lets say you are flying the Spitfire Mark Vb and you run into a enemy A6M zero, you would not turn fight with them as they would out turn you. But if you ran into another plane like the American P-51D Mustang, then you can turn fight and/or energy fight with them.

 

Always remember what you may use against one nation may not work against another. So always expect to change up your tactics in the skies so you can adapt to anything that may happen.

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