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[wiki:contest] Mosquito Mk VI "FB"/XVIII "TseTse"

Mosquito Mk.VI "FB"

499px-Bombing_up_Mosquito_RAF_Hunsdon_19

 

 

Mosquito Mk.XVIII "TseTse"

Tsetse.JPG

 

Overview

 

The Mosquito was a fast, twin engined plane with an ingenious design, During the war metals were in high demand as such it's designer, Ronald Eric Bishop came up with a genius yet sightly wacky idea to construct it from commonplace materials like balsa wood and brass wood screws.

This gave the mosquito a light yet durable frame and let the aircraft to achieve speeds around the 600kph mark, faster then most of the Axis planes of it's time.

By the end of the war just over 7,700 were built with many serving all types of roles from photo-reconnaissance, bombers, fighters, trainers, torpedo bombers and anti-submarine. 

 

Construction

[spoiler]The Genius of the aircraft's construction lay in the innovative and some what unorthodox use of seemingly commonplace materials and techniques. The bulk of the mosquito was make of plywood.

Stronger and lighter than most grades of plywood, this special plywood was produced by a combination of 3/8" sheets of Ecuadoran balsa wood sandwiched between sheets of Canadian birch plywood. Like a deck of cards, sheets of wood alternated with sheets of special casein-base wood glue,later formaldehyde was used.

When forming the fuselage, two sides were fitted with bulkheads and structural members separately while the glue dyed and cured. Reinforcing was done with hundreds of small brass wood screws, This helped with the fitting of hydraulic lines and other fittings as the two halves were open and provided easy access for the workers, when ready the two halves were brought together and glued and bolted, then covered with doped Madapolam fabric.

The wings, also made of the special plywood sandwich was made as one single assembly to increase it's strength, when complete the fuselage was lowered onto the wings and attached.[/spoiler]

 

The Mark VI Fighter/bomber "FB"

 

[spoiler]First flew on the first of June 1942 the Mk VI would became the most produced variant of the mosquito, 2,298 of this model was built, nearly a third of the overall produced mosquitoes, fitted with the standard armaments of 4 .303(7.7mm) Browning machine guns and 4 20mm Hispano Mk.II cannons it could also carry bombs, two 250 lb or 500 lb bombs housed in the bomb bay and one bomb fitted to racks housed in streamlined fairings under the wing, optionally it could mount 8 RP-3 rockets, 4 per wing.

 

Mosquito Mk.VI's were often used in high-risk operations due to their high speed and flexibility in roles, such one example.

 

On 11 April 1944, after a request by Dutch resistance workers, six Mosquito Mk.VI's of No. 613 squadron made a pinpoint daylight attack at rooftop height on the Kunstzaal kleykamp art gallery in the Hague, Netherlands, which was being used by the Gestapo to store the Dutch Central Population Registry. The first two aircraft dropped high explosive bombs, to "open up" the building, their bombs going in through the doors and windows. The other crews then dropped incendiary bombs, and the records were destroyed. Only people in the building were killed — nearby civilians in a bread queue were unharmed. This was regarded as a great success.[/spoiler]

 

In-Game

 

[spoiler]In-game the Mosquito Mk.VI sits in the "Heavy-fighter" line at tier 4 with a BR of 5.3(AB/RB) 5.0(SB) after the Beaufighter Mk.21, It requires 61,000 RP to unlock and 230,000 SL to buy, It's 7.7mm guns get 500 rounds per gun (2000 overall) and the 20mm cannons get 150 each (600 overall), bombs/rockets are unlocked in the modifications tab after a few battles, It's play style is that of a fast lighter bomber with the ability to attack unsuspecting enemies, overall it is a fun plane to fly and can cause a lot of destruction but beware of enemies trying to get on your tail and you have no defensive guns and despite it's light construction it is not the most nimble of aircraft.[/spoiler]

 

 

Tactics for Arcade Battles(AB)

 

[spoiler]When used in AB battles the Mk.VI is effective for both the heavy fighter role and ground attacker (when you have unlocked bomb/rockets), when used as a heavy fighter, despite having a great armament you should not want to jump straight into the nearest engagement, take you time a carefully pick out your target, the best being low flying bombers or other large aircraft with not-so-great turning abilities, or even a damaged fighter, when going in for an attack you should use the Boom 'n' zoom (BnZ) tactic, make a pass as fast as possible firing a burst then disengage as soon as possible as the Mk.VI is not a turn fighter and excessive turning will bleed energy and speed needed to escape anyone that might want to jump on your tail.

If successful climb a little and turn around and pick your next target, but if you disengaged and an enemy has jumped on your tail head towards your allies at full throttle and hope one takes care of him, if not your best bet is your speed, get low and fast as possible and try to outrun him.

 

When used as attacker break off to the side and look for ground targets that don't have any enemy aircraft near by as to not be bothered when attacking, when using bombs you will need to dive at a slight angle as it has no internal sighting and you need to use the virtual sight in 3rd person view, once you have dropped your bombs on your target you can either break away and wait for your bombs to reload if there is a enemy near by or coming towards you, or you can engage the lighter targets that normally accompany things like the AAA and artillery around pillboxes or trucks and armoured cars following tank columns if you have no enemies around or coming towards your area.

As for rockets it's up to you, they can be used in the heavy fighter role and used to obliterate your target or can be used in the attacker role and used to destroy tanks,ships and pillboxes but be warned rockets are not very accurate.[/spoiler] 

 

What belts are available for the 7.7's and 20mm's?

 

[spoiler]as it stands the current belt available are;

 

For the 7.7mm belts:

 

Default (T/AP/AP-I/Ball/Ball/I) Starting belt, worst damage output of the belts.

Universal (T/AP/AP/AP-I/I) Same as the default belt but removes the BALL Ammo, slightly better damage output.

Tracers (IT/IT/IT/IT/IT/AP-I) good for knowing where your bullets are going, higher chance to set enemy afire. 

Stealth (AP/AP/AP-I/AP-I/I) Best belt to be using but requires the pilot to know how much to lead his shots as it contains no tracer rounds.

 

T= tracer, IT= incendiary tracer, AP= Armour piercing, AP-I= Armour piercing incendiary, BALL= small lead ball 

 

For the 20mm belts:

 

 

Default: (HEF-I/HEF-I/P/T): Starting belt, worst damage output of the belts.

Universal: (HEF-I/HEF-SAPI/AP/T): Better then the Default belt it includes a semi-AP and AP rounds to cause more damage.

Ground Targets: (AP/AP/AP/HEF-I/T): A Belt to destroy armoured targets though it can only kill lightly armoured vehicles(armoured cars and light tanks), it is possible to also kill medium tanks and light pillboxes, but you need to shoot the rear armour of the medium tank and the vision slits on the light pillboxes.

Air-targets: (HEF-I/HEF-I/HEF-SAPI/HEF-SAPI): one the best belts but has no tracers so you will need to be a good pilot or use the 7.7mm with a belt with tracers to adjust your shots.

Tracers: (AP/T/HEF-I): Like the 7.7mm belt, good to show where your bullets are going and increases the chance to set your enemy afire.

Stealth: (HEF-I/HEF-I/HEF-SAPI/AP): one of the best belts, much like the Air Targets belt but with an Armour piercing round instead of a High explosive semi-armour piercing every 4 rounds.

 

P= Practice shell, T= tracer shell, AP= Armour piercing, HEF-I= High explosive fragmentary incendiary shell, HEF-SAPI=High explosive fragmentary (semi armour piercing incendiary[/spoiler]

 

Who will I face in my Mk.VI?(AB BR used)

 

Table information:

(Name)  - (Offensive weapons)  -  (Class of aircraft)  -  (Additional weapons mounts or weapon mods)

 

From USA:

[spoiler]

 

P-51D-5         - 6x12.7mm         -  Fighter  - No mounts

"  " -30        - 6x12.7mm         -  Fighter  - No mounts

F-82E           - 6x12.7mm         - Heavy F/B - Mount additional 8x12.7mm

P-80A-5         - 6x12.7mm         -  Jet F    - No mounts

F-84B-26        - 6x12.7mm         -  Jet F    - No mounts

F4U-1c          - 4x20mm           -  Naval F  - No mounts

F8F-1           - 4x12.7mm         -  Naval F  - No mounts

" "-1B          - 4x20mm           -  Naval F  - No mounts

B-17E           - No offensive     -  H Bomber - Has 3xturrets 2x12.7mm and 1x12.7mm 2xturrets 1x7.62

"  "E/L         - No offensive     -  H Bomber - Has 3xturrets 2x12.7mm and 1x12.7mm 2xturrets 1x7.62

    G           - No offensive     -  H Bomber - Has 5xturrets 1x12.7mm, 4xturrets 2x12.7mm

B-24D           - No offensive     -  H Bomber - Has 5xturrets 1x12.7mm, 3xturrets 2x12.7mm[/spoiler]

 

From Germany:

[spoiler]

 

BF-109 F-4/trop - 1x20mm 2x7.92mm  -  Fighter  - Mount additional 2x15mm cannons

"  "   G-2/trop - 1x20mm 2x7.92mm  -  Fighter  - Mount additional 2x20mm cannons

       G-6      - 1x20mm 2x13mm    -  Fighter  - Change main cannon to 1x30mm, can mount 2x20mm or 2x30m

       G-10     - 1x20mm 2x13mm    -  Fighter  - Change main cannon to 1x30mm, can mount 2x20mm or 2x30m

       G-14     - 1x20mm 2x13mm    -  Fighter  - Change main cannon to 1x30mm, can mount 2x20mm or 2x30m

       K-4      - 1x30mm 2x13mm    -  Fighter  - Mount additional 2x20mm cannons

FW-190 A-4      - 4x20mm 2x7.92mm  -  Fighter  - No mounts

"  "      A-5      - 4x20mm 2x7.92mm  -  Fighter  - No mounts

       A-5/U-2  - 2x20mm 2x7.92mm  -  F/B      - Mount additional 4x20mm cannons

       A-8      - 4x20mm 2x13mm    -  Fighter  - No mounts

       F-8      - 4x20mm 2x13mm    -  F/A      - Mount additional 2x30mm cannons 

             D-9      - 2x20mm 2x13mm    -  Fighter  - No mounts

       D-12     - 1x30mm 2x20mm    -  Fighter  - No mounts

Ta-152 H-1      - 1x30mm 2x20mm    -  Fighter  - No mounts

Me-410 B-1      - 2x20mm 2x13mm    -  HF/B     - Has 2xturrets 1x13mm

"  "   B-1/U-2  - 2x20mm 2x13mm    -  Heavy F  - Has 2xturrets 1x13mm

       B-6/R-3  - 2x30mm 2x20mm    -  Heavy F  - Has 2xturrets 1x13mm

       B-2/U-4  - 1x50mm 2x20mm    -  Heavy F  - Has 2xturrets 1x13mm

Ho-299 v3       - 2x30mm           -  Jet F    - No mounts

Do-217 E-2      - 1x20mm           -  Bomber   - Has 3xturrets 1x7.92mm, 2xturrets 1x13mm

"  "   E-4      - 1x20mm           -  Bomber   - Has 2xturrets 1x7.92mm and 1x13mm, 1xturret 1x20mm

       K-1      - No offensive     -  Bomber   - Has 2xturrets 1x7.92mm and 1x13mm, 1xturret 2x7.92mm

       M-1      - No offensive     -  Bomber   - Has 2xturrets 1x7.92mm, 3xturrets 1x13mm

Arado 234B-2    - No offensive     -  Jet B    - No mounts [/spoiler]

 

From the USSR:

[spoiler]

Yak -9K         - 1x45mm 1x12.7mm  - Fighter  - No mounts

"  "-3P         - 3x20mm           - Fighter  - No moutns

     -9P        - 3x20mm           - Fighter  - Change main cannon to 1x23mm or 1x37mm

     -9UT       - 1x23mm 2x20mm    - Fighter  - Change main cannon to 1x37mm or 1x45mm

     -15        - 2x23mm           - Jet F    - No mounts

     -15P       - 1x23mm           - Jet F    - No mounts

I-185 (M-71)    - 3x20mm           - Fighter  - No mounts

La-7B-20        - 3x20mm           - Fighter  - No mounts

"  "-9          - 4x23mm           - Fighter  - No mounts

IL-10           - 2x23mm 2x7.62    - Attacker - Has 1xturret 1x12.7mm

" "-10 Mod 1946 - 4x23mm           - Attacker - Has 1xturret 1x20mm

Yer-2 M-105     - No offensive     - H Bomber - Has 3xturrets 1x7.62mm

"  "  M-105R LU - No offensive     - H Bomber - Has 2xturrets 1x12.7mm, 1xturret 1x7.62mm

      ACh-30B/E - No offensive     - H Bomber - Has 2xturrets 1x12.7mm, 1xturret 1x20mm

      ACh-30B/L - no offensive     - H Bomber - Has 2xturrets 1x12.7mm, 1xturret 1x20mm

Pe-2-110 Peshka - 1x12.7mm 1x7.62mm- D Bomber - Has 2xturrest 1x12.7mm and 1x7.62mm

""-2-359 Peshka - 1x12.7mm 1x7.62mm- D Bomber - Has 2xturrets 1x12.7mm and 1x7.62mm

Tu-2S           - 2x20mm           - Bomber   - Has 3xturrets 1x12.7mm

"  "-2S-44      - 2x20mm           - Bomber   - Has 3xturrets 1x12.7mm

    -2S-59      - 2x20mm           - Bomber   - Has 2xturrets 1x12.7mm, 1xturret 1x20mm[/spoiler]

 

From the UK:

[spoiler]

Typhoon 1B/L    - 4x20mm           - F/B      - No mounts

Tempest Mk.II   - 4x20mm           - F/B      - No mounts

"  "    Mk.V    - 4x20mm           - F/B      - No mounts

Spitfire Mk.Vc  - 4x20mm           - Fighter  - No mounts

"  " F Mk.IX    - 2x20mm 4x7.7mm   - Fighter  - No mounts

     F Mk.XVI   - 2x20mm 2x12.7mm  - Fighter  - No mounts

     LF Mk.IX   - 2x20mm 4x7.7mm   - Fighter  - No mounts

     F Mk.XIVe  - 2x20mm 2x12.7mm  - Fighter  - No mounts

     F Mk.XVIIIe- 2x20mm 2x12.7mm  - Fighter  - No mounts

     F Mk.XXII  - 4x20mm           - Fighter  - No mounts

     F Mk.XXIV  - 4x20mm           - Fighter  - No mounts

Beaufighter Mk21- 4x20mm 4x12.7mm  - Heavy F  - Has 1xturret 1x7.7mm

Mosqutio Mk.VI  - 4x20mm 4x7.7mm   - Heavy F  - No mounts

"  "   Mk.XVIII - 1x57mm 4x7.7mm   - Attacker - No mounts

Wellington MkIII- No offensive     - Bomber   - Has 1xturret 4x7.7mm, 2xturrets 1x7.7mm 1xturret 2x7.7mm

Lancaster B Mk.I- No offensive     - H Bomber - Has 1xturret 4x7.7mm, 2xturret 2x7.7mm

"   "    Mk.III - No offensive     - H Bomber - Has 1xturret 2x12.7mm, 2xturret 2x7.7mm[/spoiler]      

From the Japanese:

[spoiler]

A6M3 Reisen      - 2x20mm 2x7.7mm          - Naval F  - No mounts

"  " - Mod 22   - 2x20mm 2x7.7mm          - Naval F  - No mounts

    - Mod 22Ko  - 2x20mm 2x7.7mm          - Naval F  - No mounts

A6M5 Reisen     - 2x20mm 2x7.7mm          - Naval F  - No mounts

" "  Otsu       - 2x20mm 1x13.2mm 1x7.7mm - Naval F  - No mounts

N1K2-J Shiden   - 4x20mm                  - Fighter  - No mounts

"  "-Ja Shiden  - 4x20mm                  - Fighter  - No mounts

J2M3 Raiden     - 4x20mm                  - Fighter  - No mounts

J7W1 Shinden    - 4x30mm                  - Fighter  - No mounts

Kikka           - 1x30mm                  -  Jet F   - Change main cannon to 2x30mm

Ki-43-III Otsu  - 2x20mm                  - Light F  - No mounts

Ki-61-I Hei     - 2x20mm 2x12.7mm         - Fighter  - No mounts

Ki-84 Ko        - 2x20mm 2x12.7mm         - Fighter  - No mounts

"  "  Otsu      - 4x20mm                  - Fighter  - No mounts

      Hei       - 2x30mm 2x20mm           - Fighter  - No mounts

B7A2            - 2x20mm                  - Naval B  - Has 1xturret 1x13.2mm 

G5N1            - No offensive            - Heavy B  - Has 6xturrets 1x7.7mm, 2xturrets 1x20mm

G8N1            - No offensive       - Heavy B  - Has 1xturret 2x13.2mm, 2xturrets 1x13.2mm 3xturrets 1x20mm[/spoiler]

       

 

What are the Pros and cons for the Mk.VI?

 

[spoiler]The Pros are as follows:

  • It is a steady gun platform, no wobbling when firing
  • Packs a good punch with those 4 20mm cannons and 4 7.7mm guns
  • Has a decent amount of ammo for the guns
  • flexible in it's role, can be used to turn the tide of battle 
  • Good acceleration due to it's light weight
  • Centralized guns, good for shooting down enemies at longer ranges
  • Large cockpit with good visibly for those who are learning to be, or currently are SB flyers 
  • Fast bomb reload (under 45 seconds with a high reload skill) (AB only)
  • Comes with a Co-pilot for in flight refreshments and massages  ​

The Cons are as follows:

  • BR is on the high side, a lot of times faces aircraft that either can out-run it or out-turn it with ease 
  • No defensive guns, having an enemy on your tail is normally the end
  • Not the most nimble of aircraft, at times it can feel very heavy and clunky 
  • Bad fuel loads, minimum is 1 hour 18 minutes, which adds a lot of weight
  • Average rate of climb, quite a lot will out climb you leaving you low and slow
  • also likes to burn often, tracers like wood, easier to set alight[/spoiler] 

 

 

It's stat card as follows, note this is "Aced" and has all modules unlocked, it also is carrying two 500lb bombs in the bomb bay.

Mosquito%20stat%20card.jpg

 

 

 

Mosquito Mk.XVIII "TseTse"

 

[spoiler]The Mk.XVIII also known as the "TseTse" was a converted Mk.VI "FB", replacement of the 4 Hispanoes with a single Molins 6-pounder class M cannon (57mm); this in it's self was a modified QF 6-pounder anti-tank gun fitted with an auto-loader to allow for both semi- and full automatic fire.

CFImage208.jpg 

 

The main role of the "TseTse" was that of anti-shipping and anti-submarine, attacking Axis ships upon orders or while on patrols, when preforming an attack run the "TseTse" would dive at 30º  from 5,000ft (1,500~m) however the auto-loading system was prone to jamming if the plane was moved during the attack run, carrying 25 solid AP rounds it could fire them at a rate of 55 a minute, that is all of them in just under 30 seconds, as a result pilots would fire a burst of only 3 to 4 before circling around for the next target,because the risk opposing gunfire during the attack run the "TseTse" was fitted with 900lbs (410kgs) of additional armour to the engine cowling's,belly and under the cockpit.

 

Through out it's service the "TseTse" preformed very well, the effect of the new weapon was demonstrated on 10 March 1944 when Mk XVIIIs from 248 Squadron (escorted by four Mk VIs) engaged a German convoy of one U-boat and four destroyers, protected by 10 JU-88's. Three of the Ju 88s were shot down. Pilot Tony Phillips destroyed one Ju 88 with four shells, one of which tore an engine clean off the wing of the Ju 88. The U-boat was damaged. On 25 March, U-976 was sunk. On 10 June, U-281 was abandoned in the face of intense air attack from No. 248 Squadron, and was later sunk by a Liberator of No. 206 Squadron. On 5 April 1945, five German surface ships in the Kattegat were attack and again the "TseTse" demonstrated their value by setting them all on fire and sinking them, a German Sperrbrecher("minefield breaker") was lost with all hands, with some 200 bodies being recovered by Swedish vessels. Some 900 German soldiers died in total. On 9 April, German U-boats U-804,U-843 and U-1065 were spotted in formation heading for Norway. All were sunk. U-251 and U-2359 followed on 19 April and 2 May 1945.[/spoiler]

 

 

In-game

 

[spoiler]In-game the Mosqutio Mk.XVIII "TseTse" also sits at tier 4 but has a BR of 4.3(AB)4.7(RB/SB) after the Mk.VI, it requires 75,000 RP to unlock and 250,000 SL to buy, it's 7.7mm guns also carry 500 rounds each(2000 overall), the 6-pounder(57mm) carries 25 rounds.

despite the temptation to go for air targets with that nice big 6-pounder it's play style is that of an attacker, it's 6-pounder is able to destroy light,medium and heavy tanks as well as light pillboxes, sadly currently it can not be used for it's true role as ship DM's are abit funny.

When flying this plane try to avoid the enemy fighters as much as possible, like the Mk.VI it has no defensive armaments but it even less nimble due to the added weight from the gun and armour plating.

Overall it is a fun plane but is very specialized in what it can do.[/spoiler]

 

Tactics for Arcade Battles(AB)

[spoiler]When used in AB it is often best to find lone targets away from the main action, due to it's more specialized armament and like the Mk.VI before it,no defensive armament, even a well flown bomber could take you out, The 6-pounder can take out all three kinds of tanks (light,medium and heavy) and light pillboxes, light pillboxes being the easiest as they are stationary, line up your gun sights and aim centre and fire, the distance you fire from is up to personal preference but a good start point is 600m, as for the tanks, light tanks can be taken care of from any angle; front,side or rear, medium tanks can be dealt with from the sides and rear, aiming at there front my cause a bounce and is not a guaranteed kill, heavy tanks follow as with the mediums but a frontal attack is most certainly going to bounce this time. Also when attacking tanks do not forget that they move and you will have to pre-judge it's location before you fire, a good way to practice this is to jump into a custom game and practice on people driving tanks as they can be harder to hit then a mere AI[/spoiler]

 

Tactics for Realistic and Simulator Battles (RB/SB)

[spoiler]In RB, as with the Arcade Battles you want to try and find some targets away from the main action, this can be easier in RB and SB as there can be less people and the spotting distance is reduced, stick down low and use the terrain to your advantage, learn to fly low and fast weaving up and down hills and valleys.

 

The same applies with SB but you are confined to the cockpit.

 

Some tips for taking off in both RB and SB, In RB apply flaps to take off and set 100% throttle (not WEP), around 100kph/60mph bring the nose down parallel with the ground and wait till you reach around 200kph/120mph then gently pitch up and you should slowly ease into the air.

 

As for SB, apply throttle little by little and some counter steer to the right as torque from the engines will try to turn you to the left, follow as with the RB take-off and bring the nose parallel with the ground around 100kph/60mph and pitch up a little once you reach 200kph/120mph to ease into the air.

 

Looking forwards.

[spoiler]shot%202015.04.23%2015.44.43.jpg[/spoiler]

 

Looking left over the wing and fully left towards the tail.

[spoiler]shot%202015.04.23%2016.01.02.jpgshot%202015.04.23%2016.03.46.jpg[/spoiler]

 

Looking right over the wing and fully right towards the tail.

[spoiler]shot%202015.04.23%2016.02.59.jpgshot%202015.04.23%2016.04.02.jpg[/spoiler] 

Control panel and indicators.

[spoiler]TseTse%20controls.jpg[/spoiler]  [/spoiler]

 

 

 

What are Pros and Cons for the "TseTse"?

 

[spoiler]The Pros are as follows:

  • Steady gun platform, moves only a little even when firing the 6-pounder
  • Centralized guns, allows to destroy targets at ranges upto 2km with some practice 
  • Very good in it's role as attacker 
  • Good acceleration due to its light weight
  • Large cockpit with good visibly for those who are learning to be, or currently are SB flyers 
  • Again comes with free Co-pilot for in-flight refreshments

The cons are as follows:

  • No defensive guns, having an enemy on your tail is normally the end
  • Not the most nimble of aircraft, at times it can feel very heavy and clunky especially with the added weight from the gun and added armour
  • Bad fuel loads, minimum is 1 hour 18 minutes, which adds a lot of weight
  • Not a great climb rate, though as an attacker you rarely have to climb
  • also likes to burn often, tracers like wood, easier to set alight
  • Inflexible with roles, can only be use effectively as an attacker and nothing else 
  • Only gets 1 type of ammunition for the 6-pounder, AP-I[/spoiler]

 

 

It's stat card as follows, note this is "Aced" and has all modules unlocked.

TseTse%20stat%20card_1.jpg

 

 

 

 

More can be added upon request, some edits may occur.

 

- opponents the Mk.VI can face to and basic info on them - Done ( at least for AB)

- opponents the "TseTse" can face and basic info on them 

- Tactics for Mk.VI in RB and SB

- Tactics for "TseTse" in AB, RB and SB (complete)

- Unlocking modules for both Mk.VI and "TseTse"

- Flight characteristics for both Mk.VI and "TseTse" and structural limits  

- More in-game pictures, people like pictures

 

Missing AB/RB/SB gameplay features and tactics.
Also which aircraft targets are suitable and how the 57mm fairs compared to other heavy attackers armament and its efective used and attack/escape route for ground strafing.

-Comment from SupermarioPS, thanks for the feed back.

 

For another read on the Mk.VI please go to http://forum.warthunder.com/index.php?/topic/233043-wikicontest-mosquito-fb-mkvi/

 

Valk

Edited by Valkyrian0
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I've seen better.

 

[spoiler] ;) [/spoiler]

Edited by Zesphr
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I've seen better.

 

[spoiler] ;) [/spoiler]

hue hue hue, oh you troll.

 

quick question how is the text, like does it strain your eyes etc

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ok cool thanks for the feed back

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nice :D 

Thank you, still needs a lot of work done though.

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Looks like you have put a lot of work into this, nicely done. I myself am a big fan of the mosquito, I think it was one of the best bombers of WWII.

-Slinkywinkyeye-

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